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Dominion: Seaside (2nd Edition)
Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game.
Dominion: Seaside (Second Edition) contains nine new types of Kingdom cards, which will be released on their own as an update pack for those who own the first edition of this expansion. A few cards will receive minor errata, but these will not appear in the update pack.
The Lord of the Rings: Duel for Middle-Earth - Allies
The Lord of the Rings: Duel for Middle-Earth – Allies features various characters from J.R.R. Tolkien\'s universe who will come to the aid of either the Fellowship or Sauron.
Requires base game to play
Ahoy: Fang And Fortune
The waves, they tremble and swell! Wait, are those teeth? Quickly, mates, haul the caviar belowdecks before it\'s eaten!
Islebound: Emerald Edition
Set sail in a mystical archipelago filled with bustling towns, sea monsters, pirates, and gold!
In Islebound Board Game: Emerald Edition you\'ll compete with others to build the best sea-faring nation by collecting treasure, hiring crew, and conquering or befriending island towns.
The Witcher: Path of Destiny - Deluxe Edition
Become one of the characters taking part in the iconic stories of The Witcher saga.
The Witcher: Path of Destiny is a competitive 1-5 player tableau-building card game where you become one of the characters taking part in the most iconic stories from the Witcher universe.
Take on the role of Geralt, Yennyfer, Ciri,Vesemir or Dandelion and retell the iconic stories from the saga.
Use your unique abilities and follow the path of destiny or completely change its course. The actions taken by the group will determine how the story ends - but only one of you will be remember as a hero...
The Witcher: Path of Destiny
The Witcher: Path of Destiny is a competitive tableau-building card game where you become one of the characters taking part in the most iconic stories from the Witcher universe. Take on the role of Geralt, Yennefer, Ciri, Vesemir, or Dandelion and retell the 3 iconic stories from the saga: Striga, Edge of the world and Lesser evil. Use your unique abilities and follow the path of destiny or completely change its course. The actions taken by the group will determine how the story ends - but only one of you will be remembered as a hero.
The Witcher: Path of Destiny - Legendary Monsters
Will Leshen, Aguara, Hym, and Katakan fall under your sword?
Thankfully, you\'re not alone in this fight. Join forces with other characters and companions, and together walk out of this fight victorious.
And most importantly - alive.
The Witcher: Path of Destiny - Wild Hunt
It\'s not only a new Story, but also a completely new type of gameplay, focused on prediction and cross-plotting, capturing the feeling of pursuit and anxiety. The semi-cooperative game mode allows players to stand on two sides of the conflict - one of you will take on the role of Eredin himself, commanding a group of wraith-like Wild Hunt Generals, while the other will lead Ciri and her companions. The solo mode is also included, in which you will try to face the Wild Hunt alone!
Introduces a new playable character for use only in this variant - Eredin, representing the Wild Hunt.
The Witcher: Path of Destiny - Triss & A Grain of Truth
A dear friend of Geralt, Yennefer and Ciri. She’s a powerful sorceress wielding elemental magic, an alchemy expert who is also allergic to potions. Her teleportation abilities can become handy when luck in cards abandons you during your turn.
In the dark corners of the Witcher world, not everything is what it seems. Delve into the mysteries of Nivellen and see how you manage when the rules of the game change!
Mythicals
Mythicals is a tactical, risk-taking card-collecting game for two players. In this universe, each celestial creature holds the mastery of an element: water, air, earth, or fire. Study these creatures before the sun rises and learn all their secrets because the player with the greatest mastery of the elements at the end of the game wins!
Arcs: The Blighted Reach Expansion
By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy.
Arcs
Arcs is a sharp sci-fi strategy game for 2–4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle.
Concordia: Roma / Sicilia
Concordia: Roma/Sicilia is an expansion for Concordia that provides a double-sided game board for two different experiences:
In Roma, you build the eternal city with famous places like the Colosseum, Forum Romanum, Circus Maximus, or Pantheon. Send your colonist ships abroad to gather extra benefits.
On the island of Sicilia, coincidental eruptions of the volcano Etna may hit you. It\'s a new element of luck, but Sicilia can be played without that option as well.
7 Wonders 2nd Edition: Leaders
Recruit leaders to further your civilization in this expansion to 7 Wonders.
Sleeping Gods: Distant Skies
San Francisco, 1937: Your cargo plane flies through a portal in the sky, transporting you to a rugged landscape filled with bizarre creatures, scheming gods, and untold dangers. But can you find your way back before the portal closes?
Sleeping Gods: Dungeons
Sleeping Gods: Dungeons adds six dungeons to Sleeping Gods. Each dungeon includes a map and stories. In a dungeon, gameplay will be slightly altered from the regular game.
Each map is printed on thick card stock (Letter-sized, 8.5×11 inches). A separate dungeon booklet contains all of the descriptions, encounters, and puzzles that you\'ll experience as you explore.
Root - A Game of Woodland Might & Right
Root A Game of Woodland Might & Right
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the \'Riverfolk\' expansion) players battle for control of a vast wilderness.
Oath: Chronicles of Empire and Exile
Oath: Chronicles of Empire and Exile is a one to six player strategy board game where players will guide the course of history in an ancient land. They might attempt to bolster the power of the Chancellor or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game\'s core victory condition.
Myths at War: Back to the Beginning
New 54 cards set with brand new content for Norse, Japanese and Egyptian mythologies (new gods, events, actions...) to add to any Myths at War installment.
Myths at War is a strategy card game for two or more players who confront each other to determine the fate of a Mythology. Before starting a game, each player builds his or her own deck according to a defined set of rules and then faces other players to deem which Mythology is the most powerful. There are two ways of winning a Myths at War game: GOD OF GODS, by achieving a certain level of power or OBLIVION, by vanquishing your opponent. Myths at War mixes strategy and collection. Each expansion set will help you improve existing decks and create new ones.
Myths at War
Myths at War, first published as Guerra de Mitos, is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each expansion increases both the number of available mythologies and the game possibilities.
Ulanga
Deliver the goods to the villages nearby the Ulanga River. Sail the steamboats that go down the river everyday avoiding the risks of the Eastern Africa.
Veracruz 1631
Veracruz was the most significant port of the New World. From its docks, thousands of galleons full of valuable goods sailed to the Spanish crown. However, hundreds of them sank due to rough weather.
Instacrime: Casino
Granada is a beautiful city in the South of Spain where you can find all kinds of people. Like any other night, after a fancy dinner at the casino, four players meet around a poker table. They are Vladimir Lavrov “The Russian”, escorted by his bodyguard Sasha, Brad Clayton, Claudine, and her friend Sophie. One of the players will never see a new day.
Instacrime: Munford
Dorothy Munford, the owner of the publishing emporium named after herself, organizes the annual family reunion in the hotel that’s been hosting it for years and that has earned her trust.