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Imperial Settlers: Empires of the North – Wrath of the Lighthouse
Mythicals
Mythicals is a tactical, risk-taking card-collecting game for two players. In this universe, each celestial creature holds the mastery of an element: water, air, earth, or fire. Study these creatures before the sun rises and learn all their secrets because the player with the greatest mastery of the elements at the end of the game wins!
Thorgal: The Board Game (Gamefound Edition)
Thorgal: The Board Game is a cooperative storybook adventure game for 1-4 players aged 14+ designed by Joanna Kijanka, Jan Maurycy, and Rafał Szyma. Players take on the roles of Thorgal, his wife Aaricia, their son Jolan, and Kriss—a deadly female warrior—, and go on a series of adventures.
The game consists of 7 stand-alone scenarios, each taking roughly 90-120 minutes of play. Scenarios do not form a campaign nor have any legacy features, so they can be played by different playgroups and over an extended period of time.
Command of Nature
Harness the magic of the forest and go head-to-head with your rivals in this strategic deck-building game for 2 or 4 players. You’ll play as a powerful Sage, summoning warriors from the Twig, Leaf, Droplet, and Pebble factions and fighting to prove your prowess. As the battle continues, you’ll level up and gain access to extraordinary abilities and fierce new recruits. Protect your Sage at all costs and vanquish your opponents to earn the title of Master of the Elements!
7 Wonders 2nd Edition: Leaders
Recruit leaders to further your civilization in this expansion to 7 Wonders.
The Number
In each of the five rounds of The Number, which was first released as Suzie-Q (スージィ・Q), players choose and write a three-digit number on their secret sheet, hoping to score points based on the numbers that other players have written.
Imperial Settlers: Empires of the North – Wrath of the Lighthouse
Empires of the North: The Wrath of the Lighthouse is a story-driven solo campaign for the award-winning engine-building card game: Empires of the North.
The expansion comes with 15 unique solo scenarios played in the order corresponding with the story included in the Campaign book. When playing the campaign mode, players gain access to the new type of cards including Event cards, Legacy locations cards that last from one game to another, and Lighthouses cards that are shuffled to Island decks. Additionally, each of the scenarios can be played individually, just like the scenarios in the base game.
Heat: Pedal to the Metal
Based on simple and intuitive hand management, Heat: Pedal to the Metal puts players in the driver\'s seat of intense car races, jockeying for position to cross the finish line first, while managing their car\'s speed if they don\'t want to overheat. Selecting the right upgrades for their car will help them hug the curves and keep their engine cool enough to maintain top speeds. Ultimately, their driving skills will be the key to victory!
Ticket to Ride: San Francisco
Welcome to the Bay! Souvenirs weigh heavy in your bag as you lean out from the cable car. Sunlight shimmers through the mist that obscures your view of Alcatraz and the Golden Gate Bridge. San Francisco is truly the Golden City! In this fast-paced Ticket to Ride game, players race one another to visit the most iconic locations of the city, and collect souvenirs along the way. The elegantly simple gameplay of this stand-alone version of Ticket to Ride is ideal for both beginners and seasoned players.
Stranger Things: Attack of the Mind Flayer
A bluffing game in the universe of the Netflix show! Play as one of the characters of Stranger Things and head straight to Hawkins. The Mind Flayer has created an army of Possessed people to invade Earth. Some of you are already under its control… Stay vigilant and don’t let it attack you and your friends!
The Gloom Chronicles
Bring campaign-style play to your Gloom game! Requires core Gloom, but is best played with Gloomier: A Night at Hemlock Hall, Unquiet Dead, Unhappy Homes, Unfortunate Expeditions, and/or Unwelcome Guests. Printed on traditional opaque cardstock.
Gloomier: A Night at Hemlock Hall
Return to Gloom\'s original dark Victorian setting in Gloomier: A Night at Hemlock Hall. Gloomier builds on the Wellington-Smythe family, hosting a gruesome gathering at Hemlock Hall.
Small World: River World
"Four new maps full of water regions are haunted by merciless pirates, whose threat players must face even while they vie with each other for dominance. New random events add to the chaos! Requires a full Small World game to play."
Ticket to Ride Map Collection: Volume 4 – Nederland
Build train routes through the Netherlands in this expansion map for any complete Ticket to Ride game. Your plans are complicated by every single route demanding a bridge toll, and players who can\'t afford to pay up could be in big trouble
Ticket to Ride Map Collection: Volume 3 – The Heart of Africa
This expansion map for a complete Ticket to Ride game offers greater rewards for those who judge the right terrain for their train routes as they journey through central and southern Africa
Dune: House Secrets
Featuring the co-operative game system used in Portal\'s award-winning Detective: A Modern Crime Board Game, Dune: House Secrets delivers a deeply thematic experience that drops one-to-five players in the middle of the highest stakes unfolding on the harsh desert planet of Arrakis.
Ticket To Ride: Amsterdam
Welcome to the 17th century and the Dutch Golden Age! Amsterdam is the beating heart of global trade and the richest city on Earth. In this fast-paced, 15-minute Ticket to Ride game, race to claim the most lucrative commercial routes around the city, fulfil trade contracts and collect precious merchandise. Ideal for both beginners and seasoned players looking for a new challenge!