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Heroscape: Master Set – Age of Annihilation
Heroscape: Age of Annihilation Master Set contains a generous amount of content, including 20 new highly detailed, fully assembled unpainted miniatures. Players will be able to draft their armies and play through scenarios that take place during the Battle of All Time. The Heroscape: Age of Annihilation Master Set is for both newcomers and players of yesteryear. It is also compatible with previous and upcoming Heroscape content.
Heroscape: Age of Annihilation – Battle for the Wellspring
Heroscape: Battle for the Wellspring allows 2 players to take their first steps into the exciting world of the expandable Heroscape miniatures game! Inside this Battle Box are 6 new highly detailed, fully assembled unpainted miniatures which includes three dastardly pirates, a noble wizard, and two familiars. Also included are 4 new scenarios and a new terrain tile - Wellspring water. This game is compatible with previous and upcoming Heroscape releases.
Heroscape: The Grove at Laur's Edge
Heroscape: The Grove at Laurs Edge Terrain Pack Expansion includes 3 Laur jungle trees, 6 Laur jungle underbrush pieces, and a setup guide to maximize your use of these striking new terrain features.
Cthulhu Wars: Duel - Family Reunion
Four new beings with abilities and features never seen before in any Cthulhu Wars game.
Cthulhu Wars: Duel - Extinction
The Old Ones have risen. Monsters walk the Earth. Humanity is finished, but the struggle continues. Which Great Old One will rule the ruins of Earth? Now, you take charge!
Claim Reinforcements: Mercenaries
In the absence of permanent standing armies, combatants for the throne rely on mercenaries to do the fighting for them. But will the Heroes be helpful to your plans? And how about the intentions of the Cyclops, the Elves and the Orc clans? Chaotic times lay ahead. The Claim Reinforcements games are an expansion. You will need Claim or Claim2 to play the game.
Claim Reinforcements: Maps
The realm has a hard time. No successor to the throne and lots of struggle for power. Magical locations will now play an important role in the harsh battles. Convince the Basilisks and Unicorns to help you in your claim while the Phoenix faction is impressive and dangerous for everybody. The Claim Reinforcements games are an expansion. You will need Claim or Claim2 to play the game.
Claim Reinforcements: Magic
More and more factions are fighting over the throne. Wizards, Druids and even Shapeshifters get involved in the struggle for power. The factions can also use powerful ancient artifacts from now on. The Claim Reinforcements games are an expansion. You will need Claim or Claim2 to play the game.
Konja
Konja
Konja is a press-your-luck and resource management dice game in which 2 players compete as wizards, summoned by an old king to manifest a great storm and bring rain to a dry land. By rolling dice and activating powerful spells and relics cards, players gain Gold, Magick, Power, and Clouds.
Paladin Vs Siren - Mage Wars: Arena
To confront the militaristic power of Ivarium, Paladin forces from Westlock have been dispatched to the East. Meanwhile, the southern coastline roils. The Merren, a reclusive unterwater race, have risen from the deeps, and stormed the coastal cities. Their mysterious Siren Mages have emerged, with a new range of Water, Mind, and song based magics.
Lost Grimoire Volume 1 - Mage Wars: Arena
The Lost Grimoire, a spellbook belonging to the legendary archmage Mordok, which is believed to be locked in an ancient tomb, warded by artifacts, magic and a host of dire creatures. Before he went missing, Mordok was known to have traveled the length and breadth of the land, from the far south of Etheria to the frigid north. What secrets and spells await?
Druid Vs Necromancer - Mage Wars: Arena
Hideous abominations and dark powers haunt the fetid marshes of the Darkfenne, threatening all nations with an ever-growing tide of death. On the eastern edge of the expanse there is a small, ancient forest, known as the Wynchwood. It remains a bastion of growth and life. In response to the growing threat of the Darkfenne, the Wynchwood Druids now move to stop the spread of pestilence and death upon the land, matching death with life.
Druid - Mage Wars: Academy
“In the dense jungles south of the Veridian Sea, the Chental of the Johktari revere the land and act as stewards of life itself. Untouched by the Etherian nations of the North, the Druids have long upheld the ancient traditions and defend the land from all who trespass.”
Summoner Wars: Playmat
Impress your friends! Upgrade your Summoner Wars 2nd Edition collection with this neoprene play mat with slip resisitant bottom! No longer will you exhaust yourself by having to unfold a standard game board, simply roll the mat onto the table and you\'re ready to play.