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Marvel Zombies: Heroes' Resistance
When the zombie plague strikes, not even Earth\'s mightiest heroes are safe.
Marvel Zombies: Heroes\' Resistance is a co-operative board game for 1-4 players based on the core mechanisms of the Zombicide game series, bringing non-stop zombie action to a Marvel universe in which some heroes have been infected by an unknown virus that has been transformed them into zombies. In the game, you can control either the Marvel heroes to protect citizens...or the Marvel zombies to devour them.
Fight the insatiable hunger, for heroes never die — they just change.
Evacuation
In Evacuation, life on our planet is being burned away thanks to increasingly intense sunlight, so everyone is trying to move all the people and factories in their territories from the "old" planet to a new one — and they have only four rounds in which to do so.
Cascadito
The kingdom is reuniting, but the work of El Cascadero and his ministers has only begun. Many challenges and opportunities await the kingdom. Bandits threaten to overwhelm the towns, rivers present new modes of travel, trade continues to grow, and the borders must be defended.
Cosmoctopus
Welcome, devotees! The celestial gaze of the Great Inky One falls upon you; do you have what it takes to be the most dedicated follower?
Spirit Island: Nature Incarnate
Since time untold, Spirits have existed on the Island. There are Spirits whose names are known by the local Dahan people — Spirits of growth and fire, of strength and river. But these are not the only Spirits… Legends whispered on the rarest of days tell stories of Spirits from the deepest, furthest reaches of the land. Powerful forces of nature that have not been witnessed in ages.
The Forgotten Age Investigator Expansion - Arkham Horror: The Card Game
In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.
Spirit Island: Jagged Earth - Premium Foil Spirit Panels
The Spirits of the Island have never shone so bright!
You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game Spirit Island Jagged Earth expansion with premium foil card versions of those same panels!
Spirit Island - Premium Foil Spirit Panels (Core Game)
You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game Spirit Island with premium foil card versions of those same panels!
In The Clutches of Chaos - Arkham Horror: The Card Game
After your fateful investigation in Union and Disillusion, the state of the city continues to decay. Breaches in reality begin to rip through the fabric of the Earth, and a faint melody of discordant pipes can be heard throughout the streets of Arkham. Frightened citizens have sealed themselves in their homes, yet you continue to patrol the streets, desperate for some solution to end the chaos.
For the Greater Good - Arkham Horror: The Card Game
Following the events of The Wages of Sin, you are disturbed to learn that there have been even more strange sightings in Arkham and worse, several more people have disappeared. You need help. Your relationship with the Order of the Silver Twilight cannot continue to balance on the edge of a knife. You must decide whether you will place your trust in them or count them among your enemies, and this decision will shape your adventure moving forward, determining your ties to the Lodge and which areas of the manor you will have access to.
The Wages of Sin - Arkham Horror: The Card Game
"Between the phantasms of nightmare and the realities of the objective world a monstrous and unthinkable relationship was crystallizing, and only stupendous vigilance could avert still more direful developments."
The Secret Name - Arkham Horror: The Card Game
Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of that has taken up residence in Arkham. Such knowledge is difficult to come by, even in a place like Arkham, but you do know of one witch whose story has been passed down for nearly two hundred years: Keziah, who escaped from the Salem Gaol back in the late 1600s and whose ghost still supposedly haunts the condemned Witch House in French Hill. With many questions and few leads, you have no choice but to chase the ghosts of Arkham’s past.
Florenza Dice Game
Florenza Dice Game
Do not be deceived by the fact that this is a roll-and-write game: Florenza Dice Game is a fully-fledged resource management game. Not a quick little game, but a deep tricky title however pocket-sized, inexpensive, and with zero set-up time!
Spirit Island Premium Token Pack
A set of 218 custom wooden silkscreened tokens including Energy, Fear, Beasts, Wilds, Disease, Strife, and even the new Badlands tokens! This set of tokens comes packaged in a full-color box roughly the size of the Branch & Claw expansion.
Arkham Horror: Final Hour
You arrived too late to stop the loathsome rite and a monstrous, transdimensional Ancient One tears through reality. But you\'ve got 60 minutes to find what you need to end the insanity and save the world as we know it in this real-time, cooperative game of horror and adventure
Shattered Aeons - Arkham Horror: The Card Game
Face your final test to put right your mistakes in the final Mythos Pack of the Forgotten Age cycle!
The Depths of Yoth - Arkham Horror: The Card Game
"In the fifth Mythos Pack of the Forgotten Age cycle, your investigatores are trapped deep below the earth and the only way out is down! But what monsters have grown in these dark caverns?"
City of Archives - Arkham Horror: The Card Game
"In the fourth Mythos Pack of the Forgotten Age cycle, your team of investigators delve deep into a series of caverns that hide a strange new world! How much can you trust its strange denizens even as you risk morphing into one of them?"
Heart of the Elders - Arkham Horror: The Card Game
"In the third Mythos Pack of the Forgotten Age cycle, you must return to some of the darkest corners of the Earth to undo a terrible mistake! Can you overcome starvation, poison and a strangely hostile rainforest?"
The Boundary Beyond - Arkham Horror: The Card Game
"In the second Mythos Pack of the Forgotten Age cycle, you are driven to Mexico City to find answers about an enigmatic relic and those who pursue it. But as the city starts to shift around you and time itself destabilises, will you be able to restore the proper timeline before the city is overrun by its own past?"
Threads of Fate - Arkham Horror: The Card Game
"The first Mythos Pack in the Forgotten Age cycle sees your recovery of a mysterious artifact prompt your world to erupt into chaos! This new scenario throws you into the investigation like never before with three separate Act decks that are each in play simultaneously.
Dim Carcosa - Arkham Horror: The Card Game
The sixth and final Mythos Pack in the Path to Carcosa cycle brings the campaign to its horrifying conclusion as you travel beyond the cosmos to a place beyond all imagining!
Echoes of the Past - Arkham Horror: The Card Game
The first Mythos Pack in the Path to Carcosa cycle continues the campaign that started in the second deluxe expansion as players delve deeper into the sinister forces behind The King in Yellow.
Undimensioned and Unseen - Arkham Horror: The Card Game
The fourth Mythos Pack in the Dunwich Legacy cycle continues the campaign that started in the Dunwich Legacy deluxe box as players desperately seek the knowledge necessary to defeat seemingly invulnerable abominations!