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Harry Potter: Catch the Snitch - Starter Box
Catch the Snitch is a board game for 2 players where each player takes control of a quidditch team. The objective of the game is to gain an advantage over your opponent and so have an easier time catching the Golden Snitch and win the game!
Tiny Epic Vikings
In the frigid Runic Isles of the North Sea, the Vikings reign supreme. These determined explorers navigate the icy fjords, build fertile settlements upon rocky crags, and fight for the glory of their clans with blood and steel. Only the Gods stand above them, and it is every Vikings’ dream to serve their God in the afterlife, Valhalla.
Widget Ridge: The Ghost That Stole Lightning
Widget Ridge: The Ghost that Stole Lightning, a Story Pack for Widget Ridge, adds new card types to the game.
Widget Ridge: The Fire In Which We Learn
Widget Ridge: The Fire in Which We Learn, a Story Pack for Widget Ridge, adds new card types to the game.
Tiny Epic Kingdoms (2nd Edition)
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.
Tiny Epic Dungeons: Snap Dice Tray
10" x 9.75 PU Leather Snap Dice Tray with Tiny Epic Dungeons Branding
Those Pesky Garden Gnomes
This is a trick-taking cards game with a twist or two!
The game uses standard trick-taking rules and is played over several hands.
Krysis
The economy was clearly on the wrong track and created a civilization on shaky grounds. It is a world full of chaos and panic. The old values were all gone. After all the resources had been exhausted, magic was mortgaged and technical developments were forgotten. The people of the real and the fantasy worlds struggled to survive in caves.
Formidable Foes
Formidable Foes is an exploration game for 2-6 players. The players are heroes who are exploring the dungeon, battling monsters and making gold. The player who amasses the most gold by the end of the game is the winner.
Fiji
In Fiji players make offerings of colored beads over a series of four rounds. To win a round players aim to have the most or fewest beads of each color. A set of condition and effect cards is laid out for each round which determines who will win extra beads.
Dragonriders
Climb aboard your trusty steed and lift off for the race of your life! The players race their dragons on a course in a deep and winding canyon. You have some magic to use to aid your cause, or hinder your opponents.
Techno Witches
Heinrich Glumpler is well-known for his original game ideas. With Zauberstauber (Magic Duster), he\'s tackled witches - but not the kind of witches that are known to most, that is, wrinkled old crones that fly about on dusty broomsticks.
Gnumies
Gnumies are several races of alien space-faring creatures who love to party. They have parties as often as possible and invite all their friends, but try to avoid having certain party-crashers as guests. Getting families to come gives players extra points, but allowing gate-crashers in, loses points.