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Corps of Discovery
Lewis and Clark are tasked not only with exploring America, but with ridding the land of numerous invasive monsters that have appeared.
Corps of Discovery: A Game Set in the World of Manifest Destiny is a co-operative deduction game in which players each take the role of one of the crew on the expedition and set out to explore the land. The game board allows for different maps to be inserted into it, so you have many adventures ahead of you.
Side Quest: Frostpunk
You signed up for this mission knowing that many have failed before. You\'re leading, what, the umpteenth group of scouts in search of a place to call home? Each day is the same out here — white snow and unbearable cold — but it\'s the grim and desperate faces of your team that keep you from sleeping. After who knows how long trekking through snow, you finally spot something in the distance, an abandoned generator. You\'re almost out of provisions, almost out of time. You have six days to make this ruin inhabitable before you have to turn back and report on what you\'ve accomplished. Will this be yet another false light on the horizon, or a new beginning for your people?
EXiT: The Game - Prison Break
In Exit: The Game – Prison Break, players are divided into two teams that attempt to escape from prison simultaneously. Only with intensive co-operation you can succeed in escaping. Will you manage to get out in time and unnoticed?
EXiT: The Game - The Magical Academy
Magic formulas, elixirs, magical powers, and old books full of miracles and secrets — does this make your heart beat faster? But suddenly chaos breaks out: The poltergeists are wreaking havoc in the Academy of Magic! Now you have to unite your magic powers and all your knowledge about the magical world as a team to push back the little unwanted creatures...
EXiT: The Game - The Abandoned Cabin
Everyone meant to use the cabin only as a shelter for the night, but come the morning the door has been secured by a combination lock, with no one knowing the combination of numbers that will let them leave. The windows are barred as well. An enigmatic spinning code dial and a mysterious book is all that you have to go on. Can you escape from this abandoned cottage?
EXiT: The Catacombs of Horror
Gloomy crypts lie under the city of Paris. The catacombs swallow light, secrets, and – apparently – also people. After the mysterious disappearance of a friend in the catacombs, you and your team embark on a search into the catacombs. Making your way through the puzzling underground labyrinth in search of answers, what will you uncover in the depths? Will you be able to find your friend in time and escape this cavernous world of darkness?
Banu Haqim - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Lasombra - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Hecata - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
The Ministry - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Side Quest: Nemesis
Captain Jessica Kowalski\'s crew has been offered another offer from the Corporation. Apparently, a ship carrying a precious load vanished a few weeks ago. The mission was simple: locate the ship, assess the situation and make sure the cargo reaches Earth. However, the last log entry was rather unsettling. She recorded: the AI of the ship detected alien lifeforms, labelled Intruders, aboard. Silence is scarier than usual…
EXiT: The Game - The Return to the Abandoned Cabin
One ordinary morning, a police detective rings your doorbell. He asks you to come with him — to a cabin in the woods. You instantly know it’s the same cabin in which the sinister riddle master Dr. Arthur Funbeq locked you up a few years ago. Apparently, he has just escaped from prison. Now you’re headed back to the infamous cabin where it all began to help bring Funbeq down. The adventure begins … again!
EXiT: Lord of the Rings - Shadows Over Middle-Earth
Middle-earth is in grave danger. Frodo and the Fellowship are on their way to Mordor to destroy the One Ring. But they need your help! Make haste and carry out Gandalf’s secret assignments. Can you buy Frodo enough time to reach Mount Doom
EXiT Puzzle: Nightfall Manor
In Exit: Nightfall Manor…. The old man was well-known for his eerie tales of the dark castle on the edge of the forest. Recently, he set out on his own to find the shadowy lord of the manor, but he hasn’t returned. Fearing the worst, you embark on a quest to find him.
You must solve a series of riddles and piece together four jigsaw puzzles to uncover the mystery of Nightfall Manor and save your missing friend.
Alchemists: The King's Golem
"Add a new layer of logic-puzzles and deduction to Alchemists with four modular expansions! Can you figure out how to animate a golem - and, equally importantly, can you convince the king that you are making progress?"
The Emerald Flame
The Emerald Flame is a narrative tabletop puzzle game told in three parts. Commissioned by an organization shrouded in mystery, players take the role of a historical expert embarking on a quest to piece together the recipe for a fabled elixir by investigating maps, drawings, alchemical diagrams, and mysterious artifacts. Combining history, hand-drawn illustration, vibrant characters, and original puzzles, The Emerald Flame will challenge and engage players of all experience levels. Each installment takes approximately 1.5-3 hours to complete, for a recommended group size of 1-4 people.
Fog of Love: Love on Lockdown
Love on Lockdown is an expansion to the critically acclaimed, Fog of Love board game. Love on Lockdown tells the story of a couple who find themselves locked inside together for months on end with nothing to do.
Chronicles Of Crime
Chronicles of Crime is cooperative game of crime investigation, mixing VR experience and board gaming. With the same physical components (board, locations, characters and items), players will be able to play plenty of different scenarios and solve many different crime stories.
MicroMacro: Crime City 2 - Full House
With more than 500,000 copies sold in 31 languages, MicroMacro: Crime City has provided detectives worldwide with thrills and innovative criminal hunts in their own four walls!