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Ayar: Children of the Sun
Retell the incredible origin myth of the Inca in this dramatic mid-weight euro-game.
In the beginning, Viracocha the creator brought forth Inti, the sun god, and Mama Quilla, the moon god. From the union of these two gods sprang four sons and four daughters: the Ayar. These siblings were tasked with guiding the first clans and teaching them the skills needed to build a civilization. As they travelled the land in search of fertile ground, the Ayar one by one met their fates until only two remained to found Tawantinsuyu – the Inca Empire.
Sankoré: The Pride of Mansa Musa
In Sankoré: The Pride of Mansa Musa, a dynamic, interactive, mid-weight Eurogame, 1-4 players manage the prestigious University of Sankoré in 14th-century Timbuktu, tasked by the emperor Mansa Musa with spreading knowledge throughout West Africa, even as the great university is raised around them.
The Mind Soulmates
The Mind Soulmates uses the same principles of The Mind, with players trying to co-operate without communication to master multiple levels of card play.
In this game, however, in addition to playing numbered cards correctly in ascending order, they must also play all cards face down, revealing them only after all cards have been played. To help them do this, one player takes the role of seer — and the seer knows more than everyone else!
Imperium: Horizons
Formidable adversaries are arrayed against you. Your people stand ready. History beckons.
In your hands lies the destiny of one of the most storied peoples of history. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly and unrest will bring your civilisation to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of fourteen radically asymmetric civilisations, you will compete to become the most dominant empire the world has ever seen.
Instacrime: Casino
Granada is a beautiful city in the South of Spain where you can find all kinds of people. Like any other night, after a fancy dinner at the casino, four players meet around a poker table. They are Vladimir Lavrov “The Russian”, escorted by his bodyguard Sasha, Brad Clayton, Claudine, and her friend Sophie. One of the players will never see a new day.
Instacrime: Munford
Dorothy Munford, the owner of the publishing emporium named after herself, organizes the annual family reunion in the hotel that’s been hosting it for years and that has earned her trust.
Sherlock: Death on the 4th of July
In each Q case you try to solve a mystery case with 32 clues.
Play in turns, one player at a time, until all cards have been revealed or discarded.
Social Train
Players need to choose their passengers and try them to have a pleasant trip in this new social network… Or maybe, they will do anything to make this trip a nightmarish experience.
Gizeh!
The three Great Pyramids of the pharaohs of the Fourth Dynasty were built on the Giza Plateau. Besides, there are other structures destined to other members of the reigning family: Mastabas and Hypogea.
Wanted 7
In the Golden River area in the Wild West, tensions are on the rise during the Gold Rush. Leading local figures are seeing their interests threatened. They need protection! Meanwhile, members of the seven most wanted bands meet up in the saloon to stake their claims.
4 Data Brokers
Five centuries after Francis Bacon said that Scientia est potentia, we know information is power. The more information we have, the more power we get. Wholesale information, Big Data.
Festival
Festival is a board game that recreates the movements between stages that happen at music festivals.
Players will control groups of people, represented by polyominoes, who will enter the concert venue or move according to their interests, they may want to go to one of the four stages, buy some food or drink or buy a t-shirt of their favorite group.
Applejack
A clever tile placement game by Uwe Rosenberg
A wide orchard lies in front of Applejack\'s cottage.
Help him and his daughter plant apple trees and harvest the juicy apples. Don\'t forget to set up the beehives between the trees. Because at the end of this game, whoever gets the most honey wins!
Glory Islands
Glory Islands is played over a series of rounds in which players simultaneously play sailing cards from their hands. The card values define the turn order, how far ships can move on the board, and where a player’s pirates may be placed on the board. Depending on where they are placed, pirates may receive glory, treasure tokens, or barrels. The cards may also provide bonus actions that players can use to gain an advantage over their opponents. When pirates occupy all of the spaces on an island, the player with the most pirates on that island will gain the most glory.
Terraforming Mars: Ares Expedition - Discovery
Terraforming Mars Ares Expedition: Discovery adds four new mechanics to base Ares Expedition: awards, milestones, upgraded phase cards, and wild tags.
Awards are end-of-game scoring that are granted to the player with the most of something. Three awards are drawn at the beginning of the game so that players know what they will be rewarded for at the end of the game. The player with the most of that item earns 5VP, second place earns 2VP.
Terraforming Mars: Ares Expedition - Foundations
Ares Expedition: Foundations contains additional player boards, cubes, and phase cards so that Ares Expedition can be played with up to six players. This expansion also includes two additional game boards. One is a larger score track. The other adds a fourth terraforming metric: infrastructure.
Additionally, there are new project cards that involve the new terraforming metric and a new phase card.
Widget Ridge: The Ghost That Stole Lightning
Widget Ridge: The Ghost that Stole Lightning, a Story Pack for Widget Ridge, adds new card types to the game.
Widget Ridge: The Fire In Which We Learn
Widget Ridge: The Fire in Which We Learn, a Story Pack for Widget Ridge, adds new card types to the game.
ABCD
Sometimes walls separate people, but the ABCD wall brings people together to play!
Village Rails
In the sleepy English countryside, life continues undisturbed as it has for centuries. It is up to you to travel to every corner of this land, bearing the promise of modernisation, accommodating the oddly specific demands of the locals, and ushering in the age of steam.
AuZtralia: TaZmania
In AuZtralia, humanity came to build a new world after a long war against the Old Ones. They failed. The old terrors were waiting for them and pushed them back to the coast. Now their only hope lies in a nearby small island, TaZmania. Will this be the promised land?
Qwixx Longo
Everyone participates, no matter whose turn it is. Now with an eight sided dice, higher numbers can be rolled to give you more chance to cross off spaces.
Brian Boru
Ireland is awash with would-be kings, power-hungry pretenders, and self-professed rulers. The provinces are in disarray, and the common folk are paying the price. The land needs a leader.
Broadhorns
In Broadhorns! Early Trade on The Mississippi the players take the role of merchants based in St. Louis, financing cargo expeditions down the Mississippi River during the early part of the 19th century.