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Werewolves: Night of the Vampires
Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose.
The Number
In each of the five rounds of The Number, which was first released as Suzie-Q (スージィ・Q), players choose and write a three-digit number on their secret sheet, hoping to score points based on the numbers that other players have written.
The Werewolves of Miller's Hollow
The all-time-classic party game! Werewolves have infiltrated the village and are feasting on a new victim every night. Can you identify who among you is hiding a dark secret and root them out before it\'s too late?
The Forgotten Age Investigator Expansion - Arkham Horror: The Card Game
In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.
In The Clutches of Chaos - Arkham Horror: The Card Game
After your fateful investigation in Union and Disillusion, the state of the city continues to decay. Breaches in reality begin to rip through the fabric of the Earth, and a faint melody of discordant pipes can be heard throughout the streets of Arkham. Frightened citizens have sealed themselves in their homes, yet you continue to patrol the streets, desperate for some solution to end the chaos.
For the Greater Good - Arkham Horror: The Card Game
Following the events of The Wages of Sin, you are disturbed to learn that there have been even more strange sightings in Arkham and worse, several more people have disappeared. You need help. Your relationship with the Order of the Silver Twilight cannot continue to balance on the edge of a knife. You must decide whether you will place your trust in them or count them among your enemies, and this decision will shape your adventure moving forward, determining your ties to the Lodge and which areas of the manor you will have access to.
The Wages of Sin - Arkham Horror: The Card Game
"Between the phantasms of nightmare and the realities of the objective world a monstrous and unthinkable relationship was crystallizing, and only stupendous vigilance could avert still more direful developments."
The Secret Name - Arkham Horror: The Card Game
Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of that has taken up residence in Arkham. Such knowledge is difficult to come by, even in a place like Arkham, but you do know of one witch whose story has been passed down for nearly two hundred years: Keziah, who escaped from the Salem Gaol back in the late 1600s and whose ghost still supposedly haunts the condemned Witch House in French Hill. With many questions and few leads, you have no choice but to chase the ghosts of Arkham’s past.
Avalon: Big Box
Avalon Big Box Edition is a very special release for fans of The Resistance: Avalon!
This is a game of hidden loyalty. Players are either Good Loyal Servants of Arthur fighting for goodness and honor, or they are aligned with the Evil ways of Mordred. Players vote to choose who will go on which Quest, but how can they know who to trust? If Evil sabotages three Quests, or if they assassinate Merlin at the end of the game, Arthur’s kingdom will fall.
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Zombie Kittens
Zombie Kittens is still the highly strategic, kitty-powered version of Russian Roulette that you love, but it introduces a brand new deck of cards so that your game doesn’t end just because you blow up.
Kings' Struggle
Kings\' Struggle
Welcome to Kings\' Struggle, a negotiation-focused card game with elements of trick-taking and set collection. The game is mechanically simple, with each player playing just one card per round, and each game lasting only seven rounds. Over the course of these seven rounds, players vie to win cards and earn gold through various means, which will score the victory points required to win.
Dark Side of the Moon - Arkham Horror: The Card Game
Embark on a dangerous rescue mission in the third Mythos Pack of the Dream-Eaters cycle when the man who may hold the key to your escape is taken by dangerous Corsairs!
Shattered Aeons - Arkham Horror: The Card Game
Face your final test to put right your mistakes in the final Mythos Pack of the Forgotten Age cycle!
City of Archives - Arkham Horror: The Card Game
"In the fourth Mythos Pack of the Forgotten Age cycle, your team of investigators delve deep into a series of caverns that hide a strange new world! How much can you trust its strange denizens even as you risk morphing into one of them?"
Heart of the Elders - Arkham Horror: The Card Game
"In the third Mythos Pack of the Forgotten Age cycle, you must return to some of the darkest corners of the Earth to undo a terrible mistake! Can you overcome starvation, poison and a strangely hostile rainforest?"
Threads of Fate - Arkham Horror: The Card Game
"The first Mythos Pack in the Forgotten Age cycle sees your recovery of a mysterious artifact prompt your world to erupt into chaos! This new scenario throws you into the investigation like never before with three separate Act decks that are each in play simultaneously.
Echoes of the Past - Arkham Horror: The Card Game
The first Mythos Pack in the Path to Carcosa cycle continues the campaign that started in the second deluxe expansion as players delve deeper into the sinister forces behind The King in Yellow.
The Path to Carcosa Expansion - Arkham Horror: The Card Game
"The second deluxe expansion for Arkham Horror: The Card Game kicks off a new campaign as madness follows a new theatre production where all is not as it seems. Introduces six new investigators, 62 player cards, new scenarios and encounter cards."
Undimensioned and Unseen - Arkham Horror: The Card Game
The fourth Mythos Pack in the Dunwich Legacy cycle continues the campaign that started in the Dunwich Legacy deluxe box as players desperately seek the knowledge necessary to defeat seemingly invulnerable abominations!
The Essex County Express - Arkham Horror: The Card Game
The second Mythos Pack in the Dunwich Legacy cycle continues the campaign that started in the Dunwich Legacy deluxe box as players embark on a nightmarish ride on a train plagued by horrors!
Ravnica: Inquisition
The fate of Ravnica hangs in the balance! Join the Gatewatch or pledge your loyalty to Nicol Bolas in Ravnica: Inquisition, a social deduction game set on the Magic: The Gathering plane of Ravnica. Each player takes on the role of a representative of a Ravnican Guild that is either loyal to the Gatewatch or an Agent of Bolas. The Gatewatch loyalists are tasked with discovering who the Agents of Bolas are, while the Agents of Bolas simply need to survive in order to further the schemes of Nicol Bolas.
Film Fatale - Arkham Horror: The Card Game
Welcome to Film Fatale, the latest scenario pack for Arkham Horror: The Card Game! In this showstopper scenario, one to four investigators ham it up in Hollywood\'s Lot C, where three troubled film sets are host to several bizarre and dangerous events. As spacetime warps and fiction becomes reality, you\'ll find yourselves negotiating with alien Saturnites, fleeing from hungry dinosaurs, and warding off bloodthirsty vampires as you try to wrap up this thrilling mystery. As with previous scenario packs, Film Fatale can be played standalone or inserted into a campaign as a side-story. With multiple ways the scenario can play depending on which movie set is the main feature, this is one blockbuster that will keep you coming back again and again.
Paranormal Detectives
You open your eyes to discover the most horrible truth of a lifetime... It has just come to an end and you are a ghost, floating in the air! Terrified, you look at your own body. A group of strange individuals have gathered around your mortal remains, watching it closely with sparks of fascination in their eyes. They want to communicate with you to discover how your life ended. You need to talk to them and reveal the truth so the culprit can be judged!