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D&D Waterdeep: Dungeon of the Mad Mage Adventure System Board Game Standard Edition
Karak
Choose your hero and travel down into the dungeon! Valuable treasures and countless dangers lurk deep beneath the crumbling walls of Karak Castle. Explore the dark labyrinth, arm yourself with powerful weapons and spells, and defeat dangerous monsters in epic dice battles. But only those who collect the most treasures will become the true master of Karak.
Kingswood
The King has assembled the most prominent town guilds and issued them a challenge: rid the surrounding forest of monsters. Defeating monsters will earn your guild widespread fame and glory!
The Lime Expansion - Fabled Fruit
Since many consider green one of the most important colors in the rainbow, no fruit-themed game would be complete without the addition of limes — and these green fruits add just the right twist to the gameplay found in Fabled Fruit.
D&D Waterdeep: Dungeon of the Mad Mage Adventure System Board Game Standard Edition
Waterdeep: Dungeon of the Mad
In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinth dungeon known as Undermountain, domain of the mad wizard Halaster Blackcloak, who has seeded his lair with monsters, traps, and mysteries.
Architects of the West Kingdom
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players will need to collect raw materials, hire apprentices and keep a watchful eye on their workforce. These are treacherous times. Rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeers?