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Habitats
In Habitats, each player builds a big wildlife park without cages or fences. The animals in your park need their natural habitats: grassland, bush, rocks or lakes. The zebra needs a big area of grass and some water adjacent, for example, while a bat needs rocks and bush and water, a hart needs bush and grass, and a crocodile needs mainly water. There is a snake, baboon, bee, elephant, otter, lizard, turtle, eagle, meerkat, scorpio, hog, catfish, rhino, etc., each with its own landscape requirements — 68 different animals in total.
Civolution
Hello, student beings! The cosmic faculty of the Technical Academy of Creation is delighted to welcome you to your Civolution, the final exam in Civilization Design!
For this occasion, we prepared a humanoid scenario on an isolated continent. Here, each of you holds the rank of a local deity which is closely linked to its very own civilization and must lead it to success over the other civilizations. Your developmental possibilities are endless and reach from cultural and technical progress to evolutional adaptations. For example, what would you consider more beneficial to your tribes: inventing the wheel or growing wings? Demonstrate your ability to operate your civilization console and show us how well you can adjust to changeable environmental conditions and mild creational chaos.
Castles of Mad King Ludwig: Expansions
In Castles of Mad King Ludwig, you built the perfect castles subject to the whims of the King. But now he wants even more (he is mad, after all). Castles of Mad King Ludwig: Expansions contains several expansions that can be played separately or in any combination, as well as brand new bonus cards and favors.
Neotopia
In Neotopia, a competitive fast paced tile placement pattern building game, you are part of a team of Visionaries who are building a futuristic pilot city focused on the fields of Energy, Technology, Community and Sustainable food.
Keystone: North America (Deluxe)
In Keystone: North America, you and your friends will take on the role of biologists and work to build an interconnected ecosystem through the careful placement of cards. Use skills, introduce important Keystone animals, and perform wildlife research to maximize your points.
Hegemony: Lead Your Class to Victory
The Nation is in disarray and a war is waging between the classes. The working class faces a dismantled welfare system, the capitalists are losing their hard-earned profits, the middle class is gradually fading and the state is sinking into a deep deficit. Amidst all this chaos, the only person who can provide guidance is... you. Will you take the side of the working class and fight for social reforms? Or will you stand with the corporations and the free market? Will you help the government try to keep it all together, or will you try to enforce your agenda no matter the cost to the country?
Clinic: Deluxe Edition – 4th Extension
This is the last extension for Clinic Deluxe Edition released for the non Essen fair in 2020.
Planet Unknown
Planet Unknown is a competitive, medium-weight, polyomino board game for 1-6 players designed for zero player downtime no matter the size of the group.
Pax Pamir: Second Edition
In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.
Blazon
The use of various symbols and devices to signify individuals and groups dates to the age of antiquity. Warriors often decorated their shields with patterns and mythological creatures.
Tekhenu: Time of Seth
Tekhenu: Time of Seth adds new layers of interaction and new options to Tekhenu: Obelisk of the Sun. A new board opens up options of conquering neighboring lands to receive in-game benefits, as well as new scoring opportunities.
Life of the Amazonia
Build your very own thriving jungle by discovering various wild animals, insects, and plants in this beautiful board game.
Life of the Amazonia is a strategic meeple placing game that combines bag building and pattern building. Players will restore land, place various animals, and plant trees and flowers to enrich their jungles and create the most ecologically rich jungle. Various lives must be placed in the jungle taking into account each unique characteristic of the plants and animals in order to create synergies within one another. To carry out these actions, bag building that fits in with the player’s strategy is crucial. With 60,000+ various ways to set up the animal cards and diverse strategic options, every game of Life of Amazonia will differ from the next.
Spectacular
In Spectacular, you are creating and developing your own animal park for vulnerable species. In order to preserve the species, you must ensure breeding within each habitat.
During the game, you select animal tiles and dice, where the dice represent food for the animals. The color of the dice must match the habitat color of the animal tiles. Each turn provides crucial decision-making where you need to consider whether to draft a die of a certain value or ensure an animal tile which may not be available again.
Dune: War for Arrakis
Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old rivals, House Harkonnen. Baron Harkonnen crushed the Atreides in a treasonous attack, and now rules the planet with an iron fist.
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
The Bears and the Bees: 2nd edition
Come join the Hive! Compete to link honeycomb shaped cards to the growing hive. The more sides you match, the greater the payoff. Special cards help earn extra plays and deliver stings to your rivals. Just be careful to avoid those pesky honey-grubbin\' bears!
The Isle of Cats
You are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together
Evolution: Climate
A stand-alone game where players adapt their species in an ecosystem where the climate can swing between scorching hot and icy cold. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun.