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My City: Roll and Write
My City: Roll & Build is a dice game in which over four chapters, each with three episodes, you create a unique city. The roll of the dice shows everyone which building to draw on their game pad, and from episode to episode, you have to face new challenges. First the land is developed and later gold is found. This brings bandits into your city who must be surrounded and taken into custody.
Turf War
In this yard-building card game, you race to prove to your neighbors that your lawn is the best on the block – or destroy your rival in the process.
Space Base: The Emergence of Shy Pluto
A collection of story-based scenarios that introduce new content into Space Base via a narrative structure. New ships and new scenarios are included.
Asteroyds
Asteroyds is a racing and programming game for 2-6 players.
Each player takes on the role of a famous Shuttle Racer Pilot and they have been drawn to a deadly event put on by a mega-rich entrepreneur that has recently bought the Ujitos system.
Roll for the Galaxy
Roll for the Galaxy
Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins!
Survive: Space Attack!
Welcome to the height of technology and comfort, the Space Station Atlantis! All the comfort of a five star hotel, mixed with the adventure of space travel. The station is filled with staff, entertainers and guests trying to enjoy their out-of-this-world vacation. But all of a sudden, the Atlantis comes under attack by aliens!
MLEM: Space Agency
Let me take you on a journey to the year 2075. Just as soon as they took control of the world, cats set their sights on a new frontier - space! The crème de la crème of feline specialists now compete for cosmic dominance, with their determination unmatched even by the lack of opposable thumbs. It\'s a fierce race, filled with catnip-fueled shenanigans and rockets that go boom! Who will emerge victorious in this epic race, claim their paws on the infinite treasures of the Milky Way, and become the true cosmic conquerors?
Space Base: The Mysteries of Terra Proxima
Merging the power of Shy Plutonium with new starship technologies has allowed the U.E.S. Science Corps to reach the distant stars of Alpha Centauri, and discover the planet Terra Proxima. Strange ruins and vast fields of fungi cover much of the planet. Eager for knowledge, the U.E.S. authorizes colonization!
Space Base: Command Station
New zones within known space have opened up, and the Admiral hsa promoted two new Commodores to command these new bases and work their sectors! Expand your games of Space Base to up to seven players in total, with new pre-deployed ship cards that adjust for balance and gameplay with more than five players
Space Base
Assume the role of Commodore of a small fleet of ships and direct your ships around the cosmos while developing your fleet and base and expanding your influence! This sci-fi dice game is quick to learn and quick to play
Machi Koro 2
In Machi Koro 2, veteran players will notice some big changes. Under the new zoning laws, players receive a limited budget to choose their own starting establishments. The available cards are pulled from three decks and arranged for all to see. It\'s a race to grab the coolest new establishments and landmarks in the land!
Machi Koro 5th Anniversary Edition
Machi Koro 5th Anniversary Edition
Welcome to the city of Machi Koro. You\'ve just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die.