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Final Girl: Gruesome Death Books Series 3
You hold in your hand 5 books of Gruesome Deaths for use with locations in Final Girl. Inside, you will find horrible and terrifying descriptions of death at the hands of the Final Girl lineup of killers. This experience is totally optional but is a fun way to spice up the story as you play a game of Final Girl! These booklets are labeled "Rated R: Vulgar Language and Extreme Violence. It is intended for Mature Audiences Ages 18+".
Final Girl: Lore Book Series 3
This staple-bound booklet includes:
A backstory for each killer in Series 3
A backstory for each Final Girl in Series 3
Tips on playing each Final Girl in Series 3
A scenario for each killer/location combination in Series 3, with special rules and setup instructions for each scenario.
Toriki: The Castaway Island
It is the 19th century. You are teenage members of the first scientific expedition to the semi-legendary uninhabited Toriki Island. Just as you’re about to reach your destination, your ship gets caught in a storm and crashes on underwater rocks. With the last of your strength, you swim to shore, and that’s when your adventure begins! Do you have what it takes to face the challenges of a desert island?
Quartz: The Dice Game
It seems that new mines keep being discovered... But these mines aren\'t that big and all the dwarves will have to run to get the most out of them in just one day! In this dice version of Quartz, the bet remains the same: Everyone must explore the mine and sell the mined crystals in the city at the end of the day. The dwarf who manages to collect the most money will have the mine all to himself.
Sweet Mess: Pastry Competition
Welcome to the Sweet Mess Pastry Competition. You have worked hard to get here and the master chef cannot wait to see how you handle his famous recipes. The Sweet Mess kitchen is chaotic and, of course—messy! Work smarter and more efficiently than the other contestants and you might just come away victorious. May the best chef win!
Kiri-ai: The Duel
In Kiri-ai: The Duel, each player has a hand of cards that represent movements, attacks, or special attacks on the battlefield. At the beginning of each round, each player places two cards from their hand face down next to the battlefield, after which they resolve the actions one card at a time.
With the cards, players advance or retreat in relation to the opponent or strike high or low, attempting to cause damage. Strike your opponent twice in order to win.
City Of The Great Machine: The Escalation
The struggle between the Resistance and the Great Machine enters a whole new level. New Heroes with unique abilities join the side of Revolution, while the Great Machine enhances its Servants with powerful implants and sends its new secretly trained Servant into the field. The governmental Surveillance Zeppelin now cruises over the City, opening up new opportunities for both sides of the conflict.
Final Girl: Lore Book Series 2
This staple-bound booklet includes:
A backstory for each killer in Series 2
A backstory for each Final Girl in Series 2
Tips on playing each Final Girl in Series 2
A scenario for each killer/location combination inSeries 2, with special rules and setup instructions for each scenario
Final Girl: Lore & Scenario Book, Series 1
This 64-page staple-bound booklet includes:
A backstory for each killer in Series 1
A backstory for each Final Girl in Series 1
Tips on playing each Final Girl in Series 1
A scenario for each killer/location combination in Series 1, with special rules and setup instructions for each scenario
Final Girl: Terror From Above
A flock of deadly birds is attacking! Can you save the innocents and survive long enough to escape?
Final Girl: Slaughter in the Groves
Each year, thousands of tourists flock to the "Ancient Groves" in Africa to see ancient and beautiful settings, artifacts, and places of worship. Vacations turn to nightmares when the masked killer, Inkanyamba, arrives to exact revenge on behalf of the gods. Slaughter in the Groves is produced by Evan Derrick with scenes by talented Director of Photography Tumo Mere.
Final Girl: The Haunting of Creech Manor
When a family moves into infamous Creech Manor, their little girl Carolyn begins noticing supernatural phenomena. Produced by A.J. Porfirio, this Feature Film box has a killer of a different kind! Can the babysitter turned savior find Carolyn and get out before it\'s too late? Tyler Johnson reprises his role as Director of Photography in The Haunting of Creech Manor!
Destinies
Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.
Qwirkle
Over 4 million copies sold worldwide! Mix, match, score and win! A simple game of quick thinking and tactical manoeuvres. Match colours and shapes in a row or column to score points! If you love tile laying games, you’ll love Qwirkle. It’s like Scrabble, but with shapes and colours. Quick to learn and quick to play, Qwirkle is a must-have for your next family game night
Q-bitz
Say goodbye to boredom and challenge your mind and each other with this family-fun puzzle game!
Round one is all about speed, round two requires a bit of luck and round three tests brain power!
Q-bitz Solo
Use Q-bitz Solo as a solitaire challenge or to add another player, a new colour and additional pattern cards to the original Q-bitz game.
Ganesha
Ganesha is an Indian god of wisdom and prosperity. He has a kind and noble heart and large ears so that he can hear peoples’ pleas. His patronage can remove obstacles from your path and bring good luck. Once upon a time you were travelling in India and decided to visit the temple of Ganesha. In the middle of the hall decorated with flowers stood an altar with different gems: rubies, emeralds, diamonds and many others. An acolyte of Ganesha, dressed in bright clothes approached you and explained, that this was an ancient game. If you would like to participate, you and other contestants would have to decorate a magical mandala with precious stones. Whoever did the best job, would attain special favor from Ganesha himself.
Enigma: Beyond Code
World War II is in full swing. Germany widely uses Enigma rotor cypher machines. Breaking the Enigma code would give the Allies an advantage in the war. But this is just one side of the coin.
The Enigma code is based on Chaos — a non-measurable force lurking beyond the boundaries of our world and eager to consume all things alive. The code decryption would stop the Chaos invasion into our world.
Encounter Record Pad - Folklore: The Affliction
Encounter Record Pads is an expansion for the Folklore board game that adds a pack of sheets to the game with which you can keep track of all the Encounters you have had during the campaign.
Character Record Pad - Folklore: The Affliction
Character Record Pads es una expansión para el juego de mesa Folklore que añade un pack de 50 hojas con las que podrás guardar el registro de tu personaje.
Windmill Cozy Stories
The playful wind wanders around the world, whirling from one windmill to another. Along the way, he catches the stories as they are told.
He carries them past our windows, throws them as dewdrops at our feet, and hides them in the rustle of the leaves high above our heads. They are hidden everywhere, speaking softly to us. So on bright spring mornings or warm autumn evenings, when we go out into the garden or sit by the fire, we listen to the hispers of the wind and share his cozy stories.