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The Return of the King Saga Expansion - The Lord of the Rings: The Card Game
War Story: Occupied France
Darkness covers your approach as you alight on the riverbank. Swiftly, you hide the boat and shoulder your gear. The mission is clear: capture or kill your target; rendezvous at the extraction point; get out. You have two days. Nodding to your team, you set off toward the glowing lights of Vaillant.
Secret Box 1st Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content (non-gameplay related).
Includes:
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Sherlock: Don's Legacy
After the sudden death of a businessman, the Miami police ask for help to find out what happened. Who is the murderer? How was the victim murdered? And why? Follow the clues with your investigative team and try to answer these and many other questions. Will you solve the mystery of Salvatore Sollai\'s death?
Sherlock: Death on the 4th of July
In each Q case you try to solve a mystery case with 32 clues.
Play in turns, one player at a time, until all cards have been revealed or discarded.
Fabula Rasa: Horror
In Fabula Rasa, players take turns telling a constantly changing story as is typical of oral traditions.
The motifs on the cards provide visual bullet points for people, objects, and locations that are central to the action, things that must be remembered in the correct order, with cards disappearing and new ones being added each round. Those who, as a narrator, manage to present their version of the story without errors will be rewarded accordingly.
Fabula Rasa: Crime
In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.
Fabula Rasa Seemannsgarn
In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.
The Forgotten Age Investigator Expansion - Arkham Horror: The Card Game
In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.
Hostage Negotiator: Demand Pack 1
Demand Pack #1 is an expansion pack that comes with 16 new cards that will add new major demands for the original abductors (Arkayne, Donna, and Edward) as well as the abductors from Abductor Packs 1-4 (Connor, the Pedersen Twins, Lt. Jackson, and Herrera). These cards will breathe new life into abductors you\'ve faced off against before.
Hostage Negotiator: Abductor Pack 8
Hostage Negotiator: Abductor Pack 8 is a 16-card expansion compatible with both Hostage Negotiator and Hostage Negotiator: Crime Wave.
Hostage Negotiator: Abductor Pack 7
Valerie Stone was another negotiator who was constantly competing with you, but never garnered the accolades or had the level of success that you did. Ultimately it became too much for her and she\'s decided the only way to prove she is better than you is to force you to negotiate with her... and she knows just how to accomplish that.
Hostage Negotiator: Abductor Pack 6
Clyde Seaver\'s life is in shambles. His wife left him and in fear of losing his 2 children he\'s kidnapped them with the help of his loyal sister, Tina. She has the kids hidden in Becker Swamp and you have to negotiate with the suicidal Clyde and buy your team time to find the kids.
Hostage Negotiator: Abductor Pack 5
A cult has turned to violence to push its agenda and to garner more attention. Many in the cult are as much victims as they are culprits. How will you handle the situation when the Abductors are also the Hostages? Find out in this thrilling pack.
Hostage Negotiator: Abductor Pack 4
The abductor has hijacked a bus full of people and is making a run for the border. You\'ll be forced to employ tactics you\'ve never used before and deal with the challenges of negotiating in different locations. Are you up to the challenge? Innocent lives are depending on you.
Hostage Negotiator: Abductor Pack 3
This time it\'s different. A member of your own police force has taken hostages. He claims he\'s being framed for the recent murder of the Chief and youre the only one who believes him. Some of the hostages are starting to sympathize with him, making your job more difficult. Everything is riding on your shoulders.
Hostage Negotiator: Abductor Pack 2
This Abductor pack is a 15 card Expansion to the Hostage Negotiator base game.
Hostage Negotiator: Abductor Pack 1
This is a 15 card expansion pack for use with the Hostage Negotiator base game.
Hostage Negotiator
In Hostage Negotiator, you play the part of a law enforcement agent responsible for negotiating the release of hostages taken by an unscrupulous figure hell-bent on having his or her demands met.
Dice Pack - Mansions of Madness: Second Edition
Immerse yourself even deeper in the horrors of Mansions of Madness Second Edition with an extra set of dice to keep the game flowing.
Season of Prophecy Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Apocalypse Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Epiphany Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Enigma: Beyond Code
World War II is in full swing. Germany widely uses Enigma rotor cypher machines. Breaking the Enigma code would give the Allies an advantage in the war. But this is just one side of the coin.
The Enigma code is based on Chaos — a non-measurable force lurking beyond the boundaries of our world and eager to consume all things alive. The code decryption would stop the Chaos invasion into our world.
The Return of the King Saga Expansion - The Lord of the Rings: The Card Game
While Frodo, Sam, and Gollum journeyed through the glades of Ithilien, Aragorn and his companions fought the battle of Helm’s Deep and rode to the wreck of Isengard to deal with the traitor, Saruman. After obtaining a Palantír from that encounter, Aragorn learned much of the Enemy’s movements, and now he and his companions must ride to the aid of Gondor while the Ring-bearer draws ever closer to Mount Doom…