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  • Mechanism: Area Movement
  • Mechanism: Deck, Bag, and Pool Building
  • Mechanism: Memory
  • Brand: Rio Grande
  • Brand: Starling Games (II)
Dominion: Seaside (2nd...
  • -15%
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Dominion: Seaside (2nd Edition)

£33.99 £39.99
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Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game.

Dominion: Seaside (Second Edition) contains nine new types of Kingdom cards, which will be released on their own as an update pack for those who own the first edition of this expansion. A few cards will receive minor errata, but these will not appear in the update pack.

Availability: In stock
Dominion: Intrigue - 2nd...
  • -25%
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Dominion: Intrigue - 2nd Edition

£29.96 £39.95
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Intrigue is the 1st expansion to Dominion. It has 300 cards, with 26 new Kingdom cards. There are victory cards that do things for you, underlings that give you a choice as to what they do, and a variety of other cards.

Availability: In stock
For Crown & Kingdom
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For Crown & Kingdom

£15.18 £39.95
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The king lies weakened on his deathbed. His Majesty has but days to live, and has failed to produce an heir. Any of the local dukes or duchesses could be next in line, as long as they are able to gain the approval of the people. Each has set off on a heroic campaign around the kingdom. They vie for fame, for glory, and for the crown!

Availability: In stock
Arctic Scavengers: Base...
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Arctic Scavengers: Base Game + HQ + Recon Expansions

£38.46 £49.95
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In the year 2097, each player is the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. Each tribe is pitted against other tribes in a fight for survival. The players build up their tribes, skirmish against other players’ tribes, and can even bluff on the way to victory.

Availability: In stock
Power Grid: The First Sparks
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Power Grid: The First Sparks

£26.97 £44.95
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Power Grid: First Sparks is a standalone game in the Power Grid family for 2-6 players.

As clan leader you are responsible for the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge, to successfully hunt food or to learn to control fire. With help of these skills you will harvest enough food to feed your clan and to spread it far enough to reach new hunting areas.

Availability: In stock
20th Century
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20th Century

£35.97 £59.95
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In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?

Availability: In stock
Utopia
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Utopia

£35.97 £59.95
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The king of Utopia has invited princes of the greatest civilizations of antiquity to come and live within the walls of his city, welcoming in doing so, the architectural wealth of their far-away cities.

Availability: In stock
By Golly!
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By Golly!

£11.97 £19.95
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A children\'s memory game. A hand of colorful cards depicting birds, worms, etc are dealt to every player, and around 20 cards that match the cards in the player\'s hands are scattered face down around the table. Players must match cards from their hand with cards on the table to clear out their hand. First to do this wins.

Availability: In stock
Dominion: Hinterlands
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Dominion: Hinterlands

£19.98 £39.95
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Hinterlands is 6th expansion to Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.

Availability: In stock
Dominion: Dark Ages
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Dominion: Dark Ages

£33.71 £44.95
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Dark Ages is the 7th expansion to Dominion. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.

Availability: In stock
Dominion: Adventures
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Dominion: Adventures

£34.61 £44.95
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This is the 9th expansion to the game of Dominion. It has 400 cards, 6 mats, and 60 tokens. There are 30 new Kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment. There are also 20 Event cards that give you something to buy besides cards, including tokens that modify cards.

Availability: In stock
Dominion: Guilds & Cornucopia
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Dominion: Guilds & Cornucopia

£22.48 £44.95
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The 5th and 8th expansions to Dominion have been combined in a single box to match the size of most of the other Dominion expansions. Cornucopia and Guilds are in the same box with many new features and lots of new cards which can be added to Dominion.

Availability: In stock
Dominion: Nocturne
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Dominion: Nocturne

£33.71 £44.95
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This is the 11th expansion to Dominion. It has 500 cards, with 33 new Kingdom cards. There are Night cards, which are played after the Buy phase; Heirlooms that replace starting Coppers; Fate and Doom cards that give out Boons and Hexes; and a variety of extra cards that other cards can provide.

Availability: Last items in stock
Dominion: Renaissance
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Dominion: Renaissance

£34.61 £44.95
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Renaissance is the 12th expansion to Dominion. It has 300 cards, with 25 new Kingdom cards. There are tokens that let you save coins and actions for later, Projects that grant abilities, and Artifacts to fight over.

Availability: In stock
Anomaly
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Anomaly

£35.97 £59.95
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The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it\'s rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students\' positions.

Availability: In stock
Transatlantic
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Transatlantic

£38.97 £64.95
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Transatlantic is a game for 2-4 players, ages 14 and up.

2 to 4 players lead their own shipping companies, which transport freight, mail, and passengers around the globe. They purchase new steamships from the market, each of them historical with their individual technical data (tons, knots etc.).

Availability: Last items in stock
Caribbean
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Caribbean

£16.77 £27.95
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The board shows the Caribbean in the 18th century. Six pirate ships lie in wait on the sea.  They are ready to pillage the rich ports or to rob the booty from other ships. The sea is divided into spaces. Each player has three safe havens marked in his color on the board.

Availability: Last items in stock
Roll for the Galaxy: Rivalry
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Roll for the Galaxy: Rivalry

£63.71 £84.95
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Roll for the Galaxy: Rivalry

Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box.

First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you\'ll need to read about the new dice.)

Availability: In stock
Friday
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Friday

£15.36 £19.95
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You play as Friday and must help Robinson Crusoe survive the island and prepare him to defeat the pirates.

Friday is a solitaire deck-building game in which you optimize your deck of fight cards in order to defeat the hazards of the island and two pirate ships. During a turn the player will attempt to defeat hazard cards by playing fight cards from their deck. If defeated, a hazard will become a fight card and is added to the players deck. If failed the player will lose life tokens but also get the opportunity to remove played cards from their fight deck. Finally the player will use their optimized fight deck to defeat two evil pirate ships allowing Robinson Crusoe to escape the island!

Availability: Out of Stock