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Secret Box 1st Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content (non-gameplay related).
Includes:
?
Civolution
Hello, student beings! The cosmic faculty of the Technical Academy of Creation is delighted to welcome you to your Civolution, the final exam in Civilization Design!
For this occasion, we prepared a humanoid scenario on an isolated continent. Here, each of you holds the rank of a local deity which is closely linked to its very own civilization and must lead it to success over the other civilizations. Your developmental possibilities are endless and reach from cultural and technical progress to evolutional adaptations. For example, what would you consider more beneficial to your tribes: inventing the wheel or growing wings? Demonstrate your ability to operate your civilization console and show us how well you can adjust to changeable environmental conditions and mild creational chaos.
Spirit Island: Jagged Earth - Premium Foil Spirit Panels
The Spirits of the Island have never shone so bright!
You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game Spirit Island Jagged Earth expansion with premium foil card versions of those same panels!
Spirit Island: Branch and Claw - Premium Foil Spirit Panels
You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game Spirit Island: Branch and Claw expansion with premium foil card versions of those same panels!
Spirit Island - Premium Foil Spirit Panels (Core Game)
You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game Spirit Island with premium foil card versions of those same panels!
Circadians: Chaos Order
A competitive, confrontational area control game with highly asymmetric Factions. Each Faction has unique Leaders and Attributes, Buildings, and their own personal win condition.
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Spirit Island: Deluxe Invader Board
The Spirit Island Deluxe Invader Board is a supplemental product to Spirit Island. You must have the core game to play.
Temple Rush
Roll the dice to pick your bricks and place them to skilfully build 3D temples. Temple Rush is an exciting race combining special player powers to be the first one to finish.
Doppelt so Clever
Next in the series is Doppelt so Clever! With five new dice-marking challenges and a new action beyond the re-roll and “use one more die” actions of the earlier game, you really have to be twice as clever to score big!
Roll Player
Roll Player
Mighty heroes don’t just appear out of thin air -- you must create them! Race, class, alignment, skills, traits, and equipment are all elements of the perfect hero, who is ready to take on all opposition in the quest for glory and riches.
Galaxy Trucker
The ageless classic has relaunched! It\'s modernized, faster, more accessible, and just as fun as ever!
Build a space ship and fly across the Galaxy. Transport goods. Fight pirates. Dodge meteors. Watch fellow players\' ships explode as you fly on to victory!
Load up for an intense, humor-filled haul with Galaxy Trucker. It\'s an absolute blast!
Roll Player: Fiends & Familiars
Roll Player: Fiends & Familiars
In Roll Player: Fiends & Familiars, players can add more depth to their hero by adding a familiar to their character. These creatures add more options during character creation and help each player explore the mechanics of the game in new and different ways.
Sagrada
Sagrada
As a skilled artisan, you will use cleverness and careful planning to craft a stained glass window masterpiece in the Sagrada Familia.
Slap It!
In Slap It!, players race to be the first to slap the correct monster, but that\'s not always as easy as it seems. With new monsters coming out of the portal, and the dice changing the rules, you need to stay on your toes and be lightning fast — and if you see a monster coming, slap it!
La Granja: ¡No Siesta!
La Granja: No Siesta is a standalone dice game following up the boardgame La Granja.
The players need to collect resources to cross them off on their scoring sheet in order to get the most victory points. They can hire helpers to use their special effects. They build a barn to store goods and sometimes they need to have a little time off and have a Siesta!