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War of the Ring: Second Edition – Card Box and Sleeves (Witch-King Version)
Finspan: Upgrade Kit
These 40 wooden young tokens, 20 wooden school tokens, and 50 squishy egg tokens (TPR plastic) were designed specifically for Finspan (the game includes cardboard tokens).
One upgrade pack covers the quantities needed for a full 5-player game.
Flamecraft: Wooden Resources - 2nd Printing
Upgraded wooden components for Flamecraft
Wyrmspan: Upgrade Pack
These 45 metal coins and 104 wooden resource tokens were designed specifically for Wyrmspan (the game includes cardboard tokens). All metal coins are identical, and there are 26 each of the resource tokens: meat, gem, gold, and milk.
Pouch Pack - Oathsworn: Into The Deepwood
When you return from a fresh kill there\'s nothing quite like the feel of a heavy coin pouch being thrown to your waiting palm. With the pouch pack upgrade you get to live the fantasy moment for real.
Everdell: Tales From The Green Acorn
Everdell leaps to life! With gorgeous illustrations from Andrew Bosley and never-before-seen lore written by James A. Wilson himself, there\'s so much more Everdell to see inside these pages. Learn of the humble critters who make their homes beneath the boughs of the Ever Tree, or those undaunted creatures who seek adventure into the great unknown. Many remarkable stories are contained within this tome, so pull up a chair, settle in beside the fire, and immerse yourself in the Tales from the Green Acorn hardcover book!
The Circle Undone Campaign Expansion - Arkham Horror: The Card Game
Judgment. Temperance. Justice. The Tower. The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if the cruel fate told in the tarot is meant only for you, or for the entirety of Arkham.
The Forgotten Age Investigator Expansion - Arkham Horror: The Card Game
In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.
Tainted Grail: Mounted Heroes
This Add-on includes 13 mounted heroes’ collectors models. All mounted models are in same scale as Core Box heroes.
This addon is purely cosmetic and does not include any additional gameplay elements but will make a great addition to your collection ;)
Tainted Grail: Companions
This Add-on includes 4 animal companion collectors\' models. You can use them in addition to their standard Item cards found in the Core Box.
Summoner Wars: Premium Tokens
Upgrade your Summoner Wars damage, boost and magic tokens with this new translucent set featuring 62 tokens.
War of the Ring: Second Edition – Card Box and Sleeves (Witch-King Version)
This new addition to our popular War of the Ring™ Card Box series features a new character art, with an impressive portrait of the Witch-king of Angmar and the symbol of the Shadow Armies.
Spirit Island: Jagged Earth - Premium Foil Spirit Panels
The Spirits of the Island have never shone so bright!
You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game Spirit Island Jagged Earth expansion with premium foil card versions of those same panels!
Spirit Island: Branch and Claw - Premium Foil Spirit Panels
You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game Spirit Island: Branch and Claw expansion with premium foil card versions of those same panels!
Spirit Island - Premium Foil Spirit Panels (Core Game)
You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game Spirit Island with premium foil card versions of those same panels!
The Dream-Eaters - Arkham Horror: The Card Game
There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep?
In The Clutches of Chaos - Arkham Horror: The Card Game
After your fateful investigation in Union and Disillusion, the state of the city continues to decay. Breaches in reality begin to rip through the fabric of the Earth, and a faint melody of discordant pipes can be heard throughout the streets of Arkham. Frightened citizens have sealed themselves in their homes, yet you continue to patrol the streets, desperate for some solution to end the chaos.
For the Greater Good - Arkham Horror: The Card Game
Following the events of The Wages of Sin, you are disturbed to learn that there have been even more strange sightings in Arkham and worse, several more people have disappeared. You need help. Your relationship with the Order of the Silver Twilight cannot continue to balance on the edge of a knife. You must decide whether you will place your trust in them or count them among your enemies, and this decision will shape your adventure moving forward, determining your ties to the Lodge and which areas of the manor you will have access to.
The Wages of Sin - Arkham Horror: The Card Game
"Between the phantasms of nightmare and the realities of the objective world a monstrous and unthinkable relationship was crystallizing, and only stupendous vigilance could avert still more direful developments."
The Secret Name - Arkham Horror: The Card Game
Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of that has taken up residence in Arkham. Such knowledge is difficult to come by, even in a place like Arkham, but you do know of one witch whose story has been passed down for nearly two hundred years: Keziah, who escaped from the Salem Gaol back in the late 1600s and whose ghost still supposedly haunts the condemned Witch House in French Hill. With many questions and few leads, you have no choice but to chase the ghosts of Arkham’s past.
The Circle Undone Expansion - Arkham Horror: The Card Game
The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if this cruel fate is meant only for you, or for the entirety of Arkham…
The Lair of Dagon - Arkham Horror: The Card Game
The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and it’s clear that the Esoteric Order of Dagon lies at the heart of the conspiracy. It’s time for you to step across the nightmare frontier and venture into the Order’s decrepit and crumbling halls… and the tidal caves that lie beneath.
Horror in High Gear - Arkham Horror: The Card Game
Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you’re driving quickly toward Falcon Point Lighthouse—where you hope you can draw more connections between the shattered pieces of your memory. You’ve only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You’re not alone on these desolate, winding roads—and it’s a high-speed chase to the finish!
The Labyrinths of Lunacy - Arkham Horror: The Card Game
Think of this as a test of the human will...
The Labyrinths of Lunacy is a unique, 80-card standalone scenario for Arkham Horror: The Card Game. You and your fellow investigators are the prisoners of a mysterious mastermind — locked into a terrifying dungeon and forced to complete a series of twisted riddles to find your way to freedom. This scenario debuted at Gen Con 2017 and can accommodate as many as twelve investigators in its Epic Multiplayer Mode. Additional rules support standard tables and allow you to experience The Labyrinth of Lunacy as a three-part mini campaign.
Spirit Island: Deluxe Invader Board
The Spirit Island Deluxe Invader Board is a supplemental product to Spirit Island. You must have the core game to play.