No products in the cart.
Active filters
Between Two Castles Essential Edition
Between Two Castles Essential Edition is a competitive drafting, tile-placement game for 1-8 players designed by Ben Rosset and Matthew O’Malley. It plays in about 45-60 minutes.
The Essential Edition combines the original game and the Secrets & Soirees expansion into one box.
Unconscious Mind
In the early 1900s, the Austrian neurologist Sigmund Freud established a revolutionary theory called psychoanalysis, related to the study of the unconscious mind. As his work took hold, supporters met at Freud\'s apartment every Wednesday to discuss psychology and dream symbolism. This group—the Wednesday Psychological Society—marked the beginning of the worldwide psychoanalytic movement. As a member of this society, you aim to formulate new therapeutic techniques, establish a practice, grow your clientele, and become Freud’s most distinguished contemporary. To best accomplish this, you’ll need to share insights, discuss ideas with peers, and publish theories. And to stay invigorated, you’ll likely need some coffee—lots of coffee.
Battalion: War of the Ancients
Take charge of the formidable Roman legions and their allies. Command the powerful crossbowmen of the Han dynasty as they traverse unfamiliar deserts. Steer the renowned Greco-Bactrian cavalry, and fight for every oasis. Direct Hannibal\'s diverse array of mercenaries, elephants, and the Sacred Band of Carthage.
Cosmic Encounter
In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp.
Arcs: Leaders & Lore Pack
Explore unique, tricky strategies in the Arcs base game with new Leaders, and add wild twists to both the Arcs base and campaign games with new Lore.
—description form the publisher
Initially known as the "More to Explore Pack" during the Kickstarter campaign.
Arcs: The Blighted Reach Expansion
By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy.
Critters at War: Air, Land, and Sea
In Air, Land & Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war!
Halls of Hegra
From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2.
Critters at War: Flies, Lies & Supplies
Gather your forces and face off in the air, land, and sea! Outsmart and outplay your opponent to claim your victory! It won’t be easy, but it will be glorious!!!
*Does not require the original Critters At War game to play
Clinic: Deluxe Edition And Expansions Bundle
This bundle includes the Deluxe edition of the base game plus extensions 1, 2, 3, 4 and 5!
Your Town Center is flourishing, but as the city grows, the need for emergency medical care grows with it.
Last Light: Infinity
New challengers have arrived to squabble over the last star in the known universe!
INFINITY adds 10 new aliens to Last Light and adds components to bring the game up to eight players while keeping the same speed of gameplay!
Last Light
Last Light is a fast-paced 4x game with 3D planets and a rotating board in which players playing asymmetrical alien factions simultaneously gather light right before the heat death of the universe. Each turn, players select an action card, then all players take their actions simultaneously, exploring planets, mining for resources, gaining new technologies, and commanding fleets all while racing to the center of a rotating board to the last known white dwarf star to gather light for their civilization to survive.
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
General Orders: World War II
General Orders: World War II pits competing commanders against each other in a tug of war for control over a crucial Second World War battlefield, either in the mountains of Italy or the islands of the Pacific. Players strive to seize crucial strategic assets that unlock special abilities, and prevent their opponents doing the same. Balance the desire to gain these advantages with the need to secure supply lines, ward off aerial assault and artillery barrages, and protect your vulnerable headquarters in this compact and elegant two-player game.
Lords of Ragnarok
In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 120 minutes. Players will choose from various actions, such as building monuments, hunting monsters, ravaging the lands, gathering armies and artifacts.
Lords of Ragnarok: Utgard – Realms of the Giants
Utgard is a land that was sometimes recognized as the world and sometimes only as a fortress located in Jotunheim. Regardless, it was a place inhabited by Ice Giants. In the game, Utgard will replace Jotunheim. With this realm, you will introduce Ice Giants to the game, which players with an alliance will be able to recruit into their armies. They will be helpful in the next battle in which your army will take part, giving you a significant bonus to strength.
Lords of Ragnarok: Valkyrie Hero
Additional hero (Valkyrie) expansion with high quality miniature and hero board, including special rules.
Lords of Ragnarok: Enhanced Runes
Replace your core box cardboard runes and forges with premium acrylic runes (stylized as bone).
Lords of Ragnarok: Monster Variety Pack
This extra Monster pack brings 4 new and unique Monsters to the game. Get ready for even more replayability and epic fights!
Lords of Ragnarok: Seas of Aegir
The Aegir monument introduces Snekkar ships. Each player will receive four such boats and will be able to put them on the board in the spot with their Drakkar and then move them on the same rules as their Drakkar (dividing the movement between their Snekkar and/or their Drakkar). The Aegir monument replaces either Thor or Odin from the base game, and Nagflar will replace Loki as an alternate boss.
Lords of Ragnarok: Terrain Expansion
Terrain expansion adding high quality models of temples, settlements and mythical realms.
Lords of Ragnarok: Stretch Goals
Lords of Ragnarok: Stretch Goals contains all of the Gamefound Stretch Goals from the Lords of Ragnarok campaign.
Lords of Ragnarok: Playmat
High Quality mat (including 5th player extra map). Full size 84x84cm
Race to Moscow: Giant Playing Mat
1260 x 840 mm, 2 mm thick, one side printed eco-leather playing mat. The mat is language independent.