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Myths at War: Back to the Beginning
New 54 cards set with brand new content for Norse, Japanese and Egyptian mythologies (new gods, events, actions...) to add to any Myths at War installment.
Myths at War is a strategy card game for two or more players who confront each other to determine the fate of a Mythology. Before starting a game, each player builds his or her own deck according to a defined set of rules and then faces other players to deem which Mythology is the most powerful. There are two ways of winning a Myths at War game: GOD OF GODS, by achieving a certain level of power or OBLIVION, by vanquishing your opponent. Myths at War mixes strategy and collection. Each expansion set will help you improve existing decks and create new ones.
Myths at War
Myths at War, first published as Guerra de Mitos, is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each expansion increases both the number of available mythologies and the game possibilities.
Sherlock: The Tomb of the Archaeologist
In each Q case, you try to solve a mystery case with 32 clues.
In Q: Tomb of the Archaeologist, you must answer some questions about Edward Carter\'s murder.
Sherlock: Death on the 4th of July
In each Q case you try to solve a mystery case with 32 clues.
Play in turns, one player at a time, until all cards have been revealed or discarded.
Blaze
Well, my friend, so be it. If you want to catch the blazing Firebird for its magical feathers, I will not hold you back. But remember, these woods are full of dark secrets and people say that this bird may bring both fortune and misery. Be careful or no one will ever find you in the vastness of the forest. Farewell then, and may you come back to tell your story…
Gearworks
Gearworks
Your life in the workshop is a monotonous affair. You were once a renowned machinist, but after the accident twelve years ago it\'s been a long road to recovery. Since then, your machines never work very well, or for very long, before they break. The workshop owner has given you one more chance to prove your worth.
Herrlof
Scandinavia during the viking age, from roughly 800 until 1050 AD, is characterized by powerful magnates (or chieftains) and kings. The title of king is not inherited, you fight for it. The leading magnate is recognised by the others as \'first among equals\'. Four magnates now battle for Herrlof: the victory and praise gained in war. Who will become the next Viking king?
Splendor: Marvel
Collect Infinity Stones to complete your Infinity Gauntlet in this exciting Marvel twist on the worldwide hit card game! Recruit iconic characters to further your goals as you build a tableau of cards.
Claim Reinforcements: Mercenaries
In the absence of permanent standing armies, combatants for the throne rely on mercenaries to do the fighting for them. But will the Heroes be helpful to your plans? And how about the intentions of the Cyclops, the Elves and the Orc clans? Chaotic times lay ahead. The Claim Reinforcements games are an expansion. You will need Claim or Claim2 to play the game.
Claim Reinforcements: Maps
The realm has a hard time. No successor to the throne and lots of struggle for power. Magical locations will now play an important role in the harsh battles. Convince the Basilisks and Unicorns to help you in your claim while the Phoenix faction is impressive and dangerous for everybody. The Claim Reinforcements games are an expansion. You will need Claim or Claim2 to play the game.
Claim Reinforcements: Magic
More and more factions are fighting over the throne. Wizards, Druids and even Shapeshifters get involved in the struggle for power. The factions can also use powerful ancient artifacts from now on. The Claim Reinforcements games are an expansion. You will need Claim or Claim2 to play the game.
Rorschach
Rorschach, named after the Swiss psychiatrist Hermann Rorschach, uses some of his famous inkblot images (and many new ones) to put two teams to the test. The teams earn points by correctly guessing how their members paired randomly selected words with these inkblot images.
Unlock! Escape Adventures
Bring the excitement of an escape room to your tabletop with three scenarios that pit you against the clock to find a way out by solving clues and puzzles! Includes three cases and a tutorial.
Krysis
The economy was clearly on the wrong track and created a civilization on shaky grounds. It is a world full of chaos and panic. The old values were all gone. After all the resources had been exhausted, magic was mortgaged and technical developments were forgotten. The people of the real and the fantasy worlds struggled to survive in caves.
Space Battle Lunchtime Card Game
Space Battle Lunchtime Card Game is based on its namesake graphic novel by Natalie Riess, about Earth baker Peony who gets the deal of a lifetime when she agrees to be a contestant on the Universe\'s hottest reality TV cooking show, Space Battle Lunchtime!
Palm Trees
Use cards to grow a tree in your hand! Palm Trees comes with 78 cards, representing fronds and coconuts. All of the cards have rules telling you the crazy ways you have to hold them: thumb and pinky only, palm and index finger only, can’t touch other cards, and more. Pick challenging cards for your opponents, and hope they drop the cards! The best tree wins! To add to the fun, Palm Trees includes trunk tattoo sleeves to wear on your tree-arm!
Stampede
Stamp collecting: The most dangerous game. They’re polite on the surface, but truly cunning strategists underneath. Featuring colorful art and simple symbology, Stampede plays quickly and elegantly as players plan efficient moves to complete their stamp collection
Time Chase
Time Chase is a trick-taking game with a twist — you are allowed to travel back in time to previous tricks, known as events, and change their outcome. The first player to control three events in the timeline wins!
Parking
Parking
In ParKing each player will have to play one card per turn, either vehicle or action, to fill the parking spaces on their ticket.
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
Fast Forward: Flee
“Quickly, we must flee!”, you tell your companions. “THE MONSTER is almost upon us! Look to all sides for help as you never know where it will be!” Can your team survive long enough to finish all chapters of this exciting story?
Fast Forward: Fear
Do you fear ghosts? Or are you confronting the danger and scaring your opponents?
Space Explorers
The conquest of space was one of the greatest achievements of the 20th century.
In 1957, the first satellite - named Sputnik 1- was launched into orbit. Just four years later, Yuri Gagarin was the first human in space, aboard the spaceship Vostok 1.
Meadow - Cards & Sleeves Pack
Take care of your Meadow and protect it with special card sleeves! The set includes 300 transparent sleeves in Meadow cards size, providing protection from dirt, moisture and loss of color. Additionally, there is an envelope with 6 cards as a mini-expansion to the game!