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Emberheart
The mystical island of Emberheart is home to the last dragons. They were living in harmony with the villagers until poachers from the Distant Lands arrived to capture, raid, and plunder. To keep the island safe, the Dragon Ambassador now seeks the King’s support. As one of the King’s champions, your mission is to join forces with the villagers, rescue and protect the dragons, and stand against the evil poachers.
365 Adventures: Cthulhu 1926
In the shadows of the ancient buildings and cobbled streets of Arkham, a city consumed by mysteries and age-old secrets, private detective John Miller finds himself confronted with unspeakable horrors. Rumors of inhuman creatures and dark cults are multiplying. Armed with his flashlight, a pistol, and his determination, John is prepared to delve into the darkness to unveil the horrors that lurk there.
In the Footsteps of Darwin: Correspondence
England, 1856: Charles Darwin finishes writing On the Origin of Species while you are on your way home. Your correspondence with the illustrious scientist during your journey has paid off as his book will soon be published - but you\'re not done yet. In the In the Footsteps of Darwin: Correspondence expansion, you will gain the support of historical figures and make fascinating new discoveries thanks to several new features for the base game: publication tokens, classification tokens, envelope tokens, and new characters such as Emma Darwin and Queen Victoria.
In the Footsteps of Marie Curie
In this family game, Marie Curie\'s laboratory and help the famous scientist win her double Nobel Prize! Conduct experiments, improve your workshop and complete Marie Curie\'s research before the other players.
In the Footsteps of Marie Curie is a game featuring resource management and transformation mechanics with a card river and contracts. Resources distribution (Pitchblende, Uranium, and Radium) is done through a cube tower, and the retention or overproduction of these brings a set of surprises each turn. Players progress on a central board through Marie Curie\'s life timeline. The game ends when players reach the end of this timeline.
Cuba: The Splendid Little War
Cuba: The Splendid Little War, from designer Javier Garcia de Gabiola, is a two-player simulation of the third War of Cuban Independence, which lasted from 1895 to 1898. (This was the last of the three liberation wars fought between Cuba and Spain; the previous wars were the Ten Years\' War (1868-1878) and the Little War (1879-1880). One player controls the forces of the Spanish colonial government, fighting to retain Cuba; the other player controls the Cuban rebels fighting for their independence.
Trickerion: Legends of Illusion
Trickerion is a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural.
Septima
Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end, witches from all over the world gather at Noctenburg to leave their mark on the hostile town and prove to the Septima that they are her worthy successor.
Septima: Shapeshifting & Omens
Rumors are abound in Noctenburg: the townsfolk whisper of sights of strangely humanlike animals in their homes, the hospital and even the court. Ominous omens indeed...
Gain new abilities as you shift into your powerful Animal Form, and beware of the looming Omens in this modular expansion for Septima.
Age of Muskets Volume I: Tomb for an Empire
Age of Muskets is a rule set that covers the campaigns from the late XVII century to the first half of the XIX. It emphasizes Command and Control as well as the uncertainty and friction of any military operation. Players take command of an army of the period, represented by their headquarters, and control their attached units, their men and equipment. The purpose is to re-create all the relevant factors of war at the operational level in the pre-industrial age.
Gosu X
The Jalaanx universe is dominated by 8 Immortals, demigods engaged in conflicts since the dawn of time. Alliances are made and broken every time a new war comes. The Red Moon approaches, forge a new alliance and be prepared for an epic battle. Even if a military victory is always honorable, especially for the great Goan-Sul, a hidden 9th demigod offers new ways to win the battle...
Trickerion: Dahlgaard’s Academy
The Great Dahlgaard’s spectacular contest for his legacy, the Trickerion Stone, has set Magoria off to a new Golden Age. Under the wise guidance of Dahlgaard’s Heir, the city has once again become a bustling, flourishing center of magic and illusion, with a new generation of aspiring young Magicians on the rise.
Demeter: Autumn & Winter
Autumn & Winter is an expansion for Demeter, a game that features the same graphic style and is set in the same universe as the publisher\'s earlier game Ganymede.
It contents 2 new score pads (Autumn and Winter) with new mechanics, new objectives, solo and multi challenges and bonuses for Varuna.
Anachrony: Classic Expansion Pack
This Classic Expansion Pack includes the Doomsday module (previously released in Anachrony Base Box), the Pioneers of New Earth expansion (previously released in the Exosuit Commander Pack) and the Guardians of the Council module with 6 over-sized (55mm tall) Guardian Exosuit miniatures (previously released in the Exosuit Commander Pack).
Anachrony: Future Imperfect
Future Imperfect is a modular expansion for Anachrony, with three new modules expanding the time travel mechanism and the player interaction.
Anachrony: Essential Edition
Command mighty Exosuits, traverse Time Rifts, and lead your Path through a cataclysmic future in this epic board game for 2-4 players. The Essential Edition of Anachrony includes only the base game and does not include any other modules, expansions or miniatures
Dungeon Lords
Dungeon Lords
In Dungeon Lords, you are an evil dungeonlord who is trying to build the best dungeon out there. You hire monsters, build rooms, buy traps and defeat the do-gooders who wish to bring you down.
Alchemists: The King's Golem
"Add a new layer of logic-puzzles and deduction to Alchemists with four modular expansions! Can you figure out how to animate a golem - and, equally importantly, can you convince the king that you are making progress?"
Tash-Kalar: Arena of Legends - Everfrost
Tash-Kalar: Arena of Legends - Everfrost
From the frozen lands of never-ending winter, from the snowy plains and glacier-capped mountains of the North, from splendid palaces of crystalline ice comes Tash-Kalar’s newest school: Everfrost!
This expansion brings new tactics to the arena of Tash-Kalar. Some beings have frozen effects that can be saved and used long after the being was summoned.
Tzolk‘in: The Mayan Calendar - Tribes & Prophecies
Tzolk‘in: The Mayan Calendar - Tribes & Prophecies
Tribes and Prophecies, players become the mighty leaders of their own tribes, caring for the welfare of their people.
Spyfall
Everyone gets a card showing the same location - except for the Spy, who just gets told that they are the spy. Can the players ask the right questions to work out who the spy is without giving away their location? An exquisitely hilarious party game of bluffing, deduction and suspicion
Ganymede: Moon
The Moon expansion brings an additional level of complexity, with powerful councillors enhancing game play if they reach Ganymede.
Galaxy Trucker
The ageless classic has relaunched! It\'s modernized, faster, more accessible, and just as fun as ever!
Build a space ship and fly across the Galaxy. Transport goods. Fight pirates. Dodge meteors. Watch fellow players\' ships explode as you fly on to victory!
Load up for an intense, humor-filled haul with Galaxy Trucker. It\'s an absolute blast!
Season of Prophecy Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Apocalypse Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.