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Wave 3: Masters of the Universe Faction - Masters of the Universe Battleground
Wave 4: The Power of the Evil Horde - Masters of the Universe: Battleground
Galactic Cruise
Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these ships and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you’ll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. Our current CEO will be stepping down in three years, and the supervisor who comes out on top will take his place.
Battalion: War of the Ancients
Take charge of the formidable Roman legions and their allies. Command the powerful crossbowmen of the Han dynasty as they traverse unfamiliar deserts. Steer the renowned Greco-Bactrian cavalry, and fight for every oasis. Direct Hannibal\'s diverse array of mercenaries, elephants, and the Sacred Band of Carthage.
Arcs: Leaders & Lore Pack
Explore unique, tricky strategies in the Arcs base game with new Leaders, and add wild twists to both the Arcs base and campaign games with new Lore.
—description form the publisher
Initially known as the "More to Explore Pack" during the Kickstarter campaign.
Arcs: The Blighted Reach Expansion
By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy.
Arcs
Arcs is a sharp sci-fi strategy game for 2–4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle.
Cuba: The Splendid Little War
Cuba: The Splendid Little War, from designer Javier Garcia de Gabiola, is a two-player simulation of the third War of Cuban Independence, which lasted from 1895 to 1898. (This was the last of the three liberation wars fought between Cuba and Spain; the previous wars were the Ten Years\' War (1868-1878) and the Little War (1879-1880). One player controls the forces of the Spanish colonial government, fighting to retain Cuba; the other player controls the Cuban rebels fighting for their independence.
España 1936
ESPAÑA 1936 is a game of historical simulation that recreates the facts occurred during the Spanish Civil War (1936-39).
It is played on a board depicting Spain and divided in connected zones, with counters at operational level. It has cards to develop the events of the war and to modify decisive battles. It does not have any CRT, and the combats are simple but real for the conflict. The turn and the combats are alternative, which creates a great interaction between the players. Thought for beginners and experts alike.
Pacifica
The sunken city of Pacifica is coming back to life — and two people get to determine what the city will look like in the future. To do this, they collect art treasures, build paths, and promote inventions. Whoever gains the upper hand in a discipline receives an idol.
Who can advance the construction of the underwater city in Pacifica as quickly as possible? Who will have the right strategy...along with a bit of luck?
Traitors Aboard
Traitors Aboard is a hidden role party game that combines strategy, bluffing, and social interactions.
Secret Hitler
Secret Hitler is a dramatic game of political intrigue and betrayal set in 1930s Germany. Each player is randomly and secretly assigned to be a liberal or a fascist, and one player is Secret Hitler. The fascists coordinate to sow distrust and install their cold-blooded leader; the liberals must find and stop the Secret Hitler before it\'s too late. The liberal team always has a majority.
Wave 3: Evil Warriors Faction - Masters of the Universe Battleground
Something is coming. You can smell it, but you wish you couldn\'t. You can hear the mighty tail whips and hope they won\'t get any louder. New Evil Warriors are entering the battleground, and defeat is not an option this time! These villains will stop at nothing to achieve victory. They are even willing to use the smelliest substances in the universe to daze their opponents!
Wave 3: Masters of the Universe Faction - Masters of the Universe Battleground
The most heroic of the spies joins forces with the most mysterious warrior. Is there anything that such a duo cannot achieve? There is only one way to find out – on the battleground, facing armies of the evilest villains to walk Eternia! It\'s good that our heroes bring a new weapon strong enough to turn walls into smoking craters.
Wave 1: Evil Warriors Faction - Masters of the Universe Battleground
Skeletor appears on the battlefield and summons the terror-awakening evil ghost, Scareglow, from the dimension of Infinita along with his trusted henchman, the wild Beast Man. He will provide his allies with teleports to facilitate movement around the arena.
Wave 4: The Power of the Evil Horde - Masters of the Universe: Battleground
The deal has been struck. Trapped in the extra-dimensional prison Hordak agreed to teach the dark arts to the young alchemist in return for his freedom. Now the ancient leader of the Evil Horde is preparing enormous forces to seize what is rightfully his and conquer Eternia. The dark times are upon us. Will our heroes be able to overcome this new threat, or is all hope lost? The Evil Horde is here.
Wave 2: Legends of Preternia - Masters of the Universe Battleground
The combined powers of the Cosmic Key and the Central Tower allow our heroes to travel back in time to Preternia! During their travels, they will experience a new battleground – The Desolation – multiple terrain pieces, such as swamps and lava pits, and a brand-new challenge – The Hunt. A mighty Tyrantisaurus is lurking in the jungles of this prehistoric world; our brave heroes and not-so-brave villains sooner or later will have to face this monstrosity. Who will be victorious? There is only one way to find out!
Fields of Eternia - Masters of the Universe
Fields of Eternia is an adventure-driven tactics and strategy game that features epic campaigns that can be played solo or with friends and family. Your objective is to rally and recruit troops,complete exciting quests while collecting ancient and powerful artifacts and building vehicles in order to emerge as the victor who conquers Eternia. Skeletor™ finally did it, he went back in time to fight King Grayskull™, long before King Randor and Prince Adam were even in existence.
Dom Pierre
The game is played in rounds, each round consisting of one action turn for each player starting with the first player and continuing clockwise.
Clinic: Deluxe Edition And Expansions Bundle
This bundle includes the Deluxe edition of the base game plus extensions 1, 2, 3, 4 and 5!
Your Town Center is flourishing, but as the city grows, the need for emergency medical care grows with it.
Magnate: The First City
Build a city, make a fortune.
“In Magnate: The First City, you’re a property developer out to build an empire in the midst of a citywide property boom.
By snapping-up valuable land and constructing the right buildings in the right locations, you’ll attract high value tenants and start raking in the big bucks. But beware: as the city grows, everything you build will also open up new opportunities for your competitors. Will you make a fortune? Or will you be caught out when the boom inevitably turns to bust in a game-ending market crash?”
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
Age of Muskets Volume I: Tomb for an Empire
Age of Muskets is a rule set that covers the campaigns from the late XVII century to the first half of the XIX. It emphasizes Command and Control as well as the uncertainty and friction of any military operation. Players take command of an army of the period, represented by their headquarters, and control their attached units, their men and equipment. The purpose is to re-create all the relevant factors of war at the operational level in the pre-industrial age.
The Search for Lost Species
Thousands of plants and animals have been discovered but haven’t been seen for decades and could be on the brink of extinction. In order to save these species, we must first find them again. The Search for Lost Species is a game about this real-world search. You are scientists on an expedition to find one of those Lost Species. While there are Lost Species all around the world, this game focuses on several Lost Species in Indonesia and Papua New Guinea.
Hegemony: Lead Your Class to Victory
The Nation is in disarray and a war is waging between the classes. The working class faces a dismantled welfare system, the capitalists are losing their hard-earned profits, the middle class is gradually fading and the state is sinking into a deep deficit. Amidst all this chaos, the only person who can provide guidance is... you. Will you take the side of the working class and fight for social reforms? Or will you stand with the corporations and the free market? Will you help the government try to keep it all together, or will you try to enforce your agenda no matter the cost to the country?
Deadzone 3.0 - Rulebook Pack
The best sci-fi skirmish game is about to get better. Third Edition takes everything you love about Deadzone and turns it up to an exploding 8.