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Myths at War: Back to the Beginning
New 54 cards set with brand new content for Norse, Japanese and Egyptian mythologies (new gods, events, actions...) to add to any Myths at War installment.
Myths at War is a strategy card game for two or more players who confront each other to determine the fate of a Mythology. Before starting a game, each player builds his or her own deck according to a defined set of rules and then faces other players to deem which Mythology is the most powerful. There are two ways of winning a Myths at War game: GOD OF GODS, by achieving a certain level of power or OBLIVION, by vanquishing your opponent. Myths at War mixes strategy and collection. Each expansion set will help you improve existing decks and create new ones.
Myths at War
Myths at War, first published as Guerra de Mitos, is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each expansion increases both the number of available mythologies and the game possibilities.
Radlands
Act as the leader of your post apocalyptic group of survivors in a tooth-and-nail fight to protect your well springs from a vicious rival tribe. Radlands is a competitive, dueling card game about identifying fiercely powerful card synergies.
[DAMAGED] Steampunk Rally Fusion
Using newly-discovered Fusion technology and time travel, the greatest minds who ever lived are coming together to compete in a race to crown an ambassador for humanity itself!
Mythsgate
In the Ivory kingdom, an old portal has been activated due to the abuse of magic. Ancient creatures threaten to destroy the kingdom, but warriors of all Ivory\'s places come to the call of the king to try to recover the peace.
Idiris vs Ra'Ha - Jaelara Second Edition - Genesis: Battle of Champions Tactical Collectible Card Game
This two-player VS box will be perfect for you and your friend to start playing Genesis. This box set includes the Ra\'Ha champion card, a 50 card deck for her, and enough aura cards to play with her; the Idiris champion card, a 50 card deck for her, and enough aura cards to play with her; tow 30 sided dice to track your health; a learn-to-play guid and a play mat, both with an art poster on the other side; and two deck boxes for storage. The decks have been designed to be played right out of the box and give you the whole tactical experience Genesis is famous for.
Jaelara Second Edition - Genesis: Battle of Champions Tactical Collectible Card Game (24 booster packs)
Jaelara Second Edition will be a reprinting of the best cards from Beta, Welcome to Jaelara, and Raze in a single set. In this set, we are making it easier to get the cards you need by introducing two rares per pack along with a chance to get a third rare as an epic. Also, for the first time, you have a chance of getting your favourite Genesis cards in foil.
Olympus Loonacy
The maniacal matching fun of Loonacy has reached the peak of Mount Olympus! This version of the high-speed card game features all the greatest deities and heroes of Greek and Roman mythology, each beautifully depicted in stunning new illustrations by Echo Chernik! To win, be the first to empty your seven-card hand by matching up the gods and goddesses. Aphrodite says you’ll love it!
Monk vs Paladin - Dice Throne: Season One ReRolled Box 2
Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.
Moon Elf vs Barbarian - Dice Throne: Season One ReRolled Box 1
Dice Throne Season One ReRolled is a remastered edition of Dice Throne: Season One
Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.
Brass: Birmingham
Brass: Birmingham is an economic strategy game sequel to Martin Wallace\' 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870.
Super Motherload
Super Motherload is a tile-laying deck-building game, which means that you have your own deck of cards from which you draw each turn. The cards in your deck start out very basic, but over the course of the game you add new and more powerful cards to it. You use these cards to bomb and drill minerals and other bonuses from the game board. You then use the minerals you\'ve collected as money to purchase better cards for your deck. Some cards give you an immediate bonus when you purchase them, and some give you other bonuses when you use them to drill. Each card you purchase from your library is worth victory points (VPs). You can also gain VPs from achievement cards that become available throughout the game. Whoever has the most VPs at the end of the game wins.