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Mythicals
Mythicals is a tactical, risk-taking card-collecting game for two players. In this universe, each celestial creature holds the mastery of an element: water, air, earth, or fire. Study these creatures before the sun rises and learn all their secrets because the player with the greatest mastery of the elements at the end of the game wins!
Everdell Duo
In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then use those resources to play cards face up in front of you, creating your own woodland city.
Pacifica
The sunken city of Pacifica is coming back to life — and two people get to determine what the city will look like in the future. To do this, they collect art treasures, build paths, and promote inventions. Whoever gains the upper hand in a discipline receives an idol.
Who can advance the construction of the underwater city in Pacifica as quickly as possible? Who will have the right strategy...along with a bit of luck?
Stellar
Stellar
Space! For millennia, humans have marveled at the cosmos. Modern astronomy gives us valuable insight about what’s happening in the universe, but there is still a sense of wonder to be had in looking up at the expanse above us.
Compile: Playmat
Amp up your gaming experience with this high quality mat. Made from neoprene its meant to withstand the most exciting of gameplay. When laid out, the playmat measures 11″ x 29.5″ – the perfect amount of space for two players to go head to head in Compile.
With dedicated areas for each Protocol and each player’s lines, you can focus on strategy instead of parsing the game state.
Critters at War: Air, Land, and Sea
In Air, Land & Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war!
Compile: Aux 1 Expansion
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols\' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.
Control your opponent\'s Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
This expansion includes three new Protocols: Love, Hate, and Apathy.
Compile: Main 1
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols\' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.
Control your opponent\'s Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
The Ming Voyages
"The Ming Voyages" are the seven journeys made by the Chinese treasure fleet of oceanic junks between 1405 and 1433.