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Wave 1: Masters of the Universe Faction - Masters of the Universe Battleground
Wave 4: The Power of the Evil Horde - Masters of the Universe: Battleground
Wave 3: Masters of the Universe Faction - Masters of the Universe Battleground
Wave 1: Evil Warriors Faction - Masters of the Universe Battleground
Skeletor appears on the battlefield and summons the terror-awakening evil ghost, Scareglow, from the dimension of Infinita along with his trusted henchman, the wild Beast Man. He will provide his allies with teleports to facilitate movement around the arena.
Wave 1: Masters of the Universe Faction - Masters of the Universe Battleground
The Warrior Goddess Teela and the mysterious Sorceress appear on the battlefield. The magical abilities of the Masters of the Universe are growing in strength!
From now on, the enemies will have to face new spells and force fields set in the arena. By the power of Grayskull! The forces of Evil will be overcome!
Wave 4: The Power of the Evil Horde - Masters of the Universe: Battleground
The deal has been struck. Trapped in the extra-dimensional prison Hordak agreed to teach the dark arts to the young alchemist in return for his freedom. Now the ancient leader of the Evil Horde is preparing enormous forces to seize what is rightfully his and conquer Eternia. The dark times are upon us. Will our heroes be able to overcome this new threat, or is all hope lost? The Evil Horde is here.
Wave 3: Evil Warriors Faction - Masters of the Universe Battleground
Something is coming. You can smell it, but you wish you couldn\'t. You can hear the mighty tail whips and hope they won\'t get any louder. New Evil Warriors are entering the battleground, and defeat is not an option this time! These villains will stop at nothing to achieve victory. They are even willing to use the smelliest substances in the universe to daze their opponents!
Wave 3: Masters of the Universe Faction - Masters of the Universe Battleground
The most heroic of the spies joins forces with the most mysterious warrior. Is there anything that such a duo cannot achieve? There is only one way to find out – on the battleground, facing armies of the evilest villains to walk Eternia! It\'s good that our heroes bring a new weapon strong enough to turn walls into smoking craters.
Wave 2: Legends of Preternia - Masters of the Universe Battleground
The combined powers of the Cosmic Key and the Central Tower allow our heroes to travel back in time to Preternia! During their travels, they will experience a new battleground – The Desolation – multiple terrain pieces, such as swamps and lava pits, and a brand-new challenge – The Hunt. A mighty Tyrantisaurus is lurking in the jungles of this prehistoric world; our brave heroes and not-so-brave villains sooner or later will have to face this monstrosity. Who will be victorious? There is only one way to find out!
Fields of Eternia - Masters of the Universe
Fields of Eternia is an adventure-driven tactics and strategy game that features epic campaigns that can be played solo or with friends and family. Your objective is to rally and recruit troops,complete exciting quests while collecting ancient and powerful artifacts and building vehicles in order to emerge as the victor who conquers Eternia. Skeletor™ finally did it, he went back in time to fight King Grayskull™, long before King Randor and Prince Adam were even in existence.
The Witcher: Old World
In The Witcher: Old World, you become a witcher — a professional monster slayer — and immerse yourself in the legendary universe of The Witcher franchise.
Tiny Epic Galaxies BLAST OFF!
A Streamlined Successor to the best selling game Tiny Epic Galaxies. BLAST OFF! Will have you learning and teaching the game faster than ever! Immediately shuffle the Planet Deck, featuring 100% icon based abilities, set them in orbit and you are on your way. Turns will consist of rolling Stunning Galaxy Dice and executing simple actions that lead to epic play! Tiny Epic Galaxies BLAST OFF! features an off turn mechanic called following. This ensures you will stay engaged and allows for it to always be your turn.
Frostpunk: The Board Game - Timber City Expansion
A set of 80 wooden meeples representing buildings (15 mm thickness, varied height and width), containing 18 large buildings (12 different shapes) and 62 small buildings (23 different shapes), to be placed on cardboard buildings tiles from the Core Game.
Frostpunk: The Board Game - Dreadnought Miniature
Contains 1 plastic miniature. Besides being an awesome collector’s piece (190x70x50 mm size!) it will be used in one of the setups and one of the scenarios as an element that will increase the immersive aspect of the game. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Frostpunk: The Board Game - Resources Expansion
Contains 98 plastic miniatures. It is a set of beautiful plastic resources that match other plastic components in scale. It simply enhances the overall impression you will get if you play with the Miniatures expansion. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Frostpunk: The Board Game - Miniatures Expansion
Contains 120 plastic miniatures in 41 different sculpts, bringing the ultimate look of Frostpunk\'s last city of Earth to the tabletop. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Wreckland Run
Wreckland Run takes place in a post-apocalyptic landscape known as the Wrecklands that\'s filled with marauders and other dangers. Wreckland Run is played across a campaign consisting of 7 chapters. With each new chapter, the continuing story will unfold in the campaign book. You will be instructed to open up a new envelope that adds exciting new bosses, enemies, and gameplay twists. The contents of these are secret for now. Do not reveal them until you’ve been instructed to!
Tiny Epic Dungeons: Extra Dice Set
12 Additional Dungeons Dice to support all player counts and do not have to pass the dice.
Wolfenstein: The Old Blood
This isn\'t the first time that BJ has visited Castle Wolfenstein. In 1946, he and Agent One, Richard Wesley, successfully infiltrated the fortress. The objective was simple; grab some intel and get out. What they discovered within the walls of the Castle were unspeakable horrors.
Start your campaign in Castle Wolfenstein and find a way to escape while Rudi Jäger is on your back! Navigate through the streets of Wulfburg and discover what the Nazis are secretly working on!
Wolfenstein: The Board Game
Wolfenstein: The Board Game takes place in the legendary Castle Wolfenstein and — like the action of the flagship, award-winning games developed by MachineGames, Wolfenstein: The New Order and Wolfenstein: The New Colossus — occurs in the early 1960s in a world in which the Nazis won the Second World War.
Deep Rock Galactic: The Board Game - Standard Edition
In Deep Rock Galactic: The Board Game, an authorized tabletop game adaption of the popular computer game, players take the roles of up to four dwarf miners in space: the Scout, the Engineer, the Gunner, and the Driller. Players must work together to mine precious minerals deep below the surface of a hostile planet where indigenous insectoid predators — the Glyphids — await, aggressively defending their caves against the intruders. Will your team be able to meet the mineral quota set by the company, or will you all end up as dinner for the Glyphids?
Deep Rock Galactic: The Board Game - Deluxe Edition
In Deep Rock Galactic: The Board Game, an authorized tabletop game adaption of the popular computer game, players take the roles of up to four dwarf miners in space: the Scout, the Engineer, the Gunner, and the Driller. Players must work together to mine precious minerals deep below the surface of a hostile planet where indigenous insectoid predators — the Glyphids — await, aggressively defending their caves against the intruders. Will your team be able to meet the mineral quota set by the company, or will you all end up as dinner for the Glyphids?
Rajas of the Ganges
In 16th century India, the powerful empire of the Great Moguls rises between the Indus and the Ganges rivers. Taking on the role of rajas and ranis - the country´s influential nobles - players race against each other in support of the empire by developing their estates into wealthy and magnificent provinces.
Arydia: The Paths We Dare Tread
Arydia: The Paths We Dare Tread is an open world, campaign-based, co-operative, fantasy-based, "green legacy" role-playing board game. The game of Arydia is built on four design pillars: Exploration, Progression, Combat, and Role-playing.
Anno 1800: The Board Game
In Anno 1800, a board game based on the popular PC game from Ubisoft, you continuously build up your own industry to develop your home island.
The Witcher: Old World - Skellige Expansion
Inhabited by different Clans, Islands on the Great Sea breed traders, warriors, and leaders. One might see the Islands as an opportunity for political connections, but a witcher or a mage would rather travel there to train, hunt monsters, and seek an adventure. It may be of great benefit to visit Skellige Islands, as well as other, unexplored ones, but such travels rarely come without a cost.