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  • Maximum players: 4
  • Average game length: 120 min
  • Mechanism: Melding and Splaying
  • Mechanism: Time Track
  • Mechanism: Trading
Unconscious Mind
  • -15%
  • -15%

Unconscious Mind

£57.37 £67.49
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In the early 1900s, the Austrian neurologist Sigmund Freud established a revolutionary theory called psychoanalysis, related to the study of the unconscious mind. As his work took hold, supporters met at Freud\'s apartment every Wednesday to discuss psychology and dream symbolism. This group—the Wednesday Psychological Society—marked the beginning of the worldwide psychoanalytic movement. As a member of this society, you aim to formulate new therapeutic techniques, establish a practice, grow your clientele, and become Freud’s most distinguished contemporary. To best accomplish this, you’ll need to share insights, discuss ideas with peers, and publish theories. And to stay invigorated, you’ll likely need some coffee—lots of coffee.

Availability: In stock
Thorgal: The Board Game...
  • -10%
  • -10%

Thorgal: The Board Game (Gamefound Edition)

£112.46 £124.95
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Thorgal: The Board Game is a cooperative storybook adventure game for 1-4 players aged 14+ designed by Joanna Kijanka, Jan Maurycy, and Rafał Szyma. Players take on the roles of Thorgal, his wife Aaricia, their son Jolan, and Kriss—a deadly female warrior—, and go on a series of adventures.

The game consists of 7 stand-alone scenarios, each taking roughly 90-120 minutes of play. Scenarios do not form a campaign nor have any legacy features, so they can be played by different playgroups and over an extended period of time.

Availability: Last items in stock
[DAMAGED] Thorgal: The...
  • -25%
  • -25%

[DAMAGED] Thorgal: The Board Game (Gamefound Edition)

£93.71 £124.95
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This is a damaged product. Please note that this product has some minor damage and/or defects on the outer box.

Damage type: 1 - Corner damage

For more information, please read the product description

Thorgal: The Board Game is a cooperative storybook adventure game for 1-4 players aged 14+ designed by Joanna Kijanka, Jan Maurycy, and Rafał Szyma. Players take on the roles of Thorgal, his wife Aaricia, their son Jolan, and Kriss—a deadly female warrior—, and go on a series of adventures.

The game consists of 7 stand-alone scenarios, each taking roughly 90-120 minutes of play. Scenarios do not form a campaign nor have any legacy features, so they can be played by different playgroups and over an extended period of time.

Availability: Last items in stock
Nemo's War: Ultimate Edition
  • -20%
  • -20%

Nemo's War: Ultimate Edition

£103.96 £129.95
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Jules Verne\'s classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. The second edition of Nemo\'s War, Victory Point Games\' popular solitaire offering from designer Chris Taylor, is a greatly enhanced offering featuring mass-production printing and amazing Ian O\'Toole art and graphics throughout.

Availability: Out of Stock
Catan - 2015 Refresh
  • -35%
  • -35%

Catan - 2015 Refresh

£32.47 £49.95
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The legendary game of trading and development! Travel to a rich island and put down settlements, harvest and trade resources and invest in upgrades to become the most prosperous colony around.

Availability: Out of Stock
Nemo's War 2nd Edition
  • -15%
  • -15%

Nemo's War 2nd Edition

£63.71 £74.95
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Jules Verne\'s classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. The second edition of Nemo\'s War, Victory Point Games\' popular solitaire offering from designer Chris Taylor, is a greatly enhanced offering featuring mass-production printing and amazing Ian O\'Toole art and graphics throughout.

Availability: Out of Stock
AuZtralia
  • -17%
  • -17%

AuZtralia

£58.06 £69.95
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AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.

Availability: Out of Stock