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  • Maximum players: 2
  • Minimum age: 10
  • Minimum age: 12
  • Mechanism: Solo / Solitaire Game
  • Mechanism: Worker Placement
Star Realms: Rise of Empire
  • -20%
  • -20%

Star Realms: Rise of Empire

£47.96 £59.95
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Star Realms: Rise of Empire is a new standalone pre-quel to the popular Star Realm series game with 141 cards, and a 12-game legacy scenario campaign. Rise of Empire introduces three brand new factions: the Consortium, the Scavengers, and the Kingdom. Rise of Empire will take players on an epic adventure over the course of 12 scenarios where players will permanently alter the market deck cards while tracking their battle wins and losses. Players will compete to achieve various objectives, earning them Campaign Victory Points and unlocking the secrets of the worlds around them. Rise of Empire can be played stand-alone or combined with all previous Star Realms content after you’ve finished the campaign.

Availability: In stock
Everdell Duo
  • -15%
  • -15%

Everdell Duo

£29.71 £34.95
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In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then use those resources to play cards face up in front of you, creating your own woodland city.

Availability: In stock
IronWood
  • -50%
  • -50%

IronWood

£23.48 £46.95
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Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.

The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.

Availability: In stock
The Ming Voyages
  • -20%
  • -20%

The Ming Voyages

£14.36 £17.95
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"The Ming Voyages" are the seven journeys made by the Chinese treasure fleet of oceanic junks between 1405 and 1433. 

Availability: In stock
Targi: The Expansion
  • -25%
  • -25%

Targi: The Expansion

£11.21 £14.95
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In this expansion, the original gameplay is both expanded and improved with new tribe cards, border cards, sand dune cards, water tokens, and a special Targia pawn — all of which combine to make a great game even better.

Availability: In stock
Targi
  • -25%
  • -25%

Targi

£14.96 £19.95
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Unlike in other cultures, the desert Tuareg men, known as Targi, cover their faces whereas women of the tribe do not wear veils. They run the household and they have the last word at home in the tents. Different families are divided into tribes, headed by the ‘Imascheren’ (or nobles). As leader of a Tuareg tribe, players trade goods from near (such as dates and salt) and far (like pepper), in order to obtain gold and other benefits, and enlarge their family. In each round their new offerings are made. Cards are a means to an end, in order to obtain the popular tribe cards.

Availability: In stock
The Shores of Tripoli
  • -15%
  • -15%

The Shores of Tripoli

£49.26 £57.95
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From the end of the American Revolution, commercial vessels of the young United States republic were easy prey for the pirates of the Barbary coast. In 1801, newly inaugurated President Thomas Jefferson was eager to put an end to this threat and sent a "squadron of observation" to the Mediterranean. As the squadron arrived in Gibraltar, they learned that the bashaw of Tripoli had already declared WAR!

Availability: Out of Stock
Aerion
  • -23%
  • -23%

Aerion

£19.21 £24.95
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"Charged with building a new fleet of airships to traverse the Oniverse, you must draft the best blueprints, acquire materials, and recruit a crew to build the most wondrous fleet ever seen."

Availability: Out of Stock