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Marvel Zombies: Heroes' Resistance
When the zombie plague strikes, not even Earth\'s mightiest heroes are safe.
Marvel Zombies: Heroes\' Resistance is a co-operative board game for 1-4 players based on the core mechanisms of the Zombicide game series, bringing non-stop zombie action to a Marvel universe in which some heroes have been infected by an unknown virus that has been transformed them into zombies. In the game, you can control either the Marvel heroes to protect citizens...or the Marvel zombies to devour them.
Fight the insatiable hunger, for heroes never die — they just change.
Aquatica: Coral Reefs
Coral Reefs is an expansion to the base game Aquatica that introduces the Southern Tribes, more underwater creatures, new characters, and Manta Ray encounters that can turn the rules of the game upside down!
Cosmoctopus
Welcome, devotees! The celestial gaze of the Great Inky One falls upon you; do you have what it takes to be the most dedicated follower?
Sub Terra II: Arima's Light Expansion
The Arima\'s Light expansion for Sub Terra II introduces 5 new characters for explorers to play as, the Magician, the Escape Artist, the Fortune Teller, the Strongman, and the Beastmaster (who also comes with a hound!). Along with these new unusual and intriguing characters Arima\'s light introduces a \'prequel\' game mode where an original cast of characters attempt to lock away the evil magic of Typhaon, the volcanic spirit.
Marvel Zombies: A Zombicide Game – Guardians of the Galaxy Set
The Guardians of the Galaxy Set is an expansion for Marvel Zombies that adds a roster of space-dwelling characters to the game, including the ragtag members of the Guardians of the Galaxy. This band of living and zombie heroes must all contend with the momentous threat of zombie Thanos, as he wields the Infinity Stones to fulfill his mad plan!
Marvel Zombies: A Zombicide Game – Clash of the Sinister Six
Clash of the Sinister Six features special Team vs Team Missions, pitting two groups of players against each. In this unique game mode, you’ll control a team of either Super Hero or Zombie Heroes, each team with 3 to 6 characters, each side attempting to eliminate the other while completing mini-objectives around the map to gain extra benefits.
Marvel Zombies: A Zombicide Game – Hydra Resurrection
As the chaos between living and zombie heroes rages on, the Red Skull attempts to seize power by commanding a legion of zombie Hydra Troops. Well trained and well armed, this horde will pose a threat to Super Heroes and Zombie Heroes alike.
Marvel Zombies: A Zombicide Game – Fantastic Four: Under Siege
Featuring Super Heroes, Zombie Heroes, and Bystanders tied to Marvel’s First Family, this expansion takes the action from the ground floor all the way to the roof of the Baxter building, in a unique floor-by-floor board setup that allows players to run this deadly gauntlet in order to secure Reed Richard’s fantastic technology! This unique location will be explored over several new scenarios for both Hero Mode and Zombie Mode.
Tiny Epic Pirates: Player Mat Sets (Pack of 4)
Tiny Epic Pirates Player Mat Sets (Pack of 4)
Final Girl: Lore Book Series 2
This staple-bound booklet includes:
A backstory for each killer in Series 2
A backstory for each Final Girl in Series 2
Tips on playing each Final Girl in Series 2
A scenario for each killer/location combination inSeries 2, with special rules and setup instructions for each scenario
Final Girl: Lore & Scenario Book, Series 1
This 64-page staple-bound booklet includes:
A backstory for each killer in Series 1
A backstory for each Final Girl in Series 1
Tips on playing each Final Girl in Series 1
A scenario for each killer/location combination in Series 1, with special rules and setup instructions for each scenario
Final Girl: Slaughter in the Groves
Each year, thousands of tourists flock to the "Ancient Groves" in Africa to see ancient and beautiful settings, artifacts, and places of worship. Vacations turn to nightmares when the masked killer, Inkanyamba, arrives to exact revenge on behalf of the gods. Slaughter in the Groves is produced by Evan Derrick with scenes by talented Director of Photography Tumo Mere.
In The Clutches of Chaos - Arkham Horror: The Card Game
After your fateful investigation in Union and Disillusion, the state of the city continues to decay. Breaches in reality begin to rip through the fabric of the Earth, and a faint melody of discordant pipes can be heard throughout the streets of Arkham. Frightened citizens have sealed themselves in their homes, yet you continue to patrol the streets, desperate for some solution to end the chaos.
For the Greater Good - Arkham Horror: The Card Game
Following the events of The Wages of Sin, you are disturbed to learn that there have been even more strange sightings in Arkham and worse, several more people have disappeared. You need help. Your relationship with the Order of the Silver Twilight cannot continue to balance on the edge of a knife. You must decide whether you will place your trust in them or count them among your enemies, and this decision will shape your adventure moving forward, determining your ties to the Lodge and which areas of the manor you will have access to.
The Wages of Sin - Arkham Horror: The Card Game
"Between the phantasms of nightmare and the realities of the objective world a monstrous and unthinkable relationship was crystallizing, and only stupendous vigilance could avert still more direful developments."
The Secret Name - Arkham Horror: The Card Game
Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of that has taken up residence in Arkham. Such knowledge is difficult to come by, even in a place like Arkham, but you do know of one witch whose story has been passed down for nearly two hundred years: Keziah, who escaped from the Salem Gaol back in the late 1600s and whose ghost still supposedly haunts the condemned Witch House in French Hill. With many questions and few leads, you have no choice but to chase the ghosts of Arkham’s past.
Shattered Aeons - Arkham Horror: The Card Game
Face your final test to put right your mistakes in the final Mythos Pack of the Forgotten Age cycle!
The Depths of Yoth - Arkham Horror: The Card Game
"In the fifth Mythos Pack of the Forgotten Age cycle, your investigatores are trapped deep below the earth and the only way out is down! But what monsters have grown in these dark caverns?"
City of Archives - Arkham Horror: The Card Game
"In the fourth Mythos Pack of the Forgotten Age cycle, your team of investigators delve deep into a series of caverns that hide a strange new world! How much can you trust its strange denizens even as you risk morphing into one of them?"
Heart of the Elders - Arkham Horror: The Card Game
"In the third Mythos Pack of the Forgotten Age cycle, you must return to some of the darkest corners of the Earth to undo a terrible mistake! Can you overcome starvation, poison and a strangely hostile rainforest?"
The Boundary Beyond - Arkham Horror: The Card Game
"In the second Mythos Pack of the Forgotten Age cycle, you are driven to Mexico City to find answers about an enigmatic relic and those who pursue it. But as the city starts to shift around you and time itself destabilises, will you be able to restore the proper timeline before the city is overrun by its own past?"
Threads of Fate - Arkham Horror: The Card Game
"The first Mythos Pack in the Forgotten Age cycle sees your recovery of a mysterious artifact prompt your world to erupt into chaos! This new scenario throws you into the investigation like never before with three separate Act decks that are each in play simultaneously.
Dim Carcosa - Arkham Horror: The Card Game
The sixth and final Mythos Pack in the Path to Carcosa cycle brings the campaign to its horrifying conclusion as you travel beyond the cosmos to a place beyond all imagining!
Echoes of the Past - Arkham Horror: The Card Game
The first Mythos Pack in the Path to Carcosa cycle continues the campaign that started in the second deluxe expansion as players delve deeper into the sinister forces behind The King in Yellow.