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No Thanks!
No Thanks! is a card game designed to be as simple as it is engaging.
The rules are simple. Each turn, players have two options:
play one of their chips to avoid picking up the current face-up card
pick up the face-up card (along with any chips that have already been played on that card) and turn over the next card
Secrets & Lies - Mysterium
Not only does this second expansion for Mysterium add new suspects, locations and objects, but now you can increase the challenge with new Story cards that hint at what led to the ghost\'s demise!
Hidden Signs - Mysterium
The first expansion to the smash-hit deduction game adds new suspects, places, objects and vision cards as the ghost reveals new clues about the mystery at Warwick mansion!
Zoo Vadis
What if the animals were the ones who ran the zoo?
…Presumably, this wild government would be built upon the support of fellow creatures and fueled by the fame, attention, and prestige of wide-eyed visitors. Naturally, the most aspirational beasts would lobby for a position in the star exhibit, and the lead star would be elected Zoo Mascot.
In order to join the star exhibit, each species must campaign its way up the hierarchy of enclosures with the majority support of animal voters. And the lead star will be the species that has earned the most laurels from both raving fans and jealous rivals along the way.
Feed the Kraken
A hidden-role social deduction game for 5-11 players and plays in 45-90 minutes. Beautifully crafted and illustrated materials bring to life the tragic splendor of the journey on a hand-painted map
Dead of Winter: Warring Colonies
This expansion includes 15 new survivors, 50 new crossroad cards, 43 new items and 11 new crisis cards, many of which can be used with either base set (though some new features require both Dead of Winter: A Crossroads Game and Dead of Winter: The Long Night). Play with up to 11 players in the warring colonies variant as new crisis cards force cooperation and coercion while new fighting mechanics pit humans against each other, or try the lone wolf variant as one player hides out alone and carries out missions that affect both teams.
Mysterium
A team of psychics gather in a haunted house as they attempt to decipher a restless spirit\'s cryptic visions about the nature of their untimely demise! Time is short; you\'ll have to work together to figure out what one of the players is trying to tell you.