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Ayar: Children of the Sun
Retell the incredible origin myth of the Inca in this dramatic mid-weight euro-game.
In the beginning, Viracocha the creator brought forth Inti, the sun god, and Mama Quilla, the moon god. From the union of these two gods sprang four sons and four daughters: the Ayar. These siblings were tasked with guiding the first clans and teaching them the skills needed to build a civilization. As they travelled the land in search of fertile ground, the Ayar one by one met their fates until only two remained to found Tawantinsuyu – the Inca Empire.
Command of Nature
Harness the magic of the forest and go head-to-head with your rivals in this strategic deck-building game for 2 or 4 players. You’ll play as a powerful Sage, summoning warriors from the Twig, Leaf, Droplet, and Pebble factions and fighting to prove your prowess. As the battle continues, you’ll level up and gain access to extraordinary abilities and fierce new recruits. Protect your Sage at all costs and vanquish your opponents to earn the title of Master of the Elements!
Sankoré: The Pride of Mansa Musa
In Sankoré: The Pride of Mansa Musa, a dynamic, interactive, mid-weight Eurogame, 1-4 players manage the prestigious University of Sankoré in 14th-century Timbuktu, tasked by the emperor Mansa Musa with spreading knowledge throughout West Africa, even as the great university is raised around them.
Imperium: Horizons
Formidable adversaries are arrayed against you. Your people stand ready. History beckons.
In your hands lies the destiny of one of the most storied peoples of history. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly and unrest will bring your civilisation to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of fourteen radically asymmetric civilisations, you will compete to become the most dominant empire the world has ever seen.
MicroMacro: Crime City – Bonus Box
Welcome back to Crime City. You have already solved numerous crimes and sent many criminals to prison. However, there are still cases left unsolved. Once more, you will take to the streets of this crime-ridden metropolis to get to the bottom of its final mysteries.
Tiny Epic Vikings
In the frigid Runic Isles of the North Sea, the Vikings reign supreme. These determined explorers navigate the icy fjords, build fertile settlements upon rocky crags, and fight for the glory of their clans with blood and steel. Only the Gods stand above them, and it is every Vikings’ dream to serve their God in the afterlife, Valhalla.
Living Forest: Kodama
The dreadful Onibi has never been more dangerous… He has set foot in the Circle of Spirits and is ferociously attacking the Sacred Tree, while his flames threaten all living things in the forest. But the Spirits of Nature aren’t fighting alone: Sanki has sent small beings of light, the Kodama, to help them face this growing threat.
Anomia
Anomia: [uh-NO-mee-uh] – Noun –
1) A problem with word finding or recall.
2) Chaos.
3) The game where common knowledge becomes uncommonly fun!
Village Rails
In the sleepy English countryside, life continues undisturbed as it has for centuries. It is up to you to travel to every corner of this land, bearing the promise of modernisation, accommodating the oddly specific demands of the locals, and ushering in the age of steam.
Tiny Epic Galaxies Game Mat
Tiny Epic Galaxies Game Mat
Enjoy this 24″ x 14″ slip-resistant neoprene gaming mat to give your intergalactic conquest a smooth feel. It features the Activation Bay, Planet spots and is great to roll dice on. Look out for the Achievement list also!
Magellan: Elcano
September 20, 1519: The activity on the deck is frantic. Sailors run from side to side, loading the final batch of supplies. On the royal stand in the harbour, the preparation is intense. The King has arrived to watch the fleet set sail: five mighty ships, commanded by five shrewd captains whose intelligence will be put to the test in the years to come. The cannons roar, giving the departure signal. The anchors are pulled up, and the sails unfurled. The voyage that will circle the globe has just begun.
Living Forest
The forest is on fire and the Sacred Tree is in danger!Four spirts Winter, Spring, Summer and Autumn have been called to rescue the Sacred Tree from the grips of Onibi’s devastating flames.Plant protective trees, fend off flames, combine valuable elements, and awaken Sanki – the Guardian of the Forest in order to win the title of Grand Protector. But beware, at the end of each turn Onibi attacks again. Can you save the forest in time?
Brian Boru
Ireland is awash with would-be kings, power-hungry pretenders, and self-professed rulers. The provinces are in disarray, and the common folk are paying the price. The land needs a leader.