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Zombicide: White Death – Teenage Mutant Ninja Turtles: Timecrash
Zombicide: 2nd Edition – Monty Python's Flying Circus: A Rather Silly Expansion
Zombicide: White Death – Crossfire Pack
he Crossfire pack contains both a new type of Guard and a new type of Zombie which you can add to any of your Zombicide fantasy games!
Zombicide: White Death – Climbers & Terrorcotta Walkers
The Climbers & Terrorcotta Walkers Optional Buy comes with two new types of Zombies which you can add to any of your Zombicide fantasy games!
Zombicide: White Death – Eternal Empire
Zombicide: White Death - Eternal Empire is a campaign expansion. The Kickstarter version of this expansion grants you two Kickstarter Exclusive Survivors, the star-crossed lovers, Chang E and Hou Yi! But it will be available in retail
Zombicide: White Death – Teenage Mutant Ninja Turtles: Timecrash
TMNT Zombicide: Timecrash is a full-fledged expansion for Zombicide: White Death.
Zombicide: White Death – Divine Beasts
The Divine Beasts set contains 4 different Abominations based on mythical creatures that bring a new level of challenge to your Zombicide games.
Zombicide: White Death
Winter is upon us and its dark and cruel night brings forth dreadful menaces, worse than frostbite...
Zombicide Medieval Fantasy is back!
With new survivors, new zombies, new setting, and new rules!
Zombicide: 2nd Edition – Monty Python's Flying Circus: A Rather Silly Expansion
And now for something completely different.
The zombie invasion is about to get very silly indeed with the introduction of the Monty Python’s Flying Circus expansion for Zombicide 2nd Edition! Some of the most nonsensical creations from the classic TV show by the revered English comedy troupe are being brought to the tabletop through amazing miniatures and irreverent gameplay.
Werewolves Big Box
In the Werewolves Big Box, you’ll find that the night is filled with lurking creatures who have come to make mischief: not only must you keep watch for werewolves, but also vampires! Can the villagers unmask the monsters hiding in their midst, and banish them all before the final victim falls?
Sub Terra II: Arima's Light Expansion
The Arima\'s Light expansion for Sub Terra II introduces 5 new characters for explorers to play as, the Magician, the Escape Artist, the Fortune Teller, the Strongman, and the Beastmaster (who also comes with a hound!). Along with these new unusual and intriguing characters Arima\'s light introduces a \'prequel\' game mode where an original cast of characters attempt to lock away the evil magic of Typhaon, the volcanic spirit.
Banu Haqim - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Lasombra - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Hecata - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
The Ministry - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Marvel Zombies: A Zombicide Game – Guardians of the Galaxy Set
The Guardians of the Galaxy Set is an expansion for Marvel Zombies that adds a roster of space-dwelling characters to the game, including the ragtag members of the Guardians of the Galaxy. This band of living and zombie heroes must all contend with the momentous threat of zombie Thanos, as he wields the Infinity Stones to fulfill his mad plan!
Marvel Zombies: A Zombicide Game – Clash of the Sinister Six
Clash of the Sinister Six features special Team vs Team Missions, pitting two groups of players against each. In this unique game mode, you’ll control a team of either Super Hero or Zombie Heroes, each team with 3 to 6 characters, each side attempting to eliminate the other while completing mini-objectives around the map to gain extra benefits.
Marvel Zombies: A Zombicide Game – Hydra Resurrection
As the chaos between living and zombie heroes rages on, the Red Skull attempts to seize power by commanding a legion of zombie Hydra Troops. Well trained and well armed, this horde will pose a threat to Super Heroes and Zombie Heroes alike.
Marvel Zombies: A Zombicide Game – Fantastic Four: Under Siege
Featuring Super Heroes, Zombie Heroes, and Bystanders tied to Marvel’s First Family, this expansion takes the action from the ground floor all the way to the roof of the Baxter building, in a unique floor-by-floor board setup that allows players to run this deadly gauntlet in order to secure Reed Richard’s fantastic technology! This unique location will be explored over several new scenarios for both Hero Mode and Zombie Mode.
The Circle Undone Campaign Expansion - Arkham Horror: The Card Game
Judgment. Temperance. Justice. The Tower. The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if the cruel fate told in the tarot is meant only for you, or for the entirety of Arkham.
Werewolves: Night of the Vampires
Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose.
Zombicide: Black Plague – Wulfsburg
Expand the fantasy world of Zombicide: Black Plague by visiting Wulfsburg, so named for the pack of wolves in the area who are now terrifying Wolfbominations! Adds new tiles, heroes, equipment and enemies to the game
The Forgotten Age Investigator Expansion - Arkham Horror: The Card Game
In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.
Wreckland Run
Wreckland Run takes place in a post-apocalyptic landscape known as the Wrecklands that\'s filled with marauders and other dangers. Wreckland Run is played across a campaign consisting of 7 chapters. With each new chapter, the continuing story will unfold in the campaign book. You will be instructed to open up a new envelope that adds exciting new bosses, enemies, and gameplay twists. The contents of these are secret for now. Do not reveal them until you’ve been instructed to!
The Dream-Eaters - Arkham Horror: The Card Game
There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep?
The Circle Undone Expansion - Arkham Horror: The Card Game
The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if this cruel fate is meant only for you, or for the entirety of Arkham…