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Zombicide: White Death – Teenage Mutant Ninja Turtles: Timecrash
Zombicide: 2nd Edition – Monty Python's Flying Circus: A Rather Silly Expansion
Zombicide: White Death – Crossfire Pack
he Crossfire pack contains both a new type of Guard and a new type of Zombie which you can add to any of your Zombicide fantasy games!
Zombicide: White Death – Climbers & Terrorcotta Walkers
The Climbers & Terrorcotta Walkers Optional Buy comes with two new types of Zombies which you can add to any of your Zombicide fantasy games!
Zombicide: White Death – Eternal Empire
Zombicide: White Death - Eternal Empire is a campaign expansion. The Kickstarter version of this expansion grants you two Kickstarter Exclusive Survivors, the star-crossed lovers, Chang E and Hou Yi! But it will be available in retail
Zombicide: White Death – Teenage Mutant Ninja Turtles: Timecrash
TMNT Zombicide: Timecrash is a full-fledged expansion for Zombicide: White Death.
Zombicide: White Death – Divine Beasts
The Divine Beasts set contains 4 different Abominations based on mythical creatures that bring a new level of challenge to your Zombicide games.
Zombicide: White Death
Winter is upon us and its dark and cruel night brings forth dreadful menaces, worse than frostbite...
Zombicide Medieval Fantasy is back!
With new survivors, new zombies, new setting, and new rules!
Wandering Towers: Mini-Spell Expansion 3
This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.
FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.
EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.
Colt Express - 10th Anniversary
Players control outlaws who have all come to rob the same train, programming their actions in advance as they climb up and down, loot valuables, avoid the Marshal and shoot at each other! Winner of the 2015 Spiel des Jahres award.
Note: This is not the Happy 10th Anniversary Expansion
Zombicide: 2nd Edition – Monty Python's Flying Circus: A Rather Silly Expansion
And now for something completely different.
The zombie invasion is about to get very silly indeed with the introduction of the Monty Python’s Flying Circus expansion for Zombicide 2nd Edition! Some of the most nonsensical creations from the classic TV show by the revered English comedy troupe are being brought to the tabletop through amazing miniatures and irreverent gameplay.
Bitmax Puzzlegame
Bitmax and friends spend their life playing. They do puzzles, play cooperative games, competitive games... Inside this box you\'ll find all of them!
Marvel Zombies: A Zombicide Game – Guardians of the Galaxy Set
The Guardians of the Galaxy Set is an expansion for Marvel Zombies that adds a roster of space-dwelling characters to the game, including the ragtag members of the Guardians of the Galaxy. This band of living and zombie heroes must all contend with the momentous threat of zombie Thanos, as he wields the Infinity Stones to fulfill his mad plan!
Marvel Zombies: A Zombicide Game – Clash of the Sinister Six
Clash of the Sinister Six features special Team vs Team Missions, pitting two groups of players against each. In this unique game mode, you’ll control a team of either Super Hero or Zombie Heroes, each team with 3 to 6 characters, each side attempting to eliminate the other while completing mini-objectives around the map to gain extra benefits.
Marvel Zombies: A Zombicide Game – Hydra Resurrection
As the chaos between living and zombie heroes rages on, the Red Skull attempts to seize power by commanding a legion of zombie Hydra Troops. Well trained and well armed, this horde will pose a threat to Super Heroes and Zombie Heroes alike.
Marvel Zombies: A Zombicide Game – Fantastic Four: Under Siege
Featuring Super Heroes, Zombie Heroes, and Bystanders tied to Marvel’s First Family, this expansion takes the action from the ground floor all the way to the roof of the Baxter building, in a unique floor-by-floor board setup that allows players to run this deadly gauntlet in order to secure Reed Richard’s fantastic technology! This unique location will be explored over several new scenarios for both Hero Mode and Zombie Mode.
Colt Express: Horses and Stagecoach
Its ride or die!
This expansion adds a 3D stagecoach alongside the train from the base game Colt Express. Bandits also ride horses to aid them in robbing the train. Watchout, the stagecoach is protected by a guard!
Chronicles Survivors Set - Zombicide 2nd Edition
This expansion brings 12 Survivors figures and ID cards to be played with Zombicide: 2nd Edition, as well as bring Zombicide: Chronicles RPG to a deeper level of immersion, featuring the characters that you choose to face the zombie apocalypse within glorious plastic form!
Zombicide: Invader
It\'s a fight for survival in the dark reaches of space! Work together to defend yourselves against an onslaught of murderous aliens in this sci-fi spin on the hugely popular action game.
Dixit 9 - 10th Anniversary
Celebrate 10 years of the pioneering game of creative communication! Illustrators from each previous expansion return to contribute art to this 84-card set, breathing new life into your games of Dixit with a contrast of abstract styles.
Dixit 5 - Daydreams
Use 84 new picture cards to try to get other players - but not all of them! - to guess your clue. Expands the Dixit base game or can be adapted to stand alone.
Dixit 4 - Origins
Use 84 new picture cards to try to get other players - but not all of them! - to guess your clue. Expands the Dixit base game or can be adapted to stand alone.
By Golly!
A children\'s memory game. A hand of colorful cards depicting birds, worms, etc are dealt to every player, and around 20 cards that match the cards in the player\'s hands are scattered face down around the table. Players must match cards from their hand with cards on the table to clear out their hand. First to do this wins.
Wandering Towers
Each year, the graduating classes of the Ravenrealm Magic School compete to demonstrate their mastery of magic. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles!
Wilmot's Warehouse
In Wilmot\'s Warehouse, your team will work co-operatively to organize the warehouse, using memory, imagination, and silly stories you make up.
Draw product tiles from the stack, discuss what they look like, and place them somewhere you\'ll remember. After you place each tile, you flip it over and can\'t look at it again until the end of the game, so your team has to remember where you\'ve placed previous tiles as you decide where to place new ones.
Wandering Towers: Playmat
The official playmat for Wandering Towers!
The playmat features locations for all 8 spells, draw card and discard stacks, and locations around the game map in a charming fantasy landscape.
Constructed of thick 2mm neoprene with stitched edges, this playmat will stand the test of time.
Sized at 19.7×19.7-inches, the playmat comes in a cardboard display box.