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  • Mechanism: Alliances
  • Mechanism: Rondel
  • Mechanism: Turn Order: Role Order
  • Category: Civilization
  • Category: Renaissance
Virtù
  • -40%
  • -40%

Virtù

£41.97 £69.95
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It\'s a time of upheaval, when the Middle Ages end and modernity is born. For those in the government, the situation is ripe for action. Your city must maintain its standing, and you, as its prince, must make this happen.

Availability: In stock
Tungaru
  • -50%
  • -50%

Tungaru

£18.48 £36.95
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A medium-weight dice placement and resource conversion euro game where you play as early sea-faring Polynesians seeking to spread their culture across the archipelago of Tungaru.

Availability: In stock
Antike Duellum
  • -25%
  • -25%

Antike Duellum

£33.71 £44.95
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Antike Duellum is a 2-player version of Antike by Mac Gerdts, designer of Concordia.

Both players lead an ancient civilization. On one side, the Carthaginians play against the Romans.  On the other side, the Greeks play against the Persians. Each nation starts with three cities, which produce marble, iron, and gold. These resources are used to develop the civilizations.

Availability: In stock
Navegador
  • -40%
  • -40%

Navegador

£35.97 £59.95
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In the 15th century, the Portuguese Prince Henry the Navigator (Henrique o Navegador) summoned the best cartographers and navigators of his time and instructed them to explore the shores of the African coastline . They thereby won expertise in navigation and shipbuilding, heralding the Age of Exploration and enabling Portugal to later to find a sea trade route to India and China. In the height of its power Portugal controlled the sea trade from Brazil to Japan and attained overwhelming wealth with the trade monopoly on spices.

Availability: In stock
Race for the Galaxy
  • -20%
  • -20%

Race for the Galaxy

£30.36 £37.95
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Race for the Galaxy

In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.

Availability: Out of Stock