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  • Mechanism: Auction/Bidding
  • Mechanism: Bias
  • Mechanism: Campaign / Battle Card Driven
  • Mechanism: Movement Points
  • Category: Pirates
Glory Islands
  • -15%
  • -15%

Glory Islands

£32.26 £37.95
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Glory Islands is played over a series of rounds in which players simultaneously play sailing cards from their hands. The card values define the turn order, how far ships can move on the board, and where a player’s pirates may be placed on the board. Depending on where they are placed, pirates may receive glory, treasure tokens, or barrels. The cards may also provide bonus actions that players can use to gain an advantage over their opponents. When pirates occupy all of the spaces on an island, the player with the most pirates on that island will gain the most glory.

Availability: In stock
Magellan: Elcano
  • -15%
  • -15%

Magellan: Elcano

£11.86 £13.95
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September 20, 1519: The activity on the deck is frantic. Sailors run from side to side, loading the final batch of supplies. On the royal stand in the harbour, the preparation is intense. The King has arrived to watch the fleet set sail: five mighty ships, commanded by five shrewd captains whose intelligence will be put to the test in the years to come. The cannons roar, giving the departure signal. The anchors are pulled up, and the sails unfurled. The voyage that will circle the globe has just begun.

Availability: In stock
Maracaibo
  • -25%
  • -25%

Maracaibo

£56.21 £74.95
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Maracaibo

The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame.

Availability: Last items in stock
Caribbean
  • -40%
  • -40%

Caribbean

£16.77 £27.95
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The board shows the Caribbean in the 18th century. Six pirate ships lie in wait on the sea.  They are ready to pillage the rich ports or to rob the booty from other ships. The sea is divided into spaces. Each player has three safe havens marked in his color on the board.

Availability: In stock
The Shores of Tripoli
  • -15%
  • -15%

The Shores of Tripoli

£49.26 £57.95
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From the end of the American Revolution, commercial vessels of the young United States republic were easy prey for the pirates of the Barbary coast. In 1801, newly inaugurated President Thomas Jefferson was eager to put an end to this threat and sent a "squadron of observation" to the Mediterranean. As the squadron arrived in Gibraltar, they learned that the bashaw of Tripoli had already declared WAR!

Availability: Out of Stock
Tiny Epic Pirates
  • -20%
  • -20%

Tiny Epic Pirates

£23.96 £29.95
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Tiny Epic Pirates is a 45 minute, 1-4 player game of high-seas adventure, utilizing a variable rondel action system and action combo-ing!

Availability: Out of Stock
Merchants and Marauders
  • -23%
  • -23%

Merchants and Marauders

£53.86 £69.95
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Seek your fortune on the high seas during the Golden Age of Piracy in this epic game of swashbuckling adventure! Adapt to ever-changing events in the Caribbean as one of 16 unique captains who enable a variety of playstyles

Availability: Out of Stock
Maracaibo: The Uprising
  • -23%
  • -23%

Maracaibo: The Uprising

£38.46 £49.95
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The first big expansion of Maracaibo features several modules and scenarios, e.g. pushing the predominant nations out of the Caribbean (in competitive or cooperative mode). Other elements are asymmetrical player abilities, new optional stories and legacy tiles as well as new project cards. Solo fans will encounter a new rival, Jacque! 

Availability: Out of Stock