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Smash Up: Marvel
The "shufflebuilding" game Smash Up begins with a simple premise: take the 20-card decks of two factions, shuffle them into a deck of forty cards, then compete to crush more bases than your opponents! Each faction involves a different gaming mechanism, and each combination of factions brings a different gaming experience.
Maracaibo
Maracaibo
The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame.
Sleeping Gods: Dungeons
Sleeping Gods: Dungeons adds six dungeons to Sleeping Gods. Each dungeon includes a map and stories. In a dungeon, gameplay will be slightly altered from the regular game.
Each map is printed on thick card stock (Letter-sized, 8.5×11 inches). A separate dungeon booklet contains all of the descriptions, encounters, and puzzles that you\'ll experience as you explore.
The Shores of Tripoli
From the end of the American Revolution, commercial vessels of the young United States republic were easy prey for the pirates of the Barbary coast. In 1801, newly inaugurated President Thomas Jefferson was eager to put an end to this threat and sent a "squadron of observation" to the Mediterranean. As the squadron arrived in Gibraltar, they learned that the bashaw of Tripoli had already declared WAR!
Smash Up
Aliens and ninjas! Pirates and dinosaurs! Combine the powers of two factions and use your minions to smash Bases in this hilarious strategy game that rewards different tactics every time depending on which decks you smash together.
Sleeping Gods: Tides Of Ruin
"Seamlessly expand the world of Sleeping Gods with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more."
Maracaibo: The Uprising
The first big expansion of Maracaibo features several modules and scenarios, e.g. pushing the predominant nations out of the Caribbean (in competitive or cooperative mode). Other elements are asymmetrical player abilities, new optional stories and legacy tiles as well as new project cards. Solo fans will encounter a new rival, Jacque!
Sleeping Gods
Are the stars unfamiliar here?" she asked, and the sky grew suddenly dark, the star\'s patterns alien and exotic. "This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home."
In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home.
Underwater Cities
Underwater Cities is a game for 1-4 players and takes about 30-45 minutes per player. The players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.