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Cosmic Encounter
In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp.
Glory Islands
Glory Islands is played over a series of rounds in which players simultaneously play sailing cards from their hands. The card values define the turn order, how far ships can move on the board, and where a player’s pirates may be placed on the board. Depending on where they are placed, pirates may receive glory, treasure tokens, or barrels. The cards may also provide bonus actions that players can use to gain an advantage over their opponents. When pirates occupy all of the spaces on an island, the player with the most pirates on that island will gain the most glory.
Quest
In Quest, all will show their true colors as Good and Evil struggle for the future of civilization. Hidden amongst King Arthur’s loyal servants are Mordred’s unscrupulous minions. These forces of Evil are few in number, but if they go unknown, they can sabotage Arthur’s great quests.
Cosmic Encounter Duel
"Go head-to-head with your opponent, racing to win control of five planets. Colorful ships, hidden tactics, and your alien’s unique abilities might tip the odds in your favor, but beware! Tricks and traps abound, and you never know what destiny has in store!"
Cartagena - 2nd Edition
First, you can choose which part of the story to play. The basic-game reproduces only the first part of the jailbreak: the escape from the fortress to the sloop; but you may also choose to play the second part through the island of Tortuga or the whole story as well. You can also shorten or stretch the game, varying the number of board segments and/or pirates.
A Game of Thrones: The Board Game – Mother of Dragons
Cross the Narrow Sea with the Mother of Dragons expansion for A Game of Thrones: The Board Game! Clawing their way into power, this expansion includes a side board of the Free Cities of Essos and an overlay of the Eyrie, as well as new characters and mechanics to bring House Targaryen and House Arryn into the fray. As you make your claim to the Iron Throne, you can call other Houses to your cause with the new vassal mechanic, or even ask for aid from the Iron Bank of Braavos. But be cautious, for the Iron Bank will have its due, and if your campaign proves to be a poor investment, the money lenders\' retribution will be swift.
A Game of Thrones: The Board Game
In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!
Fugitive (Second Edition)
Fugitive is a tense, easy-to-learn, two-player deduction card game. One player is a fugitive trying to make it out of town while being pursued by an unstoppable agent. The fugitive plays cards face down to the table trying to work their way to a goal, while the agent must guess those cards to uncover them. If all the cards are face up, the fugitive is caught.
Catan: Junior
Introduce children aged 6-9 to the classic game of trading and development with this simplified version of Catan!
In A Grove
This game is inspired by Ryunosuke Akutagawa\'s famous novel "In A Grove". It is a game about deduction and bluffing. We are all witnesses in a crime scene and our goal is to find the murderer. It is not easy to find it out though, since everyone saw something else and sometimes don\'t accuse the same person. Can you solve the case?
Room 25 Ultimate
A semi-cooperative hidden identify game where players are trapped within a prison, desperately searching for Room 25, the supposed way out this nightmare. But, not all players want to escape.
Jamaica (2nd Edition)
In February 1678, after a long career of piracy, Henry Morgan cleverly managed to get himself named Governor of Jamaica, charged with driving out pirates and buccaneers! Rather than doing that, he invited all his former “associates” and brothers-in-arms to settle there, where they were able to finally enjoy the fruits of their activities with total impunity.
All aboard!
Good Cop Bad Cop 3rd Edition
Good Cop Bad Cop® is a hidden identity, bluffing, and deduction game about a corrupted police district for 4-8 players that plays in about 30 minutes.
Survive: Escape From Atlantis! 30th Anniversary Edition
Survive is a cutthroat game where players seek to evacuate their pieces from an island that is breaking up while remembering where their highest-valued pieces are located to maximize their score.
TacTiki Core Box
An innovative board game with a strong memory aspect for two players, recommended for ages 10+ with an average game time of 30 minutes. Tactics and planning are the lifeblood of this game, which will fascinate and attract players from all over the world - all securely packed in a mysterious box!.