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Mythicals
Mythicals is a tactical, risk-taking card-collecting game for two players. In this universe, each celestial creature holds the mastery of an element: water, air, earth, or fire. Study these creatures before the sun rises and learn all their secrets because the player with the greatest mastery of the elements at the end of the game wins!
Trailblazers
Trailblazers are the gutsy folks who pave and brave the trails of the great outdoors. Whether by hiking boots, cycling wheels, or river paddle, these tenacious travelers seek to feed their insatiable appetite for adventure. With a scenic wilderness ever ahead and a freshly charted path upon the heels, one mustn’t forget to eventually find their way back to camp. For there are always new environments to explore, further expeditions to undertake, and more trails to blaze.
Frostpunk: The Board Game - Timber City Expansion
A set of 80 wooden meeples representing buildings (15 mm thickness, varied height and width), containing 18 large buildings (12 different shapes) and 62 small buildings (23 different shapes), to be placed on cardboard buildings tiles from the Core Game.
Frostpunk: The Board Game - Dreadnought Miniature
Contains 1 plastic miniature. Besides being an awesome collector’s piece (190x70x50 mm size!) it will be used in one of the setups and one of the scenarios as an element that will increase the immersive aspect of the game. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Frostpunk: The Board Game - Resources Expansion
Contains 98 plastic miniatures. It is a set of beautiful plastic resources that match other plastic components in scale. It simply enhances the overall impression you will get if you play with the Miniatures expansion. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Frostpunk: The Board Game - Miniatures Expansion
Contains 120 plastic miniatures in 41 different sculpts, bringing the ultimate look of Frostpunk\'s last city of Earth to the tabletop. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Wreckland Run
Wreckland Run takes place in a post-apocalyptic landscape known as the Wrecklands that\'s filled with marauders and other dangers. Wreckland Run is played across a campaign consisting of 7 chapters. With each new chapter, the continuing story will unfold in the campaign book. You will be instructed to open up a new envelope that adds exciting new bosses, enemies, and gameplay twists. The contents of these are secret for now. Do not reveal them until you’ve been instructed to!
Wolfenstein: The Old Blood
This isn\'t the first time that BJ has visited Castle Wolfenstein. In 1946, he and Agent One, Richard Wesley, successfully infiltrated the fortress. The objective was simple; grab some intel and get out. What they discovered within the walls of the Castle were unspeakable horrors.
Start your campaign in Castle Wolfenstein and find a way to escape while Rudi Jäger is on your back! Navigate through the streets of Wulfburg and discover what the Nazis are secretly working on!
Wolfenstein: The Board Game
Wolfenstein: The Board Game takes place in the legendary Castle Wolfenstein and — like the action of the flagship, award-winning games developed by MachineGames, Wolfenstein: The New Order and Wolfenstein: The New Colossus — occurs in the early 1960s in a world in which the Nazis won the Second World War.
Cartaventura Oklahoma
Third exciting instalment in the Cartaventura series!
Small box, big adventure!
Cartaventura Lhassa
LHASSA Spring 1916. You are a war journalist, and you have just fled the hell of the trenches. Traumatised by your experiences you travel to gentler climes as a reporter. Captivated by a book of Alexandra David-Neel\'s about the Buddhism they practise in the East, you decide that your journey will follow hers. Sri Lanka, India, Tibet... who knows, maybe you will even be able to enlighten your readers about the mysterious city of Lhasa. Discover a region of the world which flickers between colonial realities and eastern wisdom...
Cartaventura Vinland
Each scenario transports you into different eras, to discover famous personalities. Experience a new kind of adventure, according to your own choices, your own desires, your own instincts. Cartaventura presents you with simple but original gameplay, allowing you to make a unique experience out of each and every scenario In the first volume we play a journalist following Alexandra David-Neel on her way to Tibet. In the second we play the son of Eric the Red. The 3rd one will follow the first black sheriff in the US. Developed in partnership with historians/specialist for each adventure. Includes a 6 pages historic minibooklet.
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
Castle Combo
A quick and nifty card game by the publisher of Faraway.
Each player will spend coins to draft 9 cards from 2 open markets on the table (the lower and upper city), creating along the game a 3x3 square of people interacting with each other to trigger instant effects and end-of-game bonuses.
Trailblazers: Sasquatch Expansion Pack
In Trailblazers: Sasquatch Expansion players cooperate together to build hiking, biking, and kayaking loops in a shared area. But be careful, one player might secretly be a traitorous Sasquatch seeking to sabotage your trailblazing efforts!
Sasquatch wants to be left alone and will thus do anything he can to keep pesky humans out of his woods — including undermining trail construction. If there is a Sasquatch in the game, then the other players (humans) want to find him!
This expansion is compatible with any edition of Trailblazers.
Trailblazers: Travel Edition
Trailblazers are the gutsy folks who pave and brave the trails of the great outdoors. Whether by hiking boots, cycling wheels, or river paddle, these tenacious travelers seek to feed their insatiable appetite for adventure. With a scenic wilderness ever ahead and a freshly charted path upon the heels, one mustn’t forget to eventually find their way back to camp. For there are always new environments to explore, further expeditions to undertake, and more trails to blaze.
Watergate
In Watergate, one player assumes the role of a Journalist, while the other embodies the Nixon Administration—each with a unique set of cards.
Cat Blues: The Big Gig
Bid for the hottest blues bands and book your big gig as you compete for the most mouse tips.
Bid with your hand of cards to assemble a better hand and book quartets of cool cat musicians.
Jokers can fill-in for missing musicians, but be careful — these erratic entertainers can hurt your reputation!
Compete to book the widest variety of bands across three connected games.
Spice up your venue with the included Serenading Sevens expansion.
Paleo: A New Beginning
New adventures await in Paleo: A New Beginning
A year has passed since the release of Paleo, but in the world of the game several thousand years have passed. We\'ve tried to settle, but nothing is as peaceful as it might seem. New dangers and tasks await us, but with a little skill and new tools we can manage to settle down.
Twilight Struggle: Deluxe Edition
On November 9th of 2009, the world marked the 20th Anniversary of the conclusion of the Cold War. That was the day that the Cold War\'s most tangible symbol -- the Berlin Wall -- was relegated to the ash heap of history. Unlike the 20th Century\'s other great conflict, the Cold War did not end in an explosion of neutrons, but rather, an explosion of human freedom and optimism. We had avoided what many thought inevitable -- the destruction of mankind through armed conflict between the Soviet Union and the United States. Overnight, the face of Europe had changed. Suddenly, all things were possible.
Frostpunk: The Board Game - Frostlander Expansion
Contains a set of new game cards that increases replayability. It also adds a new (hardest) difficulty level to the game. Exclusive set of wooden pawns included in the expansion improves the aesthetics of the game.
The Ming Voyages
"The Ming Voyages" are the seven journeys made by the Chinese treasure fleet of oceanic junks between 1405 and 1433.
Watergate (White Box Edition)
In Watergate, one player assumes the role of a Journalist, while the other embodies the Nixon Administration—each with a unique set of cards.
Sheriff of Nottingham 2nd Edition
The bustling market in Nottingham is filled with goods from all over the kingdom. Most of it is entirely legal, however, Prince John is looking to make sure no contraband gets sold. He’s tasked the Sheriff to inspect Merchant’s wares, looking for any illicit goods. The Sheriff’s shrewd, but not above taking a bribe to look the other way. Which Merchant will end up getting the best goods through and make the largest profits in the market stalls?