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Thorgal: The Board Game (Gamefound Edition)
Thorgal: The Board Game is a cooperative storybook adventure game for 1-4 players aged 14+ designed by Joanna Kijanka, Jan Maurycy, and Rafał Szyma. Players take on the roles of Thorgal, his wife Aaricia, their son Jolan, and Kriss—a deadly female warrior—, and go on a series of adventures.
The game consists of 7 stand-alone scenarios, each taking roughly 90-120 minutes of play. Scenarios do not form a campaign nor have any legacy features, so they can be played by different playgroups and over an extended period of time.
Cosmic Encounter
In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp.
Kingdom Rush: Elemental Uprising - Gnomish Gnonsense
A Gnome Wizard, boom-bunnies, and a lumbering ragdoll of doom! What\'s not to love as you encounter four new scenarios of magic and trickery leading to the imposing colossal lizard boss Xyzzy!
Inside the expansion, you’ll find the new Hero Razz & Rags alongside the massive 80mm tall new Boss Xyzzy!
Across four scenarios you’ll encounter new mechanics including Gnome Trickster Tower Mods, new Miniboss the Gnoll Warleaders, and the gigantic hammers of Xyzzy!
Kingdom Rush: Elemental Uprising - Dark Elf Slayer Expansion
Seek vengeance with new hero Reg’son as he hunts fearful boss Baj’nimen the Hateful in four new scenarios!
Inside the expansion, you’ll find the new Hero Reg’son, new Boss Baj’nimen the Hateful, both with gorgeous plastic miniatures. Baj’nimen stands at a whopping 80mm tall as he rides his giant centipede!
Across four scenarios you’ll encounter new mechanics including dragon Tower Mods, a new Miniboss the Twilight Brute, and Baj’nimen’s dreadful Rain of Dark Magic!
Kingdom Rush: Elemental Uprising
Kingdom Rush: Elemental Uprising is a fully co-operative standalone board game for 1 to 4 players that offers the ultimate tower-defense experience for the tabletop.
Oath: Chronicles of Empire and Exile
Oath: Chronicles of Empire and Exile is a one to six player strategy board game where players will guide the course of history in an ancient land. They might attempt to bolster the power of the Chancellor or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game\'s core victory condition.
[DAMAGED] Thorgal: The Board Game (Gamefound Edition)
Thorgal: The Board Game is a cooperative storybook adventure game for 1-4 players aged 14+ designed by Joanna Kijanka, Jan Maurycy, and Rafał Szyma. Players take on the roles of Thorgal, his wife Aaricia, their son Jolan, and Kriss—a deadly female warrior—, and go on a series of adventures.
The game consists of 7 stand-alone scenarios, each taking roughly 90-120 minutes of play. Scenarios do not form a campaign nor have any legacy features, so they can be played by different playgroups and over an extended period of time.
Castles of Mad King Ludwig: Expansions
In Castles of Mad King Ludwig, you built the perfect castles subject to the whims of the King. But now he wants even more (he is mad, after all). Castles of Mad King Ludwig: Expansions contains several expansions that can be played separately or in any combination, as well as brand new bonus cards and favors.
Sagrada Artisans
Sagrada: Artisans is a legacy game take on the stained glass window game Sagrada. Players will compete as rival families of stained glass artisans, who work on the Sagrada Familia\'s windows over the course of generations. Players will gain powerful new abilities over the course of the campaign along with brand new tools. Other gameplay details about the new game are relatively sparse, but the game involves a spiral notebook and colored pencils instead traditional game boards.
Human Punishment: The Beginning
Human Punishment: The Beginning is a stand alone game and the Prequel of Human Punishment: Social Deduction 2.0 and it is a semi-cooperate, social deduction & pick-up and deliver hybrid! 3-6 players try to avoid the secret Machine revolution, but Machine spies are everywhere and they try to corrupt the Human players.
Human Punishment: The Beginning - Deluxe Upgrade
This Multilingual Deluxe Upgrade is a « quality of life » addon for Human Punishment : The Beginning. Replace the Core Tokens with gorgeous metal core poker chips.
Dixit 9 - 10th Anniversary
Celebrate 10 years of the pioneering game of creative communication! Illustrators from each previous expansion return to contribute art to this 84-card set, breathing new life into your games of Dixit with a contrast of abstract styles.
Dixit 8 - Harmonies
Use 84 new picture cards to try to get other players - but not all of them! - to guess your clue. Expands the Dixit base game or can be adapted to stand alone.
Dixit 5 - Daydreams
Use 84 new picture cards to try to get other players - but not all of them! - to guess your clue. Expands the Dixit base game or can be adapted to stand alone.
Dixit 4 - Origins
Use 84 new picture cards to try to get other players - but not all of them! - to guess your clue. Expands the Dixit base game or can be adapted to stand alone.
Ravnica: Inquisition
The fate of Ravnica hangs in the balance! Join the Gatewatch or pledge your loyalty to Nicol Bolas in Ravnica: Inquisition, a social deduction game set on the Magic: The Gathering plane of Ravnica. Each player takes on the role of a representative of a Ravnican Guild that is either loyal to the Gatewatch or an Agent of Bolas. The Gatewatch loyalists are tasked with discovering who the Agents of Bolas are, while the Agents of Bolas simply need to survive in order to further the schemes of Nicol Bolas.
Tortuga 1667
The year is 1667, and you are a pirate sailing the waters of the Caribbean. A Spanish Galleon floats nearby, and you’ve talked your crewmates into working together to steal all of its treasure. What you haven’t told your fellow pirates is that you have no intentions on sharing the treasure once you have it.
Salem 1692
Accuse and defend your fellow townsfolk as you hunt down the witches of Salem. Act fast, before conspiracy turns you against your own.
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
Feed the Kraken
A hidden-role social deduction game for 5-11 players and plays in 45-90 minutes. Beautifully crafted and illustrated materials bring to life the tragic splendor of the journey on a hand-painted map
The Thing: Infection at Outpost 31
It is the start of the bleak, desolate Antarctic winter when a group of NSF researchers manning the claustrophobic, isolated U.S. Outpost 31 comes into contact with a hostile extraterrestrial lifeform. Bent on assimilating Earth\'s native species, this being infiltrates the facility — creating a perfect imitation of one of the Outpost 31 crew. The staff frantically begin a sweep of the base, desperate to purge this alien infection before escaping to warn McMurdo Station that somewhere, out there in the frigid darkness, something horrible is waiting.
Dead of Winter: Warring Colonies
This expansion includes 15 new survivors, 50 new crossroad cards, 43 new items and 11 new crisis cards, many of which can be used with either base set (though some new features require both Dead of Winter: A Crossroads Game and Dead of Winter: The Long Night). Play with up to 11 players in the warring colonies variant as new crisis cards force cooperation and coercion while new fighting mechanics pit humans against each other, or try the lone wolf variant as one player hides out alone and carries out missions that affect both teams.
The Thing: Alien Miniatures Set
This expansion contains a set of four highly detailed character miniatures, to use in place of the Alien standees you can find into the base game box. These miniatures represent the four stages of evolution of The Thing, with some iconic shapes seen in the movie, such as the Spider-Head or the Norris-Thing.
The Thing: The Boardgame
An intense game experience for 1-8 players based on the 1982 cult movie directed by John Carpenter. It is a game that mixes different mechanics to create an experience that is as faithful as possible to that of the original film.