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Rats of Wistar
In Rats of Wistar, you play the role of one of the four rats who organized the escape from a lab. As such, you will have to lead your family to prove that you are the most deserving of leading the entire colony. Thanks to your extraordinary skills, you will be able to explore the Farm until you reach the pantry to be able to grab the appetizing cheese; exploiting the artifacts abandoned by humans at the edge of the Wood, you will create new inventions and expand your lair under the trees, digging new rooms and building new beds.
Everdell: Tales From The Green Acorn
Everdell leaps to life! With gorgeous illustrations from Andrew Bosley and never-before-seen lore written by James A. Wilson himself, there\'s so much more Everdell to see inside these pages. Learn of the humble critters who make their homes beneath the boughs of the Ever Tree, or those undaunted creatures who seek adventure into the great unknown. Many remarkable stories are contained within this tome, so pull up a chair, settle in beside the fire, and immerse yourself in the Tales from the Green Acorn hardcover book!
Gaia
Gaïa is a 2-5 player game in which you create a world, instill life in it, build cities, try to satisfy their needs, and use godly powers to shape the world to your benefit.
Viscounts of the West Kingdom Collector's Box
This Collector\'s Box is designed to fit Viscounts, Gates of Gold, Keeper of Keys, and all additional content, such as promos and metal coins. It fits sleeved cards. The box is the same size as the Collector\'s Boxes for Raiders of the North Sea and Paladins of the West Kingdom (295x295x69mm).
Requires Viscounts of the West Kingdom.
Circadians: Chaos Order
A competitive, confrontational area control game with highly asymmetric Factions. Each Faction has unique Leaders and Attributes, Buildings, and their own personal win condition.
Spirit Island: Deluxe Invader Board
The Spirit Island Deluxe Invader Board is a supplemental product to Spirit Island. You must have the core game to play.
Maracaibo
Maracaibo
The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame.
Tawantinsuyu: The Inca Empire
Gather your people from the villages below and use their unique abilities to strategically place them where they can perform the greatest tasks for you. Climb the steps of the Sun Temple, reaping the rewards of your piety. Build structures that both nourish your people and provide you with benefits no other has at their disposal. Muster an army and conquer villages in the four realms of Tawantinsuyu. Prove yourself a worthy successor to Pachacuti and lead the Inca to glory!
Imperial
Each player represents an international investor. The players attempt to increase their capital and gaining influence in the most powerful European nations.
Navegador
In the 15th century, the Portuguese Prince Henry the Navigator (Henrique o Navegador) summoned the best cartographers and navigators of his time and instructed them to explore the shores of the African coastline . They thereby won expertise in navigation and shipbuilding, heralding the Age of Exploration and enabling Portugal to later to find a sea trade route to India and China. In the height of its power Portugal controlled the sea trade from Brazil to Japan and attained overwhelming wealth with the trade monopoly on spices.
Viscounts of the West Kingdom
Viscounts of the West Kingdom is set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favour among the people must be our priority, should there be a sudden shift in power.
Dune: War for Arrakis
Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old rivals, House Harkonnen. Baron Harkonnen crushed the Atreides in a treasonous attack, and now rules the planet with an iron fist.
Everdell: Collectors Edition - 3rd Edition
The Collector\'s Edition of Everdell includes everything in the standard edition, plus the 10 card Legends expansion, 15 Extra! Extra! cards, 30 metal tokens, and an upgraded 8-sided die. This is all contained in a UV spot-coated box and a Gallery slipcase.
Everdell: The Complete Collection
Dive tailfirst into the world of Everdell with the Complete Collection. Build a city of critters and constructions and explore the Emerald Valley and beyond; celebrate the Bellfaire, wonder at Newleaf’s mechanical marvels, trek into the Spirecrest Mountains, explore the underwater depths of Pearlbrook, and chance the dangers of Mistwood. Play against automated opponents including the dastardly Rugwort and cunning Nightweave and meet heroes of renown like Corrin Evertail himself. Everdell is easy to learn, yet offers satisfying strategic depth and endless replayability. Will the sun shine brightest on your city?
Astro Knights
Astro Knights is a cooperative deck building game where your deck is never shuffled. Your goal is to defeat the Boss before it destroys your team or the Homeworld you’re defending
War of the Ring: The Card Game
In War of the Ring - The Card Game, up to 4 players compete in two teams, the Shadow against the Free Peoples, each player using a specific and different card deck representing the strengths and weaknesses of the different factions involved in the war.
Viscounts of the West Kingdom: Gates of Gold
In Viscounts of the West Kingdom: Gates of Gold, people from near and far have come to see the splendor of our great city. While most are traders and labourers, eager to make a home for themselves, others seem to have more devious intentions. Can we really trust those who once attacked our walls? Do they truly desire peace? The King has sent his orders, but we will decide who may stay and who must go.
This expansion introduces the new King\'s Order and Outsider Cards, new Building Bonus Cards, Manuscript Boards, and plenty of new Townsfolk, Heroes and Manuscripts Tiles.
Viscounts of the West Kingdom: Keeper of Keys
In Viscounts of the West Kingdom: Keeper of Keys, tensions continue to rise in the King’s court. Some choose to plot in secret, forging alliances with like-minded officials. Others seek out treasures and secrets hidden deep within the castle walls. Will you remain loyal to the very end, or take your future into your own hands?
Spirit Island: Feather & Flame
Fire and flood, flame and featPortada her; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil? This product collects our Spirit Island Promo Packs 1 & 2 into one retail-ready box.
Food Chain Magnate
Food Chain Magnate is a heavy strategy game about building a fast food chain. The focus is on building your company using a card-driven (human) resource management system. Players compete on a variable city map through purchasing, marketing and sales, and on a job market for key staff members. The game can be played by 2-5 serious gamers in 2-4 hours.
Great Western Trail (2nd Edition)
America in the 19th century: You are a rancher and repeatedly herd your cattle from Texas to Kansas City, where you send them off by train. This earns you money and victory points. Needless to say, each time you arrive in Kansas City, you want to have your most valuable cattle in tow. However, the "Great Western Trail" not only requires that you keep your herd in good shape, but also that you wisely use the various buildings along the trail. Also, it might be a good idea to hire capable staff: cowboys to improve your herd, craftsmen to build your very own buildings, or engineers for the important railroad line.
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.
The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance.