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Wolves
Wolves is a semi-cooperative board game for 3-6 players. You take on the role of a community leader attempting to manage limited resources to help get your people through the winter. To survive, you need to co-operate and share through the gifting of what you\'ve gathered and grown, which will dwindle as you head toward winter.
Portals
The great wizard Dominick Dey discovered a way to travel between different worlds using elemental magic, and spent centuries bringing back amazing artifacts, strange fruits, and exotic creatures. But one day he did not return home, and his fate remains unknown.
Ragnarocks
Ragnarocks is a 2-player area control game designed by Gord! - the designer of Santorini and Santorini: New York. In Norse mythology, humans exist in the land of Midgard - a place in the center of the world tree and connected to the nine realms. Among these nine realms live gods and goddesses, serpents and spirits, and all manner of mythical and mystical creatures.
Cairn
Inhabitants of the forest and of the sea, it is time to awaken! You will embody shamans and build Megaliths to expand your power and dominate the rival tribe. Activate the unique powers of each new Megalith, but beware: shamans from the opposing tribe can also activate them!
In this intense duel, you must consider each move carefully as you advance your shamans across the play area, banish the opposing shaman and build Megaliths to make your way to victory!
Tash-Kalar: Arena of Legends
Tash Kalar: Arena of Legends
Two to four summoners will battle each other and test their skill and strategy in a short but intense battle. By intelligently deploying their minions, they will create magic patterns to summon powerful beings, and then use them to destroy the forces of their opponents or to prepare patterns for the final legendary beings.
Carcassonne: Hunters and Gatherers
Carcassonne: Hunters and Gatherers is a standalone game in the Carcassonne series set in the stone age.
As in other Carcassonne games, players take turns placing tiles to create the landscape and placing meeples to score points from the map they\'re creating. The player with the most points at the end of the game wins.