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Nucleum: Court of Progress
As the 19th century draws to a close, the monarchies of Europe struggle to stay relevant in this rapidly changing age. Whether it’s the court of King Frederik in Saxony or the court of the aging Queen Victoria of the British Empire trying to maintain rule over the faraway riches of Australia, they must all contend with the rising political forces clamoring to secure their piece of the pie in the nuclear revolution. As ideologies clash in parliaments, entrepreneurs like yourself must do their best to make sure they have plenty of friends in the halls of power.
Nucleum: Metal Coins
65 deep-relief zinc alloy coins.
50 x 1 Thaler (Silver)
15 x 5 Thaler (Gold)
Nucleum: Australia
Saxony\'s energy revolution was so impactful that everyone wanted to start using Nucleums in their regions. Australia\'s huge deposits of uranium were ripe for the taking, leading to visionaries — lured by the vast number of possibilities — visiting the continent and changing it into a new global power. Here, these entrepreneurs have to face new challenges presented by the sheer size of the continent. Fortunately, the clever use of shipping lanes will help them transport resources more efficiently than by rail and even gain access to the nearby island of Tasmania, where a mad scientist conducting his own experiments managed to replicate Elsa\'s invention, which is now proudly presented as an experimental power plant in the island\'s capital of Hobart.
Horseless Carriage
"This year, we want the best, or nothing at all. We don\'t want tradition. We want to live in the present and the only history that is worth a tinker\'s damn is the history we make today."
Carthago: Merchants & Guilds
Carthago: Merchants & Guilds
Carthage - about 800 years BC. Founded as a humble trading post by the Phoenicians, the city quickly grew into an important trade hub where precious goods from around the ancient world were traded.
Barrage
Barrage is a resource management and strategic placement game in which players compete to build their majestic dams, raise them to increase their storing capacity of precious water, and deliver all the potential power through pressure tunnels connected to powerhouse energy turbines. Each player represents one of the international companies who are gathering machinaries, innovative patents, and brilliant engineers to claim the best locations to capture and exploit the water power of a contested Alpine region crossed by rivers.
Barrage - The Leeghwater Project
A new protagonist looks out from the top of the mountain.
“Barrage the L.P.” introduces a new faction to the basic game; play Ellen Vos, from the Netherlands, ready to follow in the footsteps of Jan Leeghwater.
Barrage - 5th Player Expansion
Barrage is a resource management and strategic placement game in which players compete to build their majestic dams, raise them to increase their storing capacity of precious water, and deliver all the potential power through pressure tunnels connected to powerhouse energy turbines.
Barrage - Leeghwater Project expansion required to play
Anachrony: Classic Expansion Pack
This Classic Expansion Pack includes the Doomsday module (previously released in Anachrony Base Box), the Pioneers of New Earth expansion (previously released in the Exosuit Commander Pack) and the Guardians of the Council module with 6 over-sized (55mm tall) Guardian Exosuit miniatures (previously released in the Exosuit Commander Pack).
Anachrony: Future Imperfect
Future Imperfect is a modular expansion for Anachrony, with three new modules expanding the time travel mechanism and the player interaction.
Anachrony: Essential Edition
Command mighty Exosuits, traverse Time Rifts, and lead your Path through a cataclysmic future in this epic board game for 2-4 players. The Essential Edition of Anachrony includes only the base game and does not include any other modules, expansions or miniatures
Dungeon Lords
Dungeon Lords
In Dungeon Lords, you are an evil dungeonlord who is trying to build the best dungeon out there. You hire monsters, build rooms, buy traps and defeat the do-gooders who wish to bring you down.
Tzolk‘in: The Mayan Calendar - Tribes & Prophecies
Tzolk‘in: The Mayan Calendar - Tribes & Prophecies
Tribes and Prophecies, players become the mighty leaders of their own tribes, caring for the welfare of their people.
Power Grid: Australia/Indian Subcontinent
Power Grid: Australia & Indian Subcontinent includes two new maps for Power Grid: Recharged or Power Grid.
The Australia map challenges players with several independent power networks. Players now the ability to sell uranium.
The Indian Subcontinent map offers a more restrictive resource market. It can punish players who expand too quickly with power outages!
Power Grid: Benelux/Central Europe
Power Grid: Benelux & Central Europe includes two new maps for Power Grid: Recharged or Power Grid.
Power Grid: France/Italy
Power Grid: France & Italy includes two new maps for Power Grid: Recharged or Power Grid.
Along with the maps are small rule changes to reflect the power culture in these two countries.
Power Grid: Middle East / South Africa - Expansion
Power Grid: Middle East & South Africa includes two new maps for Power Grid: Recharged or Power Grid.
Power Grid: Recharged
Power Grid: Recharged is the updated version of the classic economic game, in which 2-6 players vie to build the biggest power-generation network.
What better way to earn money than with electric power?!! But how should you do it? Will you use old-fashioned coal or oil? Maybe you’ll be at the forefront of burning garbage. Nuclear power is tempting, as long as you can acquire uranium
Coal Country
Coal Country is rife with corruption. Many mine foremen “influence” various aspects of the mining industry. It is your job as the boss to determine where to send your most influential foremen. Your job as boss is made more difficulty by the ever-shifting nature of the markets.
Power Grid: Québec/Baden-Württemberg
Power Grid: Québec & Baden-Württemberg includes two new maps for Power Grid: Recharged or Power Grid.
Québec offers ecological power plants that stay on the market longer. This makes it easier for players to acquire these plants that consume no resources.
Flotilla
Flotilla
In 1954, with an explosion over a hundred thousand times more powerful than even the wildest estimates, the Castle Bravo nuclear test obliterated the Bikini Atoll, and ruptured the Earth down to its mantle.
As water levels rose in the aftermath, the remnants of humanity fled their homes and took to the sea. World leadership came together to build a massive Flotilla, mankind’s last bastion of civilization.
Nucleum: Energy Research Institute
As the Twentieth Century dawns, the world is forever changed. Fueled by the Uranium Revolution, a new era of prosperity is here. The rich, the powerful, the free spirited... They all want a slice of the new life. Lucky for them, the energy consortiums working all over the planet, from Saxony to Australia, are more than happy to sell a few shares for extra investments. With these seemingly inexhaustible new sources of funding more and more entrepreneurs dared to set up their own experiment, and set out to make their own glowing bright green path to success!
Nucleum: Patrons Set
This mini expansion brings Patron Cards into the game
Nusfjord: Big Box
Nusfjord is a tranquil fishing village in the Lofoten archipelago in northern Norway. Fifty years ago, business was blooming when the codfish would come for spawning. Today, Nusfjord is more of a museum than a village, with less than a hundred people living there. Imagine how beautiful this place must be given that you must pay a fee to even look at the houses. Cruise ships used to pass by this long and now mostly abandoned island world.