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Tribes of The Wind
In a post-apocalyptic world, the tribes of the wind are going to rebuild the world on the polluted ruins from the past.
Players will have to plant forests, build new villages and temples, and decontaminate surrounding areas.
Monumental Classic: African Empires
In Lost Kingdoms, each civilization comes with its own deck of cards including cultural policies, Knowledge and Buildings as well as new very specific Provinces per civilization: pyramids for the Aztecs, desert for the Mughals, jungle for the Amazons and islands for the Atlanteans
Tungaru
A medium-weight dice placement and resource conversion euro game where you play as early sea-faring Polynesians seeking to spread their culture across the archipelago of Tungaru.
Small World: Realms
Freshen up any game of Small World with new modular boards to build preset maps or create your own for endless replayability!
Cyclades
Players must buy the favour of the gods in their race to be the first player to build two cities in the Ancient Greek island group known as the Cyclades.