No products in the cart.
Active filters
War of the Ring: The Card Game - Free Peoples Card Box and Sleeves
365 Adventures: The Dungeon (2026)
Whispers of a dark force deep within the dungeon, the master of the undead, spread fear throughout the villagers. That\'s why Mira, armed with her magic, her bow and an unshakeable will, sets out into the dungeon. She knows that only by conquering these horrors can she bring peace to her homeland.
Final Girl: Guest Stars Miniatures
Includes 6 Promo Final Girl Miniatures (Paula, Jamie, Agnes, Carolyn, Grandma, Layla).
Final Girl: Bonus Features Box Series 3
A small box containing a Feature Film Rulebook which collects the rules from all 5 Series 3 Feature Films and also has Achievement lists. Also includes 5 Epic Finale cards, one for each of the 5 Killers from S3. The box can also store the Gruesome Death Books* and Lore Book from Series 3.
Final Girl: Vehicle Pack 3
Contains vehicle minis for the S3 Feature Films
Quartz: The Dice Game
It seems that new mines keep being discovered... But these mines aren\'t that big and all the dwarves will have to run to get the most out of them in just one day! In this dice version of Quartz, the bet remains the same: Everyone must explore the mine and sell the mined crystals in the city at the end of the day. The dwarf who manages to collect the most money will have the mine all to himself.
War of the Ring: The Card Game - Free Peoples Card Box and Sleeves
War of the Ring The Card Game - Free Peoples Card Box and Sleeves is the new addition to our new War of the Ring - The Card Game, and it features wonderful art created for the Free Peoples cards, including the Free Peoples logo by Francesco Mattioli, the iconic "Doors of Durin" art by John Howe, and the “Phial of Galadriel” illustration by Domenico Cava.
Final Girl: Vehicle Pack 2
Contains vehicle minis for the S2 Feature Films
Final Girl: Vehicle Pack 1
Contains vehicle minis for the S1 Feature Films
Final Girl: Birds Miniatures Pack
Bird miniatures for use with Terror From Above
Golem
It is Prague, 1584. In the dark attic of the Synagogue, Rabbi Loew walks nervously. Piles of books on a desk, gold melting in the cauldron, and a mass of clay shaped into human form. “Now the last step,” exclaims the Rabbi, “because only with a true word will you come to life!” As the word “Truth” is engraved on the clay giant’s forehead and the word “God” is put into its mouth, a great silence descends upon the room. The eyes open, illuminated by a sinister light, and stare at the Rabbi’s gaze, waiting for its first order.
Mino Dice
In Mino Dice, first released as Skull King: Das Würfelspiel, players try to predict the result of dice battles, and whoever predicts most accurately will come out the winner of the contest.
The game includes seven types of dice: minotaurs, griffins, mermaids, and four types of number dice. The game lasts 6-8 hands depending on the number of players, and in each round each player draws a number of dice from the bag equal to the current hand, e.g., five dice for the fifth hand, then places them behind their screen, keeping these dice a secret from all. After getting their dice, each player simultaneously bids the number of tricks they think they\'ll claim during the round by putting out fingers on their hand. Record these bids on the scoresheet.
Rory's Story Cubes® Eco Blister Original
Once upon a time, there was a game where your imagination had no limits. Epic, fabulous or paranormal adventures... just roll the cubes, interpret the images and make a story! This educational, creative favourite returns in environmentally friendly, plastic-free packaging.
Small World
"Take control of any of 14 fantasy races with any of 20 unique special powers that change every game, then fight for control of a board that doesn\'t have enough room for everyone! It\'s the strategy game that\'s popular with all ages."
Camel Up 2nd Edition
In Camel Up, up to eight players bet on five racing camels, trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win — should you guess correctly, of course. Camels don\'t run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who\'s going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who\'s actually moving!