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The Return of the King Saga Expansion - The Lord of the Rings: The Card Game
D&D Waterdeep: Dungeon of the Mad Mage Adventure System Board Game Standard Edition
The Dark of Mirkwood Scenario Pack - The Lord of the Rings: The Card Game
The Fellowship of the Ring Saga Expansion - The Lord of the Rings: The Card Game
Ered Mithrin Hero Expansion - The Lord of the Rings: The Card Game
In the time since the dragon Smaug’s defeat, the city of Dale has become a prosperous trade hub. The merchants are well-equipped to conduct their business, but when a new enemy rears its head, they must join forces with heroes of Wilderland to defend their countryfolk from this terrible threat.
Dream-chaser Campaign Expansion - The Lord of the Rings: The Card Game
For an age past, Elves have departed from the Grey Havens, sailing the western ocean of Middle-earth in beautiful white ships, often never to return. But a storm is brewing on the horizon, and something foul awaits on a forgotten isle of Númenor.
Bonfire
Ignite the Bonfires, cast out the twilight!
The magical Bonfire have died out, the ancient cities are abandoned, the world has sunk into twilight. The Guardians of Light, who once watched over the Bonfires, have withdrawn to distant islands. There they wait for those who prove worthy to banish the darkness.
Kingswood
The King has assembled the most prominent town guilds and issued them a challenge: rid the surrounding forest of monsters. Defeating monsters will earn your guild widespread fame and glory!
Nemo Rising: Robur the Conqueror
Nemo Rising: Robur the Conqueror
Nemo Rising: Robur the Conqueror is a co-operative board game that follows the new adventures of Captain Nemo and the crew of the Nautilus, as reintroduced by C. Courtney Joyner in his novel, Nemo Rising. The game allows 1-4 players to assume the roles of the protagonists of the series — Captain Nemo, Sara Duncan, Adam Fulmer, or Ulysses S. Grant — as they explore new worlds, overcome dangerous obstacles, and complete challenging missions.
Viscounts of the West Kingdom
Viscounts of the West Kingdom is set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favour among the people must be our priority, should there be a sudden shift in power.
The Return of the King Saga Expansion - The Lord of the Rings: The Card Game
While Frodo, Sam, and Gollum journeyed through the glades of Ithilien, Aragorn and his companions fought the battle of Helm’s Deep and rode to the wreck of Isengard to deal with the traitor, Saruman. After obtaining a Palantír from that encounter, Aragorn learned much of the Enemy’s movements, and now he and his companions must ride to the aid of Gondor while the Ring-bearer draws ever closer to Mount Doom…
Ered Mithrin Campaign Expansion - The Lord of the Rings: The Card Game
As dark threats loom over Middle-earth, ever more people are torn from their homes and left without safety or refuge. What begins as a simple task of escorting a band of such wanderers to a new home quickly evolves into something drastically more perilous when a mighty threat emerges from the wilds of Rhovanion.
D&D Waterdeep: Dungeon of the Mad Mage Adventure System Board Game Standard Edition
Waterdeep: Dungeon of the Mad
In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinth dungeon known as Undermountain, domain of the mad wizard Halaster Blackcloak, who has seeded his lair with monsters, traps, and mysteries.
Dream-chaser Hero Expansion - The Lord of the Rings: The Card Game
Long have the Elves of the Grey Havens build majestic ships to sail into the West. No one knows the seas as well as they, but these Noldor sailrs and navigators must still be ever vigilant. The sudden threats of severe storms or fleets of pillaging Corsairs always lurk on the horizon.
The Dark of Mirkwood Scenario Pack - The Lord of the Rings: The Card Game
Your Fellowship of heroes have narrowly escaped from their ordeal in Dol Guldur. After a brief stay in Lórien, your party is on its way back to Thranduil when they see smoke billowing up from the eaves of Mirkwood. The black plumes lead you to the smoldering remains of a Woodman village, with bodies strewn about and black-feathered arrows sticking from their backs. This is clearly the work of Goblins, and the pained gasps of a dying Woodman tells you that the survivors were taken by the fiends to their lair within the forest. You swear an oath to rescue them if you can, or avenge them if you cannot, and so you draw your weapons and follow the trail into the woods.
The Fellowship of the Ring Saga Expansion - The Lord of the Rings: The Card Game
Experience the beginning of the journey to destroy the One Ring in The Fellowship of the Ring Saga Expansion for The Lord of the Rings: The Card Game!
Angmar Awakened Hero Expansion - Lord of the Rings: The Card Game
The mysterious Dúnedain tirelessly protect the Free Peoples from lurking shadows and unseen dangers. In their duty to safeguard the realm, these Rangers of the North selflessly walk in harm\'s way…
Riders of Rohan Starter Deck - Lord of the Rings: The Card Game
For players who enjoy having unrelenting momentum and constantly pressuring their foes, they will love the Riders of Rohan Starter Deck! This expansion comes with a 53-card pre-built deck, giving players the chance to start playing right out of the box.
Defenders of Gondor Starter Deck - Lord of the Rings: The Card Game
For players who enjoy come-from-behind victories and never backing down, they will love the Defenders of Gondor Starter Deck! This expansion comes with a 53-card pre-built deck, giving players the chance to start playing right out of the box.
Elves of Lorien Starter Deck - Lord of the Rings: The Card Game
For players who are fond of the graceful Elves of The Lord of the Rings and their incredible adaptability, they will love the Elves of Lórien Starter Deck! This expansion comes with a 53-card pre-built deck, giving players the chance to start playing right out of the box.
Dwarves of Durin Starter Deck - Lord of the Rings: The Card Game
For players who are fond of the many Dwarf characters of The Lord of the Rings and their hearty fortitude, they will love the Dwarves of Durin Starter Deck! This expansion comes with a 53-card pre-built deck, giving players the chance to start playing right out of the box.
Lord of the Rings: The Card Game - Revised Core Set
An ancient evil stirs in the black lands of Mordor, and the people of Middle-earth speak of a terrible doom approaching from the east. The Dark Lord Sauron is gathering his forces, and should he acquire the power he seeks, he will cast the world into eternal shadow. The only hope lies in a heroic few who must work together to stem the tide of evil.
Paladins of the West Kingdom
Paladins of the West Kingdom is set at a turbulent time of West Francia\'s story, circa 900 AD. Despite recent efforts to develop the city, outlying townships are still under threat from outsiders. Saracens scout the borders, while Vikings plunder wealth and livestock.
Architects of the West Kingdom
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players will need to collect raw materials, hire apprentices and keep a watchful eye on their workforce. These are treacherous times. Rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeers?
Underwater Cities
Underwater Cities is a game for 1-4 players and takes about 30-45 minutes per player. The players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.
Finished!
Finished! is a puzzle-solving game, a completely new way to play solitaire!
AuZtralia
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.