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Cosmic Encounter
In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp.
Explorers of the North Sea: Rocks of Ruin
Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to settle and control. They will need to transport their crew among the newly discovered islands to capture livestock, construct outposts and fulfill various other goals. So ready the longships, there are new horizons to explore!
Everdell: Tales From The Green Acorn
Everdell leaps to life! With gorgeous illustrations from Andrew Bosley and never-before-seen lore written by James A. Wilson himself, there\'s so much more Everdell to see inside these pages. Learn of the humble critters who make their homes beneath the boughs of the Ever Tree, or those undaunted creatures who seek adventure into the great unknown. Many remarkable stories are contained within this tome, so pull up a chair, settle in beside the fire, and immerse yourself in the Tales from the Green Acorn hardcover book!
The Wolves
The Wolves is a pack-building strategy game for 2-5 players. It\'s survival of the fittest as you compete to build the largest, most dominant pack by claiming territory, recruiting lone wolves, and hunting prey. But be careful not to expand too recklessly into terrain where your rivals thrive – they may lure members of your pack away.
Root: Underworld Hirelings Pack
Need allies? How much gold do you have? Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Root: Marauder Hirelings Pack & Hireling Box
Need allies? Here they are, fiery and fierce. Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Explorers of the North Sea
Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to settle and control. They will need to transport their crew among the newly discovered islands to capture livestock, construct outposts and fulfill various other goals. So ready the longships, there are new horizons to explore!
Darwinning!
DARWINNING
Darwinning! is a competitive game about the evolution of Species. Each player strives to become the most successful Species over four Eras of evolution, by having the biggest Population, being the best predator, and being able to live in the most Environments.
Hallertau
Take a step into the world\'s biggest contiguous hop-growing region, Hallertau. A strategy game by Uwe Rosenberg where players are leaders of a small town, attempting to improve the craft workshops and to raise the town\'s wealth by growing hops.
Root: The Underworld Expansion
Delve deeper into the world of root with the Underworld Expansion, which adds two new factions and a new board.
Power Grid: The First Sparks
Power Grid: First Sparks is a standalone game in the Power Grid family for 2-6 players.
As clan leader you are responsible for the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge, to successfully hunt food or to learn to control fire. With help of these skills you will harvest enough food to feed your clan and to spread it far enough to reach new hunting areas.
Zoo Vadis
What if the animals were the ones who ran the zoo?
…Presumably, this wild government would be built upon the support of fellow creatures and fueled by the fame, attention, and prestige of wide-eyed visitors. Naturally, the most aspirational beasts would lobby for a position in the star exhibit, and the lead star would be elected Zoo Mascot.
In order to join the star exhibit, each species must campaign its way up the hierarchy of enclosures with the majority support of animal voters. And the lead star will be the species that has earned the most laurels from both raving fans and jealous rivals along the way.
Root: The Marauder Expansion
Root: The Marauder Expansion introduces two new factions to the Woodland—the Lord of the Hundreds and Keepers in Iron—alongside four hirelings and a new setup draft suitable for both casual and competitive play.
Root - A Game of Woodland Might & Right
Root A Game of Woodland Might & Right
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the \'Riverfolk\' expansion) players battle for control of a vast wilderness.
River Valley Glassworks
Welcome to River Valley! The beautiful pieces of glass that can be found along the river here have attracted the most entrepreneurial of woodland creatures to set up shop.
River Valley Glassworks Deluxe
Welcome to River Valley! The beautiful pieces of glass that can be found along the river here have attracted the most entrepreneurial of woodland creatures to set up shop.
The Deluxe Edition of River Valley Glassworks, featuring upgraded acrylic river tiles, neoprene playmat, deluxe stand-up bag, dual-layer boards, and screen-printed meeples.
Everdell: Collectors Edition - 3rd Edition
The Collector\'s Edition of Everdell includes everything in the standard edition, plus the 10 card Legends expansion, 15 Extra! Extra! cards, 30 metal tokens, and an upgraded 8-sided die. This is all contained in a UV spot-coated box and a Gallery slipcase.
Everdell: The Complete Collection
Dive tailfirst into the world of Everdell with the Complete Collection. Build a city of critters and constructions and explore the Emerald Valley and beyond; celebrate the Bellfaire, wonder at Newleaf’s mechanical marvels, trek into the Spirecrest Mountains, explore the underwater depths of Pearlbrook, and chance the dangers of Mistwood. Play against automated opponents including the dastardly Rugwort and cunning Nightweave and meet heroes of renown like Corrin Evertail himself. Everdell is easy to learn, yet offers satisfying strategic depth and endless replayability. Will the sun shine brightest on your city?
Atiwa
As a family of fruit farmers, the players learn that fruit bats - once scorned and hunted as mere fruit thieves - are in fact incredibly useful animals.
Root: Landmarks Pack
Bring the Root Woodland to life with landmarks! Landmarks add unique powers to their clearings and can be added to games with any player count.
Root: Riverfolk Hirelings Pack
Need allies? Come row downstream! Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Root: The Clockwork Expansion 2
Root: The Clockwork Expansion 2 adds four new automated opponents. Compete against the:
Lizard Cult.
Riverfolk Company.
Corvid Conspiracy.
Underground Duchy.
Also, it contains new trait cards to spice up the factions from the first Clockwork expansion. To use this product, you must have the Underworld and/or Riverfolk Expansions.
Five Tribes
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would manoeuvre the Five Tribes to gain influence over the legendary city-state. Will you fulfil the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours!
Root: The Vagabond Pack
Upgrade your Root game with seven custom Vagabond meeples. Includes three new Vagabond character cards: Harrier, Ronin and Adventurer.