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Propolis: Kickstarter Edition
Propolis is a worker-placement, engine-building, area-control, and tableau-building game. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land!
Deep Regrets
Deep Regrets is a game for 1-5 players that runs about 30 minutes per player.
An unfortunate fishing game about pulling progressively more horrifying things out of the ocean.
Decide what to eat, what to sell, what to mount, and how many regrets you\'re willing to carry, as you push yourself too far and spiral towards a thrilling conclusion in this strategic horror fishing game.
You\'ll roll bespoke tackle dice at the start of each turn to determine your strength for that round and then decide whether you\'ll stay at sea or return to port to sell fish, buy provisions, and recharge your energy.
Quartz: The Dice Game
It seems that new mines keep being discovered... But these mines aren\'t that big and all the dwarves will have to run to get the most out of them in just one day! In this dice version of Quartz, the bet remains the same: Everyone must explore the mine and sell the mined crystals in the city at the end of the day. The dwarf who manages to collect the most money will have the mine all to himself.
[DAMAGED] Machina Arcana
The 3rd edition Core box of Machina Arcana.
[DAMAGED] Kingdom Rush: Elemental Uprising
Kingdom Rush: Elemental Uprising is a fully co-operative standalone board game for 1 to 4 players that offers the ultimate tower-defense experience for the tabletop.
[DAMAGED] Three Sisters
Three Sisters is a strategic roll-and-write game about backyard farming. Three Sisters is named after an indigenous agricultural technique still widely used today in which three different crops — in this case, pumpkins, corn, and beans — are planted close together. Corn provides a lattice for beans to climb, the beans bring nitrogen from the air into the soil, and the squash provides a natural mulch ground cover to reduce weeds and keep pests away.
The Quacks of Quedlinburg: The Duel
Return to Quedlinburg in The Quacks of Quedlinburg: The Duel!
Ply your wares against your rival doctor and draw the locals in with your potions. Win over members of the crowd in the town square and prove that you know your potions! But be careful, your potions can still explode if you aren’t careful with your ingredients!
Deep Regrets: Lamentable Tentacles Mini Expansion
18 additional fish cards to add to the base game, all featuring far too many tentacles and everybody\'s favorite great old one. Compatible with solo mode!
Port Royal: The Dice Game
The harbor of Port Royal is as lively as ever. But you need a bigger crew—and quickly! On the various islands throughout the Carribean Sea, you can hire crew members and loot some treasures along the way. Put your luck to the test against the dice! The more you risk, the more you can cross off your game map.
Three Sisters
Three Sisters is a strategic roll-and-write game about backyard farming. Three Sisters is named after an indigenous agricultural technique still widely used today in which three different crops — in this case, pumpkins, corn, and beans — are planted close together. Corn provides a lattice for beans to climb, the beans bring nitrogen from the air into the soil, and the squash provides a natural mulch ground cover to reduce weeds and keep pests away.
Secret Box 1st Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content (non-gameplay related).
Includes:
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Sub Terra II: Arima's Light Expansion
The Arima\'s Light expansion for Sub Terra II introduces 5 new characters for explorers to play as, the Magician, the Escape Artist, the Fortune Teller, the Strongman, and the Beastmaster (who also comes with a hound!). Along with these new unusual and intriguing characters Arima\'s light introduces a \'prequel\' game mode where an original cast of characters attempt to lock away the evil magic of Typhaon, the volcanic spirit.
Civolution
Hello, student beings! The cosmic faculty of the Technical Academy of Creation is delighted to welcome you to your Civolution, the final exam in Civilization Design!
For this occasion, we prepared a humanoid scenario on an isolated continent. Here, each of you holds the rank of a local deity which is closely linked to its very own civilization and must lead it to success over the other civilizations. Your developmental possibilities are endless and reach from cultural and technical progress to evolutional adaptations. For example, what would you consider more beneficial to your tribes: inventing the wheel or growing wings? Demonstrate your ability to operate your civilization console and show us how well you can adjust to changeable environmental conditions and mild creational chaos.
The Quacks of Quedlinburg: Mega-Box
This Mega Box includes the original The Quacks of Quedlinburg, The Herb Witches expansion and The Alchemists expansion, all in one box!
In The Quacks of Quedlinburg, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture!
My First Carcassonne
Develop the landscape of a medieval fortress city one tile at a time in this all-time classic strategy game! Grapple with tough decisions on every turn as you place Meeples on a rapidly evolving board in search of the most points.
Sagrada: Glory
Return to the famous Sagrada Familia cathedral in Sagrada: Glory, the third and final of the Great Facades expansions. This modular expansion explores the thrill of competition and rivalry—add everything inside or handpick modules to enhance your crafting experience.
High Score
High Score is an ingenious dice game with unique challenges by Dr Reiner Knizia. Turning over a new challenge card tells players how to score points this round and how you can re-roll your dice. Will even numbers score 0 points this round? What effect will the vortex have this round?
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Risky Adventure
Risky Adventure
Players embark on expeditions and try to find rare artefacts in an undiscovered world. Each player assumes the role of three adventurers trying to roll the right dice combination to get equipment, artefacts and to find new and mysterious places.
Slyville
Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. In Slyville, a board game of bluff and deceit, you become one of the latter kind. As head of a guild operating in one of the world\'s major trade and cultural centers of the Middle Ages, you will be sending your trusted right-hand men to various districts of the city to find trade bargains, make deals, and provide the organization with more power and wealth — not always in a way that is completely legal, but for sure fun and entertaining!
Messina 1347
In 1347, merchant galleys from the Crimean Peninsula arrived in Sicily and docked at the ancient port of Messina. The galleys had rats. The rats had fleas. And the fleas carried a plague that would come to be known as the Black Death. Over the next four years, in cities across Europe, half the population would die.
Mopseinander
The pugs are out of control! Bright colours and many, many pugs bring joy, fun and also trouble in this turbulent and fast nightcap game! You have to recognize the right pugs in the right number quickly. A little confused is everything at Mopseinander.
The Red Dragon Inn: Allies - Ohava vs Murgath
One is a senior grand cleric in the service of the Great Divines (the good Gods), and the other is a brash, self-absorbed, ruthless warlord who literally cannot put down his blessed blade. The two clash in the next set to join the infamous party at our beloved tavern.