No products in the cart.
Active filters
Karak
Choose your hero and travel down into the dungeon! Valuable treasures and countless dangers lurk deep beneath the crumbling walls of Karak Castle. Explore the dark labyrinth, arm yourself with powerful weapons and spells, and defeat dangerous monsters in epic dice battles. But only those who collect the most treasures will become the true master of Karak.
Lost Seas
There is host of terrible tales surrounding the mysterious unchartered depths of the Lost Seas. Get ready to arm yourselves with the latest instruments of navigation and prepare to set sail on a daring exploration of the lost seas. If you succeed, the glory will be yours and your map will be legendary!
Langland Domino
The Animals from Langland meet again in Langland Domino, a classic game with the Langland twist: no numbers, but cute animals. In the game 2 to 4 players aged 4 an up try to get rid of all their animal tiles first. To do so, they have to continue or complete animals on the table. If they complete an animal, they get to lie another tile immediately. The special corner pieces not only have the ever-growing line of animals stay on the table, but also grant an extra turn. As soon as a player got rid of all tiles or cannot lay out any of their tiles anymore, the game ends and the player with the least tiles left, wins.
Cape Horn
Before the opening of the Panama Canal, ships sailed from the east coast to the west coast of North or South America via Cape Horn. They held races from New York to San Francisco for those daring enough to test their skills against the elements.
The Isle of Cats Duel
In The Isle of Cats Duel — a competitive, standalone game designed specifically for two players — you are citizens of Squalls End on a rescue mission to the Isle of Cats and must save as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family; you must find a way to make them all fit on your boat while keeping families together.
In the Footsteps of Darwin
Twenty years after his expedition around the world, Charles Darwin is writing On the Origins of Species. He wants to gather new information about animal life, particularly about continents he hardly explored. Who other than young naturalists, eager for discovery, could help the renowned scholar finish writing his most famous work?