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Oath: Chronicles of Empire and Exile
Oath: Chronicles of Empire and Exile is a one to six player strategy board game where players will guide the course of history in an ancient land. They might attempt to bolster the power of the Chancellor or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game\'s core victory condition.
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
Terraforming Mars: Ares Expedition - Foundations
Ares Expedition: Foundations contains additional player boards, cubes, and phase cards so that Ares Expedition can be played with up to six players. This expansion also includes two additional game boards. One is a larger score track. The other adds a fourth terraforming metric: infrastructure.
Additionally, there are new project cards that involve the new terraforming metric and a new phase card.
Power Grid: Australia/Indian Subcontinent
Power Grid: Australia & Indian Subcontinent includes two new maps for Power Grid: Recharged or Power Grid.
The Australia map challenges players with several independent power networks. Players now the ability to sell uranium.
The Indian Subcontinent map offers a more restrictive resource market. It can punish players who expand too quickly with power outages!
Power Grid: Russia/Japan
Power Grid: Russia / Japan includes two new maps for Power Grid: Recharged or Power Grid.
Russia: This map features a restricted market for power plants. Additionally, the standard rules for exchanging out of date power plants are changed. The players are forced to completely rethink their strategies.
Japan: Based on the crowded geographical surroundings, the players can start two separate networks in Japan. The first connections are restricted to certain cities, guaranteeing a tough fight for the best networks.
Power Grid: Benelux/Central Europe
Power Grid: Benelux & Central Europe includes two new maps for Power Grid: Recharged or Power Grid.
Power Grid: France/Italy
Power Grid: France & Italy includes two new maps for Power Grid: Recharged or Power Grid.
Along with the maps are small rule changes to reflect the power culture in these two countries.
Power Grid: Québec/Baden-Württemberg
Power Grid: Québec & Baden-Württemberg includes two new maps for Power Grid: Recharged or Power Grid.
Québec offers ecological power plants that stay on the market longer. This makes it easier for players to acquire these plants that consume no resources.
Power Grid: Brazil/Spain & Portugal
Power Grid: Brazil/Spain & Portugal includes two new maps for Power Grid: Recharged or Power Grid.
This expansion also includes its own box of the same dimensions as the Power Grid box so you can store your other expansion maps!
Zoo Vadis
What if the animals were the ones who ran the zoo?
…Presumably, this wild government would be built upon the support of fellow creatures and fueled by the fame, attention, and prestige of wide-eyed visitors. Naturally, the most aspirational beasts would lobby for a position in the star exhibit, and the lead star would be elected Zoo Mascot.
In order to join the star exhibit, each species must campaign its way up the hierarchy of enclosures with the majority support of animal voters. And the lead star will be the species that has earned the most laurels from both raving fans and jealous rivals along the way.
A Game of Thrones: The Board Game
In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!
Dune Game Mat
Conquer Arrakis with this deluxe collector\'s game mat (36\' x 24\') for Dune, A Game of Conquest, Diplomacy & Betrayal. Scaled up 135% for maximum visibility, the Dune Game Mat is accompanied by Sandworm, Storm and Family Atomics special edition miniatures.
Dune: Board Game
Imagine you can control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe.
Power Grid: China/Korea
Power Grid: Korea & China includes two new maps for Power Grid: Recharged or Power Grid.
The Korea map comes with two separate resource markets (North/South).
The China map has rules for the planned economy in China – power plants come out in ascending order during step 1 and step 2.
Power Grid: Recharged
Power Grid: Recharged is the updated version of the classic economic game, in which 2-6 players vie to build the biggest power-generation network.
What better way to earn money than with electric power?!! But how should you do it? Will you use old-fashioned coal or oil? Maybe you’ll be at the forefront of burning garbage. Nuclear power is tempting, as long as you can acquire uranium