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CoraQuest: Keep on Questing
An expansion to CoraQuest, a family dungeon crawling board game, that adds campaign rules to the base game.
Players are now able to level up your heroes between quests, and also keep treasure from one adventure to another. There are two full campaigns included - “The Curse of Hoodez” and “A Spotter’s Guide to the Dungeon”. Each campaign contains five brand-new adventures to play through.
Everdell Farshore
The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful monks inhabit abbeys and scriptoriums, meticulously translating and illuminating. Hard-working folk gather resources and build their cities in unison with the ever-changing waves of the mighty ocean.
My Lil' Everdell
Introducing the best board game for little fans of Everdell, My Lil Everdell. Join Chip, Sweep, and the other kids of Everdell to build the most spectacular make-believe city anyone has ever built. This easy to learn worker-placement and tableau building game will provide family fun while getting the lil’ ones\' brains a buzzin’, improving focus and enhancing young learner skills. Climb across the rope bridge, watch out for the dragon’s den, and join us in the fort for the latest addition to the award-winning Everdell line, My Lil Everdell.
EXiT: The Dead Man on the Orient Express
A classic tale of murder on the Orient Express, re-imagined. The culprit of a grisly crime is still on board your train. It’s a race against time to piece the clues together before the train reaches its destination. The case is perplexing, and you must solve it quickly so the assailant does not escape.
EXiT: The Secret Lab
As volunteers for a medical research study, you report to a lab as instructed. But no one is there except for you! Vapor rises from a test tube and you start feeling dizzy. When you wake up again, the door is locked, and you discover a notebook and a strange disk ...
EXiT: The Polar Station
A wonderfully mild morning in the Arctic — only -15° Celsius! You belong to a large research organization, which is divided between several stations.
EXiT: The Forgotten Island
The sea is calm. The sun is shining. You’re on the perfect sailing excursion. But then you spot something on the horizon. Dark clouds are rolling in unusually fast. Soon the sun has disappeared and darkness has surrounded you. Everything is absolutely still
EXiT: The Sinister Mansion
You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the puzzles. Can you escape the mansion before it’s too late? Difficulty Level: 3 of 5.
EXiT: The Cemetery of the Knight
According to an old legend, a priceless red ruby is said to be hidden in the tomb of Sir Reginald Wreston and it can only be found when the moon is at just the right angle in the night’s sky. The problem is, the moon is only ever at the right angle at midnight on a specific night once every 87 years! But guess what? Tonight is that night! Up until now the crypt has remained sealed, and over the course of centuries, no one has ever succeeded in opening it. “Who knows what might happen tonight …” you think to yourself as you make your way into the darkness. Will you and your group of curious treasure hunters have what it takes to finally solve the mystery and uncover the coveted gem? Difficulty: 3 of 5
EXiT: The Theft on the Mississippi
Can you solve the robbery on the Mississippi River? You’re a team of investigators traveling the Mississippi on a paddle-wheel steamboat in 1872. Last night there was a robbery. A successful businessman was carrying documents of inestimable value, and now they have disappeared! The captain has asked for your help in finding out who did it, but time is running out. Can you find the culprit before the riverboat docks in New Orleans and the thief escapes into the night? Work together and solve all the puzzles together as fast as you can! Difficulty: 3 of 5
CoraQuest
CoraQuest is an exciting and accessible co-operative dungeon crawling game for one to four people, aged six and up.
In CoraQuest the players work together to guide four adventurers exploring a dungeon, avoiding traps, finding treasure, fighting monsters, and sometimes rescuing a gnome called Kevin.
Rory's Story Cubes® Eco Blister Original
Once upon a time, there was a game where your imagination had no limits. Epic, fabulous or paranormal adventures... just roll the cubes, interpret the images and make a story! This educational, creative favourite returns in environmentally friendly, plastic-free packaging.