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Shuffle & Swing: Instruments Expansion
Double your instrument variety with 6 more instruments (3 double-sided boards) with unique scoring objectives!
Shuffle & Swing
The mice Shuffle and Swing met on a starry night while dancing the Cheeseyton under the moonlight. Their love for jazz brought them together and has kept them together for over three decades. A few years back, they opened their very own instrument factory and called it their "Fabulous Factory of Marvelous Musical Gadgets for Giants".
Unconscious Mind
In the early 1900s, the Austrian neurologist Sigmund Freud established a revolutionary theory called psychoanalysis, related to the study of the unconscious mind. As his work took hold, supporters met at Freud\'s apartment every Wednesday to discuss psychology and dream symbolism. This group—the Wednesday Psychological Society—marked the beginning of the worldwide psychoanalytic movement. As a member of this society, you aim to formulate new therapeutic techniques, establish a practice, grow your clientele, and become Freud’s most distinguished contemporary. To best accomplish this, you’ll need to share insights, discuss ideas with peers, and publish theories. And to stay invigorated, you’ll likely need some coffee—lots of coffee.
Transmissions
Based on the lovely illustrated world of Matt Dixon, Transmissions brings his world of mechanical friends to life. In the game, players share robots as workers moving around a rondel-styled board, collecting engrams and electricity. These are used to gather ideas to improve your use of the robots or items to score points at the end of the game. You also build your own set of connected, flowing pipes while gathering birds and butterflies to score even more points
Finca
The players take the roles of Mallorcan farmers, who strive to harvest as many of the island‘s tropical fruits: figs, almonds, olives, oranges, grapes, and lemons, as possible. The players deliver their harvested fruits to the island communities, which have constantly changing requirements during the course of the game. For these deliveries, the players receive victory points. In the end, the player with the most victory points is the winner.
Interstellar
Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars. The journey will last many decades as you perform actions and place workers to develop technology for survival, terraforming, and colonization along the way. You must also battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.
Windmill Valley
It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).
Terminus
You and your competitors’ transit companies have been hired by the city to build new subway lines and commercial developments to improve the city\'s bottom line.
Godtear: Jaak, the Dubious Alchemist
Trouble is brewing with Jaak, the Dubious Alchemist.
Strange Jaak’s potioncraft is famous throughout the land. He wanders from town to town, bringing unusual brews with legendary healing powers. Wherever Jaak goes, his Cauldron Cronies are there to keep his knapsack stocked with weird and wonderful ingredients.
Crossing Oceans
Towards the end of the 19th Century, ever larger and faster ocean liners revolutionized the growing maritime traffic. Daring shipping companies opened steamship lines to the most important ports worldwide. Modern steel juggernauts replaced traditional sailing ships and competed intensely for dominance on the major shipping routes.
Escape Plan
Escape Plan
After a successful bank heist, you and your fellow thieves are laying low and enjoying the good life. Most of the cash has been hidden away, and the rest has been invested in businesses throughout the city. Everything is going according to plan until the police get a breakthrough in their investigation. Accusations are made, fingers are pointed, and after a heated argument, you decide to go your separate ways.
Dragonkeepers
In this fantasy universe, each player is the chief of a tribe of dragon keepers, defending the dragons from attacks by the evil hunter. The hunter wants to see those cute dragons dead, but must get past the dragon keepers.
Expeditions
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Paris: Eiffel
The tower built by architect Gustave Eiffel rises high above Paris, announcing the inauguration of the Universal Exposition. There are those who define it as a monstrous iron cyclops and others as the first step into modern architecture. There is no doubt it will leave very few indifferent.
Tiny Epic Pirates: Player Mat Sets (Pack of 4)
Tiny Epic Pirates Player Mat Sets (Pack of 4)
Terrain Crate: Battlezone Street Accessories - Deadzone
In the hyper-capitalist urban sprawls of the GCPS, consumers are bombarded with the neon glamour and bright advertising of dozens of corporations in every street. These systems continue to function long after they’re abandoned inside of containment protocols.
Terrain Crate: Connector Booster Pack - Deadzone
Mantic’s Battlezones Tile System range brings affordable, modular scenery to any 28mm wargaming table. The tile-based terrain can be assembled in an endless variety of ways using an innovative system of connector clips which do not require glue. Every set in the Battlezones Tile System range is cross-compatible.
Terrain Crate: Forgotten Foundry - Deadzone
The industrial areas of the GCPS are swiftly abandoned in warzones, left to rot like those who staffed them. Many rusted derelicts serve as cover for ongoing battles in the outer spheres.
Terrain Crate: Gang Warzone - Deadzone
In the unregulated Outer Spheres of the GCPS, gang warfare is rife, representing a constant danger to colonists. These criminals can be found in brutal firefights with rivals over the crisscrossing gantries and walkways of the newly erected habitats.
Terrain Crate: Battlefield Ruins - Deadzone
The devastating weaponry brought to bear by both alien cultures and human soldiers tears through the pre-fabricated structures of colonised worlds. These ruins become vital as cover as the wars rage on.
Terrain Crate: Military Checkpoint - Deadzone
Build a small military outpost, watchtower, or checkpoint with this great set. There’s a comms relay and defence laser included, plus fortified walls and barricades to take cover behind.
Wrong Party
Wrong Party is a card drafting game where you’ll try to host the perfect party with the weirdest guest list. This 2-5 player game combines the fun of a costume party, the scheming of a political scandal, the savagery of a raid, and the awkwardness of a family reunion. Will you be the life of the party, or the death of it?
Age of Steam Deluxe: Expansion Volume I
Railway expansion continues as steam-belching iron horses roar into new territory.
This volume includes the 9 previously available expansion maps for Age of Steam Deluxe as well as a punchboard money chip chart for identifying money chip denominations.
Hive Of The Ghoul-Kin - Epic Encounters
Confront formidable, flesh-eating foes with this Epic Encounters warband box!
Ghouls teem in the darkness, stealing up from their subterranean kingdom to filch corpses wherever they can find them. There’s not an undisturbed graveyard to be found on the continent.