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Ered Mithrin Hero Expansion - The Lord of the Rings: The Card Game
The Return of the King Saga Expansion - The Lord of the Rings: The Card Game
Weirdwood Manor
Weirdwood Manor is a cooperative board game that marries great adventure gameplay with some euro-inspired underpinnings, as you and your group of valiant companions battle to protect Weirdwood Manor and its enigmatic ruler, Lady Weirdwood, from an invading Fae Monster and his Clockwork Scarab minions.
Ered Mithrin Hero Expansion - The Lord of the Rings: The Card Game
In the time since the dragon Smaug’s defeat, the city of Dale has become a prosperous trade hub. The merchants are well-equipped to conduct their business, but when a new enemy rears its head, they must join forces with heroes of Wilderland to defend their countryfolk from this terrible threat.
Adventure Tactics: Domianne's Tower
Adventure Tactics: Domianne’s Tower is an encounter-based, campaign-driven, cooperative tactical combat game. Begin your journey as one of 5 Basic Classes and battle your way through a branching campaign where you choose your own path in an attempt to overthrow the evil Queen Domianne. With each encounter, you will level up and unlock over 15 Elite Classes, adding new actions, equipment, and abilities.
Adventures in Alchemy - Adventure Tactics: Domianne's Tower
Journey along a new path to the treacherous Tower of Greylock in the Adventure Tactics: Adventures in Alchemy expansion. Leading the way is the new hero, Laine the Alchemist. This expansion also introduces a brand new campaign that leads you through a new path to the gates of the Tower of Greylock.
Hero Pack 1 - Adventure Tactics: Domianne's Tower
The Hero Pack 1 adds three new playable classes - Magic Blade, Time Mage, and Engineer - for Adventure Tactics: Domianne\'s Tower. Within each class there are 5 levels available to level up through, unlocking all new abilities and actions unique to these new classes!
The Magic Blade has the power to enchant weapons, the Time Mage to sift through decks, and the Engineer to wield the power of technology using their Tesla Coil powered Turret.
This Hero Pack also includes a beautifully sculpted Queen Domianne Miniature to enhance the final battle through her tower!
Side Quest Guide Book 1 - Adventure Tactics: Domianne's Tower
This book contains six bonus encounters, each one created by a special guest designer.
Alternate Art Pack - Adventure Tactics: Domianne's Tower
Includes: Roberta as the Paladin, Elwyn as the Dark Knight, Tolben as the War Mage, Olette as the Beast Trainer, Quill as the Demon Hunter, and Laine as the Ninja.
The Night Cage
You awake in the dark, your skin cold, your mind blank. You have nothing but your fear, a flickering candle, and a question: How long will your light last? The Night Cage is a fully cooperative, horror-themed, tile-placement game that traps 1 to 4 lost souls within an otherworldly labyrinth of eternal darkness.
Dream-chaser Campaign Expansion - The Lord of the Rings: The Card Game
For an age past, Elves have departed from the Grey Havens, sailing the western ocean of Middle-earth in beautiful white ships, often never to return. But a storm is brewing on the horizon, and something foul awaits on a forgotten isle of Númenor.
The Snallygaster Situation: Kids on Bikes Board Game
You know it, but nobody believes you! Especially not the “adults” who dismiss you for being a kid. You’ve started to notice strange sounds at night and now that new kid at school has vanished. You’re sure that a hideous creature has been unleashed on your town—and it’s up to you to defeat it!
Mists Over Carcassonne
Mists Over Carcassonne is a co-operative version of the well-known tile-laying game Carcassonne. Working together, you place tiles and score points while trying to stop the spread of ghosts, contain haunted ground in cemeteries, and use haunted castles to your advantage. If too many ghosts are loose on the ground or you\'ve collected too few points when the tiles run out, you lose the game. If you do manage to survive three days, you can adjust the difficulty level of the game to increase the challenge.
Armata Strigoi: Resurrection
Close to extinction, the Strigoi play their last card, invoking a blasphemous sacrificial rite that will lead to the rebirth of Deus Diabolus Tempter - the Cobra King! Can the Powerwolf prevent the rise of this lethal enemy?
Nemesis: Lockdown
Nemesis Lockdown builds on the tense, cinematic experience Nemesis is known for, adding even more opportunities for emergent, dramatic gameplay.
50 Clues - Part 3: The Fate of Leopold
The final part in the 50 Clues escape room series. In this gripping finale to the ‘Leopold’ trilogy, the time has come for Maria to find Leopold and eliminate him. Can she muster the strength to take Leopold on, and finally be free?
50 Clues - Part 2: White Sleep
Part of the 50 Clues escape room range. White Sleep is the second part of the action-packed ‘Leopold’ trilogy. Maria is on the run, taking refuge in a safe house. She must prepare a ritual to protect herself and her loved ones. Will she be able to do it in time before the evil Leopold finds her? Contains graphic violence. Unsuitable for children.
50 Clues - Part 1: The Pendulum of the Dead
50 Clues is an immersive puzzle game that offers the experience of an escape room but played at home. Combine objects, solve puzzles and decipher codes to complete the story – with the aid of a web app. The Pendulum of the Dead is the first episode of the murderous ‘Leopold’ trilogy. Help Maria escape from the hospital to find her son, before it’s too late…Contains graphic violence. Unsuitable for children
Darkest Night: Miniatures Set
Darkest Night: Second Edition brings a unique fantasy world to your table through its story and theme. With the miniatures set, you can add some extra flair to your Darkest Night board game or use the Darkest Night characters with any of your other games.
Power Rangers: Heroes of the Grid – Mega Goldar Deluxe Figure
Goldar has grown to giant size, thanks to the magic of Rita Repulsa! In Mega Goldar form, represented by a giant-scale miniature, the warrior is more formidable than ever. It will take an all-out assault from the Rangers to bring Mega Goldar down.
Power Rangers: Heroes of the Grid – Villain Pack 1
A new challenge! The Power Rangers will need to intensify their attacks to vanquish these evil villains! This lineup of fan-favorite monsters and bosses includes Commander Crayfish, Polluticorn, Rito Revolto, and Master Vile, each with their own large-scale miniature, deployment card, and enemy deck.
Encounter Record Pad - Folklore: The Affliction
Encounter Record Pads is an expansion for the Folklore board game that adds a pack of sheets to the game with which you can keep track of all the Encounters you have had during the campaign.
[DAMAGED] The Snallygaster Situation: Kids on Bikes Board Game
You know it, but nobody believes you! Especially not the “adults” who dismiss you for being a kid. You’ve started to notice strange sounds at night and now that new kid at school has vanished. You’re sure that a hideous creature has been unleashed on your town—and it’s up to you to defeat it!
The Last of Us: Escape the Dark
The Last of Us: Escape the Dark is a new board game of atmospheric adventure set in the world of the critically acclaimed Naughty Dog franchise.
Powered by the latest evolution of the Escape the Dark system, The Last of Us: Escape the Dark offers solo and co-op multiplayer modes, allowing up to 5 players to experience this iconic setting in a brand-new way.
The Return of the King Saga Expansion - The Lord of the Rings: The Card Game
While Frodo, Sam, and Gollum journeyed through the glades of Ithilien, Aragorn and his companions fought the battle of Helm’s Deep and rode to the wreck of Isengard to deal with the traitor, Saruman. After obtaining a Palantír from that encounter, Aragorn learned much of the Enemy’s movements, and now he and his companions must ride to the aid of Gondor while the Ring-bearer draws ever closer to Mount Doom…
The Night Cage: Shrieking Hollow
You awake in the dark with nothing but a candle and...have you done this before? The déjà vu is less troubling than the change it implies. Was the ground always this unstable around you? When the tunnels crumbled into pits, did they always scream? And why does it feel like those screams are getting closer?