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Glory Islands
Glory Islands is played over a series of rounds in which players simultaneously play sailing cards from their hands. The card values define the turn order, how far ships can move on the board, and where a player’s pirates may be placed on the board. Depending on where they are placed, pirates may receive glory, treasure tokens, or barrels. The cards may also provide bonus actions that players can use to gain an advantage over their opponents. When pirates occupy all of the spaces on an island, the player with the most pirates on that island will gain the most glory.
Vexation - Expansion for Trans America and Trans Europe
Vexation is a small expansion to Transamerica and Transeuropa. A large, shared network of railroad tracks develops across the continent. But it can be annoying sometimes if other players blatantly exploit their own routes. So, from time to time you need to put a stop to that.
Río de la Plata
In 1536 Pedro de Mendoza founded the city of Buenos Aires along the Rio de la Plata river. After five years, the settlers were forced to leave the city exhausted by difficulties and the continuous attacks from the Querandies natives.
Gulf, Mobile & Ohio
Gulf, Mobile, and Ohio is a fast-playing railroad game for 3-5 players.
GM&O takes place in the early days of railroads in the southern United States. The game is named after one of the iconic railroad companies that were formed out of the remnants of these small companies. The players represent the founders of these early railroads.
Race for the Galaxy: Xeno Invasion
Race for the Galaxy: Xeno Invasion is the fifth expansion for the classic game of space conquests, Race for the Galaxy.
Xeno Invasion comprises the third story arc in the game series. It depicts the galaxy as being under attack by waves of violently xenophobic aliens, dubbed the Xenos. This expansion adds Xeno military worlds (worlds conquered and occupied by them), specific military vs. Xenos, and a new keyword: ANTI-XENO.
20th Century Limited
20th Century Limited is a railroad game for 2-5 players.
You will become part of a U.S. National Institution of the early 20th Century by building the routes and reputation of The Most Famous Train in the World: the 20th Century Limited.
Credit Mobilier
A speculative railroad game of building track, moving goods, and buying shares for 2-5 players for about an hour. During the building of the transcontinental railroad the owners of the Union Pacific Railroad Company set themselves up as the owners of a construction company – The Credit Mobilier.
20th Century
In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?
Piratissimo
Which pirate ship will be the first to bring ten pieces of treasure to the safe harbor? A stormy and exciting family game for 2 to 4 treasure hunters aged from 6 to 99 years. With 2 game variations.
Phoenicia
Empires rise and fall. In the buffer areas and crossroads between civilizations, however, a clever ruler can sometimes adopt new ideas, establish trade, and found a city state.
Caribbean
The board shows the Caribbean in the 18th century. Six pirate ships lie in wait on the sea. They are ready to pillage the rich ports or to rob the booty from other ships. The sea is divided into spaces. Each player has three safe havens marked in his color on the board.
Time Pirates
Players are skipping through time to steal various artifacts from ancient civilizations. Each of the time periods have only two pathways, so travel is somewhat limited. When in an era, you can refill the tiles, collect tiles, or move on.
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box.
First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you\'ll need to read about the new dice.)
Race for the Galaxy: Alien Artifacts
Race for the Galaxy: Alien Artifacts
Race for the Galaxy: Alien Artifacts, is the fourth expansion for Race for the Galaxy, is incompatible with earlier expansions for that game, instead taking the game in a new direction. Race for the Galaxy: Alien Artifacts consists of two parts:
46 new cards including 5 new start worlds to add to the base set, plus a set of action cards and start hand for a fifth player. These can be used without the orb cards.
Friday
You play as Friday and must help Robinson Crusoe survive the island and prepare him to defeat the pirates.
Friday is a solitaire deck-building game in which you optimize your deck of fight cards in order to defeat the hazards of the island and two pirate ships. During a turn the player will attempt to defeat hazard cards by playing fight cards from their deck. If defeated, a hazard will become a fight card and is added to the players deck. If failed the player will lose life tokens but also get the opportunity to remove played cards from their fight deck. Finally the player will use their optimized fight deck to defeat two evil pirate ships allowing Robinson Crusoe to escape the island!